src/spriteloader/grf.hpp
author rubidium
Thu, 27 Dec 2007 13:35:39 +0000
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child 8870 461ed7760525
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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/* $Id$ */
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/** @file grf.hpp */
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#ifndef SPRITELOADER_GRF_HPP
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#define SPRITELOADER_GRF_HPP
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#include "spriteloader.hpp"
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class SpriteLoaderGrf : public SpriteLoader {
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public:
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	/**
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	 * Load a sprite from the disk and return a sprite struct which is the same for all loaders.
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	 */
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	bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos);
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};
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#endif /* SPRITELOADER_GRF_HPP */