src/gfx.h
author celestar
Sun, 11 Mar 2007 09:28:58 +0000
branchcustombridgeheads
changeset 5651 335d9bd345b0
parent 5650 aefc131bf5ce
child 5887 063ca43b682c
permissions -rw-r--r--
(svn r9109) [cbh] -Fix: Stabilize the reversing of trains on bridges/bridgeheads a little (it still crashes at times however). Also re-allow the construction of signals on bridgeheads
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/* $Id$ */
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#ifndef GFX_H
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#define GFX_H
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#include "helpers.hpp"
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typedef enum FontSizes {
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	FS_NORMAL,
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	FS_SMALL,
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	FS_LARGE,
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	FS_END,
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} FontSize;
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DECLARE_POSTFIX_INCREMENT(FontSize);
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void RedrawScreenRect(int left, int top, int right, int bottom);
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void GfxScroll(int left, int top, int width, int height, int xo, int yo);
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// XXX doesn't really belong here, but the only
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// consumers always use it in conjunction with DoDrawString()
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#define UPARROW   "\xEE\x8A\x80"
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#define DOWNARROW "\xEE\x8A\xAA"
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int DrawStringCentered(int x, int y, StringID str, uint16 color);
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int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color);
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int DoDrawStringCentered(int x, int y, const char *str, uint16 color);
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int DrawString(int x, int y, StringID str, uint16 color);
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int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw);
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int DoDrawString(const char *string, int x, int y, uint16 color);
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int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw);
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void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color);
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void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color);
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int DrawStringRightAligned(int x, int y, StringID str, uint16 color);
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void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw);
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void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color);
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void GfxFillRect(int left, int top, int right, int bottom, int color);
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void GfxDrawLine(int left, int top, int right, int bottom, int color);
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BoundingRect GetStringBoundingBox(const char *str);
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uint32 FormatStringLinebreaks(char *str, int maxw);
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void LoadStringWidthTable(void);
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void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
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uint DrawStringMultiLine(int x, int y, StringID str, int maxw);
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void DrawDirtyBlocks(void);
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void SetDirtyBlocks(int left, int top, int right, int bottom);
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void MarkWholeScreenDirty(void);
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void GfxInitPalettes(void);
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bool FillDrawPixelInfo(DrawPixelInfo* n, int left, int top, int width, int height);
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/* window.c */
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void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
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void SetMouseCursor(CursorID cursor);
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void SetAnimatedMouseCursor(const CursorID *table);
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void CursorTick(void);
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void DrawMouseCursor(void);
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void ScreenSizeChanged(void);
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void UndrawMouseCursor(void);
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bool ChangeResInGame(int w, int h);
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void SortResolutions(int count);
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extern "C" void ToggleFullScreen(bool fs);
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/* gfx.c */
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#define ASCII_LETTERSTART 32
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extern FontSize _cur_fontsize;
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byte GetCharacterWidth(FontSize size, uint32 key);
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static inline byte GetCharacterHeight(FontSize size)
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{
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	switch (size) {
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		default: NOT_REACHED();
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		case FS_NORMAL: return 10;
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		case FS_SMALL:  return 6;
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		case FS_LARGE:  return 18;
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	}
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}
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VARDEF DrawPixelInfo *_cur_dpi;
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enum {
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	COLOUR_DARK_BLUE,
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	COLOUR_PALE_GREEN,
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	COLOUR_PINK,
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	COLOUR_YELLOW,
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	COLOUR_RED,
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	COLOUR_LIGHT_BLUE,
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	COLOUR_GREEN,
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	COLOUR_DARK_GREEN,
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	COLOUR_BLUE,
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	COLOUR_CREAM,
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	COLOUR_MAUVE,
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	COLOUR_PURPLE,
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	COLOUR_ORANGE,
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	COLOUR_BROWN,
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	COLOUR_GREY,
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	COLOUR_WHITE
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};
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/**
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 * All 16 colour gradients
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 * 8 colours per gradient from darkest (0) to lightest (7)
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 */
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VARDEF byte _colour_gradient[16][8];
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VARDEF bool _use_dos_palette;
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typedef enum StringColorFlags {
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	IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
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} StringColorFlags;
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#ifdef _DEBUG
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extern bool _dbg_screen_rect;
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#endif
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#endif /* GFX_H */