author | glx |
Tue, 12 Jun 2007 18:02:11 +0000 | |
branch | noai |
changeset 9626 | 79f2b5a0cdd7 |
parent 9574 | 698395509d12 |
child 9627 | 6a7c8ead2328 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file spritecache.h */ |
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#ifndef SPRITECACHE_H |
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#define SPRITECACHE_H |
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struct Sprite { |
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byte height; |
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uint16 width; |
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int16 x_offs; |
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int16 y_offs; |
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byte data[VARARRAY_SIZE]; |
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}; |
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extern uint _sprite_cache_size; |
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const void *GetRawSprite(SpriteID sprite); |
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bool SpriteExists(SpriteID sprite); |
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static inline const Sprite *GetSprite(SpriteID sprite) |
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{ |
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return (Sprite*)GetRawSprite(sprite); |
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} |
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static inline const byte *GetNonSprite(SpriteID sprite) |
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{ |
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return (byte*)GetRawSprite(sprite); |
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} |
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void GfxInitSpriteMem(); |
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void IncreaseSpriteLRU(); |
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bool LoadNextSprite(int load_index, byte file_index); |
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void DupSprite(SpriteID old_spr, SpriteID new_spr); |
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void SkipSprites(uint count); |
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#endif /* SPRITECACHE_H */ |