author | celestar |
Mon, 19 Mar 2007 12:38:16 +0000 | |
branch | gamebalance |
changeset 9895 | 7bd07f43b0e3 |
parent 5726 | 8f399788f6c9 |
child 6303 | 84c215fc8eb8 |
child 9896 | 2473804114de |
permissions | -rw-r--r-- |
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(svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported.
peter1138
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/* $Id$ */ |
acffecd6f484
(svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported.
peter1138
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acffecd6f484
(svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported.
peter1138
parents:
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#ifndef NEWGRF_SOUND_H |
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#define NEWGRF_SOUND_H |
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peter1138
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9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
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enum VehicleSoundEvent { |
4656
acffecd6f484
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peter1138
parents:
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VSE_START = 1, |
acffecd6f484
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peter1138
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VSE_TUNNEL = 2, |
acffecd6f484
(svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported.
peter1138
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VSE_BREAKDOWN = 3, |
acffecd6f484
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peter1138
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VSE_RUNNING = 4, |
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peter1138
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VSE_TOUCHDOWN = 5, |
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peter1138
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VSE_TRAIN_EFFECT = 6, |
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peter1138
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VSE_RUNNING_16 = 7, |
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peter1138
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VSE_STOPPED_16 = 8, |
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peter1138
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VSE_LOAD_UNLOAD = 9, |
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celestar
parents:
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}; |
4656
acffecd6f484
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peter1138
parents:
diff
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(svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported.
peter1138
parents:
diff
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9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
5726
diff
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FileEntry *AllocateFileEntry(); |
7bd07f43b0e3
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celestar
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void InitializeSoundPool(); |
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FileEntry *GetSound(uint index); |
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celestar
parents:
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uint GetNumSounds(); |
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bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event); |
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#endif /* NEWGRF_SOUND_H */ |