src/water.h
author smatz
Thu, 17 Jan 2008 19:49:06 +0000
changeset 8838 1549b7f9d0a8
parent 8828 3caed7db62de
child 8876 a0b7938c6082
permissions -rw-r--r--
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
8444
9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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/* $Id$ */
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9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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/** @file water.h Functions related to water (management) */
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9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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#ifndef WATER_H
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#define WATER_H
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9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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void TileLoop_Water(TileIndex tile);
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void DrawShipDepotSprite(int x, int y, int image);
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void DrawCanalWater(TileIndex tile);
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6b2ddb5baade (svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner
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void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o);
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9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o);
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3caed7db62de (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
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bool FloodHalftile(TileIndex t);
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9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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9317090e9c8c (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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#endif /* WATER_H */