author | rubidium |
Mon, 31 Mar 2008 06:42:26 +0000 | |
changeset 9283 | 624272490f5a |
parent 8653 | a83f7a536919 |
child 10285 | ba2d207f4a26 |
child 10724 | 68a692eacf22 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.
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/** @file newgrf_sound.h */ |
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#ifndef NEWGRF_SOUND_H |
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#define NEWGRF_SOUND_H |
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(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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#include "sound_type.h" |
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(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
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#include "tile_type.h" |
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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enum VehicleSoundEvent { |
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VSE_START = 1, |
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VSE_TUNNEL = 2, |
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VSE_BREAKDOWN = 3, |
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VSE_RUNNING = 4, |
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VSE_TOUCHDOWN = 5, |
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VSE_TRAIN_EFFECT = 6, |
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VSE_RUNNING_16 = 7, |
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VSE_STOPPED_16 = 8, |
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VSE_LOAD_UNLOAD = 9, |
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}; |
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FileEntry *AllocateFileEntry(); |
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void InitializeSoundPool(); |
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FileEntry *GetSound(uint index); |
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uint GetNumSounds(); |
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bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event); |
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bool PlayHouseSound(uint16 sound_id, TileIndex tile); |
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#endif /* NEWGRF_SOUND_H */ |