author | truelight |
Sun, 19 Aug 2007 13:16:06 +0000 | |
branch | noai |
changeset 9696 | 4384ed3de1f0 |
parent 9476 | 1d1ed96f32ad |
child 10429 | 1b99254f9607 |
permissions | -rw-r--r-- |
9476 | 1 |
/* $Id$ */ |
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/** @file newgrf_town.h */ |
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#ifndef NEWGRF_TOWN_H |
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#define NEWGRF_TOWN_H |
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/* Currently there is no direct town resolver; we only need to get town |
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* variable results from inside stations, house tiles and industry tiles. */ |
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uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t); |
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#endif /* NEWGRF_TOWN_H */ |