author | belugas |
Wed, 04 Apr 2007 03:21:14 +0000 | |
changeset 6918 | 5589c415e28f |
parent 6574 | e1d1a12faaf7 |
child 6743 | cabfaa4a0295 |
permissions | -rw-r--r-- |
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(svn r2809) Implement more generic threading functions, which allow more than one thread
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/* $Id$ */ |
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(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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/** @file thread.h */ |
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(svn r2809) Implement more generic threading functions, which allow more than one thread
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#ifndef THREAD_H |
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#define THREAD_H |
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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struct OTTDThread; |
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(svn r5943) -Merge TGP (part r5725): -Codechange: renamed Thread to OTTDThread, as Windows
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typedef void* (*OTTDThreadFunc)(void*); |
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(svn r5943) -Merge TGP (part r5725): -Codechange: renamed Thread to OTTDThread, as Windows
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OTTDThread* OTTDCreateThread(OTTDThreadFunc, void*); |
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(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
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void* OTTDJoinThread(OTTDThread*); |
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void OTTDExitThread(); |
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(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
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#endif /* THREAD_H */ |