src/newgrf_sound.h
author celestar
Mon, 19 Mar 2007 12:38:16 +0000
branchgamebalance
changeset 9895 7bd07f43b0e3
parent 5726 8f399788f6c9
child 6303 84c215fc8eb8
child 9896 2473804114de
permissions -rw-r--r--
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
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/* $Id$ */
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#ifndef NEWGRF_SOUND_H
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#define NEWGRF_SOUND_H
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enum VehicleSoundEvent {
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	VSE_START        = 1,
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	VSE_TUNNEL       = 2,
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	VSE_BREAKDOWN    = 3,
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	VSE_RUNNING      = 4,
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	VSE_TOUCHDOWN    = 5,
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	VSE_TRAIN_EFFECT = 6,
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	VSE_RUNNING_16   = 7,
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	VSE_STOPPED_16   = 8,
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	VSE_LOAD_UNLOAD  = 9,
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};
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FileEntry *AllocateFileEntry();
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void InitializeSoundPool();
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FileEntry *GetSound(uint index);
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uint GetNumSounds();
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bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
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#endif /* NEWGRF_SOUND_H */