src/ai/ai_info.cpp
author truebrain
Tue, 20 May 2008 15:25:47 +0000
branchnoai
changeset 10650 30fc5395b1b8
parent 10649 9034b80fdbdb
child 10873 89076fb5bd06
permissions -rw-r--r--
(svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
See: http://wiki.openttd.org/index.php/AI:AIInfo for more info.
[NoAI] -Fix: several bug-fixes and memory-leak-fixes
[NoAI] -Fix: now compile-errors are send to the AIDebug window
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9034b80fdbdb (svn r13193) [NoAI] -Add: allow AIs to be packed in a .tar. one AI per tar, always in a subdir. It looks for main.nut in the first dir it finds in the archive
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/* $Id$ */
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/** @file ai_info.cpp Implementation of AIInfo */
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#include "../stdafx.h"
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#include "../core/alloc_func.hpp"
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#include <squirrel.h>
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#include "../squirrel.hpp"
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#include "../squirrel_helper.hpp"
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#include "../squirrel_class.hpp"
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#include "../squirrel_std.hpp"
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#include "ai_info.hpp"
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#include "ai_squirrel.hpp"
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#include "api/ai_controller.hpp"
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AIInfo::~AIInfo()
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{
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	this->engine->ReleaseObject(this->SQ_instance);
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	free(this->script_name);
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	free(this->dir_name);
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	free(this->SQ_instance);
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}
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const char *AIInfo::GetAuthor()
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{
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	return this->engine->CallStringMethod(*this->SQ_instance, "GetAuthor");
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}
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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const char *AIInfo::GetName()
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{
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	return this->engine->CallStringMethod(*this->SQ_instance, "GetName");
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}
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const char *AIInfo::GetDescription()
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{
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	return this->engine->CallStringMethod(*this->SQ_instance, "GetDescription");
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}
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int AIInfo::GetVersion()
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{
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	return this->engine->CallIntegerMethod(*this->SQ_instance, "GetVersion");
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}
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const char *AIInfo::GetDate()
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{
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	return this->engine->CallStringMethod(*this->SQ_instance, "GetDate");
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}
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bool AIInfo::AllowStartup()
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{
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	return true;
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}
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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AIController *AIInfo::CreateInstance()
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{
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	const char *class_name = this->engine->CallStringMethod(*this->SQ_instance, "CreateInstance");
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	return new AIController(this->script_name, class_name);
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}
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const char *AIInfo::GetDirName()
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{
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	return this->dir_name;
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}
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const char *AIInfo::GetScriptName()
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{
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	return this->script_name;
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}
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void AIInfo::CheckMethods(SQInteger *res, const char *name)
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{
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	if (!this->engine->MethodExists(*this->SQ_instance, name)) {
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		char error[1024];
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		snprintf(error, sizeof(error), "your AIInfo doesn't have the method '%s'", name);
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		this->engine->ThrowError(error);
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		*res = SQ_ERROR;
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	}
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}
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/* static */ SQInteger AIInfo::Constructor(HSQUIRRELVM vm)
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{
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	/* Create a new AIInfo */
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	AIInfo *info = new AIInfo();
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	SQInteger res = 0;
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	/* Set some basic info from the parent */
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	info->SQ_instance = MallocT<SQObject>(sizeof(SQObject));
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	Squirrel::GetInstance(vm, info->SQ_instance, 2);
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	/* Make sure the instance stays alive over time */
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	sq_addref(vm, info->SQ_instance);
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	info->base = ((AISquirrel *)Squirrel::GetGlobalPointer(vm));
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	info->engine = info->base->GetEngine();
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	/* Check if all needed fields are there */
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	info->CheckMethods(&res, "GetAuthor");
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	info->CheckMethods(&res, "GetName");
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	info->CheckMethods(&res, "GetDescription");
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	info->CheckMethods(&res, "GetVersion");
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	info->CheckMethods(&res, "GetDate");
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	info->CheckMethods(&res, "CreateInstance");
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	/* Abort if one method was missing */
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	if (res != 0) return res;
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	info->script_name = strdup(info->base->GetCurrentScript());
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	info->dir_name = strdup(info->base->GetCurrentDirName());
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	/* Register the AI to the base system */
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	info->base->RegisterAI(info);
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	return 0;
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}