src/network/core/packet.h
author celestar
Mon, 19 Mar 2007 12:38:16 +0000
branchgamebalance
changeset 9895 7bd07f43b0e3
parent 6447 3b71e57fd22b
permissions -rw-r--r--
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
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/* $Id$ */
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/**
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 * @file packet.h Basic functions to create, fill and read packets.
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 */
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#ifndef NETWORK_CORE_PACKET_H
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#define NETWORK_CORE_PACKET_H
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#ifdef ENABLE_NETWORK
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#include "config.h"
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#include "core.h"
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typedef uint16 PacketSize; ///< Size of the whole packet.
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typedef uint8  PacketType; ///< Identifier for the packet
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/**
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 * Internal entity of a packet. As everything is sent as a packet,
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 * all network communication will need to call the functions that
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 * populate the packet.
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 * Every packet can be at most SEND_MTU bytes. Overflowing this
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 * limit will give an assertion when sending (i.e. writing) the
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 * packet. Reading past the size of the packet when receiving
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 * will return all 0 values and "" in case of the string.
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 */
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struct Packet {
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	/** The next packet. Used for queueing packets before sending. */
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	Packet *next;
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	/** The size of the whole packet for received packets. For packets
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	 * that will be sent, the value is filled in just before the
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	 * actual transmission. */
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	PacketSize size;
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	/** The current read/write position in the packet */
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	PacketSize pos;
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	/** The buffer of this packet */
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	byte buffer[SEND_MTU];
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private:
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	NetworkSocketHandler *cs;
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public:
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	Packet(NetworkSocketHandler *cs);
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	Packet(PacketType type);
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	/* Sending/writing of packets */
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	void PrepareToSend();
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	void Send_bool  (bool   data);
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	void Send_uint8 (uint8  data);
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	void Send_uint16(uint16 data);
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	void Send_uint32(uint32 data);
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	void Send_uint64(uint64 data);
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	void Send_string(const char* data);
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	/* Reading/receiving of packets */
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	void ReadRawPacketSize();
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	void PrepareToRead();
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	bool   CanReadFromPacket (uint bytes_to_read);
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	bool   Recv_bool  ();
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	uint8  Recv_uint8 ();
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	uint16 Recv_uint16();
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	uint32 Recv_uint32();
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	uint64 Recv_uint64();
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	void   Recv_string(char* buffer, size_t size);
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};
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Packet *NetworkSend_Init(PacketType type);
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#endif /* ENABLE_NETWORK */
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#endif /* NETWORK_CORE_PACKET_H */