src/spritecache.cpp
author Tero Marttila <terom@fixme.fi>
Tue, 22 Jul 2008 21:51:14 +0300
changeset 11180 982e9f814f97
parent 11134 c40cabfe69a5
permissions -rw-r--r--
scan for tarfiles in CACHE_DIR, remember what Subdirectory a tar was found in, set the GCF_FLAG on GRFs loaded from there, and hide those in the NewGRF GUI
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/* $Id$ */
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/** @file spritecache.cpp Caching of sprites. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "debug.h"
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#include "spritecache.h"
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#include "fileio.h"
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#include "spriteloader/grf.hpp"
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#include "core/alloc_func.hpp"
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#include "core/math_func.hpp"
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#ifdef WITH_PNG
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#include "spriteloader/png.hpp"
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#endif /* WITH_PNG */
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#include "blitter/factory.hpp"
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#include "table/sprites.h"
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/* Default of 4MB spritecache */
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uint _sprite_cache_size = 4;
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struct SpriteCache {
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	void *ptr;
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	size_t file_pos;
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	uint32 id;
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	uint16 file_slot;
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	int16 lru;
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	bool real_sprite; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as non-real sprite. If the non-real sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
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};
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static uint _spritecache_items = 0;
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static SpriteCache *_spritecache = NULL;
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static inline SpriteCache *GetSpriteCache(uint index)
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{
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	return &_spritecache[index];
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}
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static SpriteCache *AllocateSpriteCache(uint index)
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{
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	if (index >= _spritecache_items) {
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		/* Add another 1024 items to the 'pool' */
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		uint items = Align(index + 1, 1024);
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		DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache));
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		_spritecache = ReallocT(_spritecache, items);
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		/* Reset the new items and update the count */
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		memset(_spritecache + _spritecache_items, 0, (items - _spritecache_items) * sizeof(*_spritecache));
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		_spritecache_items = items;
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	}
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	return GetSpriteCache(index);
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}
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struct MemBlock {
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	size_t size;
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	byte data[VARARRAY_SIZE];
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};
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static uint _sprite_lru_counter;
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static MemBlock *_spritecache_ptr;
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static int _compact_cache_counter;
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static void CompactSpriteCache();
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static bool ReadSpriteHeaderSkipData()
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{
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	uint16 num = FioReadWord();
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	byte type;
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	if (num == 0) return false;
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	type = FioReadByte();
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	if (type == 0xFF) {
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		FioSkipBytes(num);
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		/* Some NewGRF files have "empty" pseudo-sprites which are 1
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		 * byte long. Catch these so the sprites won't be displayed. */
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		return num != 1;
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	}
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	FioSkipBytes(7);
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	num -= 8;
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	if (num == 0) return true;
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	if (type & 2) {
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		FioSkipBytes(num);
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	} else {
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		while (num > 0) {
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			int8 i = FioReadByte();
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			if (i >= 0) {
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				num -= i;
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				FioSkipBytes(i);
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			} else {
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				i = -(i >> 3);
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				num -= i;
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				FioReadByte();
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			}
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		}
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	}
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	return true;
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}
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/* Check if the given Sprite ID exists */
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bool SpriteExists(SpriteID id)
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{
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	/* Special case for Sprite ID zero -- its position is also 0... */
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	if (id == 0) return true;
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7000c5bdd70b (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138
parents: 5860
diff changeset
   118
	if (id >= _spritecache_items) return false;
8072
417f041eaee8 (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
truelight
parents: 8066
diff changeset
   119
	return !(GetSpriteCache(id)->file_pos == 0 && GetSpriteCache(id)->file_slot == 0);
3565
03d870cc3dcd (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   120
}
03d870cc3dcd (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   121
7348
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   122
void* AllocSprite(size_t);
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   123
7365
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   124
static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   125
{
8066
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7585
diff changeset
   126
	uint8 file_slot = sc->file_slot;
10751
ebd94f2d6385 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 10465
diff changeset
   127
	size_t file_pos = sc->file_pos;
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   128
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   129
	DEBUG(sprite, 9, "Load sprite %d", id);
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   130
3565
03d870cc3dcd (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   131
	if (!SpriteExists(id)) {
6213
164d84e1c5b4 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5971
diff changeset
   132
		DEBUG(sprite, 1, "Tried to load non-existing sprite #%d. Probable cause: Wrong/missing NewGRFs", id);
164d84e1c5b4 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5971
diff changeset
   133
164d84e1c5b4 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5971
diff changeset
   134
		/* SPR_IMG_QUERY is a BIG FAT RED ? */
164d84e1c5b4 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5971
diff changeset
   135
		id = SPR_IMG_QUERY;
8066
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7585
diff changeset
   136
		file_slot = GetSpriteCache(SPR_IMG_QUERY)->file_slot;
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7585
diff changeset
   137
		file_pos  = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
1378
ebb8d52f0352 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
tron
parents: 1363
diff changeset
   138
	}
ebb8d52f0352 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
tron
parents: 1363
diff changeset
   139
7399
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   140
	if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
7397
d371cc0fbb3c (svn r10148) -Fix r10143: make --without-png to compile again
truelight
parents: 7392
diff changeset
   141
#ifdef WITH_PNG
7392
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   142
		/* Try loading 32bpp graphics in case we are 32bpp output */
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   143
		SpriteLoaderPNG sprite_loader;
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   144
		SpriteLoader::Sprite sprite;
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   145
8870
461ed7760525 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
peter1138
parents: 8869
diff changeset
   146
		if (sprite_loader.LoadSprite(&sprite, file_slot, sc->id)) {
7392
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   147
			sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   148
			free(sprite.data);
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   149
11134
c40cabfe69a5 (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
rubidium
parents: 11116
diff changeset
   150
			sc->real_sprite = true;
c40cabfe69a5 (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
rubidium
parents: 11116
diff changeset
   151
7392
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   152
			return sc->ptr;
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   153
		}
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   154
		/* If the PNG couldn't be loaded, fall back to 8bpp grfs */
7399
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   155
#else
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   156
		static bool show_once = true;
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   157
		if (show_once) {
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   158
			DEBUG(misc, 0, "You are running a 32bpp blitter, but this build is without libpng support; falling back to 8bpp graphics");
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   159
			show_once = false;
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   160
		}
8e062c789dec (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 7398
diff changeset
   161
#endif /* WITH_PNG */
7392
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   162
	}
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 7365
diff changeset
   163
8066
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7585
diff changeset
   164
	FioSeekToFile(file_slot, file_pos);
1354
5e5c89b9b169 (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
tron
parents: 1353
diff changeset
   165
7348
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   166
	/* Read the size and type */
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   167
	int num  = FioReadWord();
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   168
	byte type = FioReadByte();
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   169
	/* Type 0xFF indicates either a colormap or some other non-sprite info */
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   170
	if (type == 0xFF) {
7365
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   171
		if (real_sprite) {
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   172
			static byte warning_level = 0;
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   173
			DEBUG(sprite, warning_level, "Tried to load non sprite #%d as a real sprite. Probable cause: NewGRF interference", id);
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   174
			warning_level = 6;
10839
a62547c31fdb (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx
parents: 10751
diff changeset
   175
			if (id == SPR_IMG_QUERY) usererror("Uhm, would you be so kind not to load a NewGRF that makes the 'query' sprite a non- sprite?");
7365
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   176
			return (void*)GetSprite(SPR_IMG_QUERY);
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   177
		}
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   178
7348
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   179
		byte *dest = (byte *)AllocSprite(num);
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   180
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   181
		sc->ptr = dest;
11116
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 10839
diff changeset
   182
		sc->real_sprite = false;
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   183
		FioReadBlock(dest, num);
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   184
7361
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   185
		return sc->ptr;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   186
	}
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   187
	/* Ugly hack to work around the problem that the old landscape
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   188
	 *  generator assumes that those sprites are stored uncompressed in
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   189
	 *  the memory, and they are only read directly by the code, never
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   190
	 *  send to the blitter. So do not send it to the blitter (which will
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   191
	 *  result in a data array in the format the blitter likes most), but
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   192
	 *  read the data directly from disk and store that as sprite.
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   193
	 * Ugly: yes. Other solution: no. Blame the original author or
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   194
	 *  something ;) The image should really have been a data-stream
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   195
	 *  (so type = 0xFF basicly). */
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   196
	if (id >= 4845 && id <= 4881) {
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   197
		uint height = FioReadByte();
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   198
		uint width  = FioReadWord();
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   199
		Sprite *sprite;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   200
		byte *dest;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   201
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   202
		num = width * height;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   203
		sprite = (Sprite *)AllocSprite(sizeof(*sprite) + num);
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   204
		sc->ptr = sprite;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   205
		sprite->height = height;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   206
		sprite->width  = width;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   207
		sprite->x_offs = FioReadWord();
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   208
		sprite->y_offs = FioReadWord();
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   209
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   210
		dest = sprite->data;
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   211
		while (num > 0) {
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 7352
diff changeset
   212
			int8 i = FioReadByte();
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truelight
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   213
			if (i >= 0) {
8314452833ad (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
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				num -= i;
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truelight
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				for (; i > 0; --i) *dest++ = FioReadByte();
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truelight
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   216
			} else {
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truelight
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				const byte* rel = dest - (((i & 7) << 8) | FioReadByte());
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truelight
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				i = -(i >> 3);
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truelight
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				num -= i;
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truelight
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				for (; i > 0; --i) *dest++ = *rel++;
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			}
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		}
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11116
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
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		sc->real_sprite = false;
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
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7361
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truelight
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		return sc->ptr;
7348
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	}
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   228
11116
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
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	sc->real_sprite = true;
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
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7365
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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	if (!real_sprite) {
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
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		static byte warning_level = 0;
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rubidium
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		DEBUG(sprite, warning_level, "Tried to load real sprite #%d as a non sprite. Probable cause: NewGRF interference", id);
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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		warning_level = 6;
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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diff changeset
   235
	}
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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truelight
parents: 7299
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   237
	SpriteLoaderGrf sprite_loader;
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	SpriteLoader::Sprite sprite;
0
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8870
461ed7760525 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
peter1138
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   240
	if (!sprite_loader.LoadSprite(&sprite, file_slot, file_pos)) return NULL;
7348
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truelight
parents: 7299
diff changeset
   241
	if (id == 142) sprite.height = 10; // Compensate for a TTD bug
7352
e2e8432018f6 (svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird
truelight
parents: 7348
diff changeset
   242
	sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
7348
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diff changeset
   243
	free(sprite.data);
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   244
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	return sc->ptr;
0
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}
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8066
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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   249
bool LoadNextSprite(int load_index, byte file_slot, uint file_sprite_id)
0
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{
5755
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peter1138
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	SpriteCache *sc;
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rubidium
parents: 10465
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	size_t file_pos = FioGetPos();
0
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2342
c19fb4f2df30 (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
tron
parents: 2340
diff changeset
   254
	if (!ReadSpriteHeaderSkipData()) return false;
361
ad7a042ee0eb (svn r549) -newgrf: Support for action 0xd (change a parameter (sorta variable for the GRF scripts)). Based on patch by octo, heavy changes by pasky.
darkvater
parents: 184
diff changeset
   255
3591
05a4b88d875f (svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
parents: 3565
diff changeset
   256
	if (load_index >= MAX_SPRITES) {
10839
a62547c31fdb (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx
parents: 10751
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   257
		usererror("Tried to load too many sprites (#%d; max %d)", load_index, MAX_SPRITES);
3591
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peter1138
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   258
	}
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5755
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peter1138
parents: 5752
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	sc = AllocateSpriteCache(load_index);
8066
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7585
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   261
	sc->file_slot = file_slot;
5755
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peter1138
parents: 5752
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	sc->file_pos = file_pos;
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peter1138
parents: 5752
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   263
	sc->ptr = NULL;
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   264
	sc->lru = 0;
7404
fc0559157f16 (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
truelight
parents: 7399
diff changeset
   265
	sc->id = file_sprite_id;
11116
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 10839
diff changeset
   266
	sc->real_sprite = false;
7392
a716551b0c7f (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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   267
0
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	return true;
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}
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2407
983f1d8a0614 (svn r2933) Implement the non-breaking space
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   271
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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void DupSprite(SpriteID old_spr, SpriteID new_spr)
2407
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{
8931
d84c34673a0f (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
rubidium
parents: 8928
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	SpriteCache *scnew = AllocateSpriteCache(new_spr); // may reallocate: so put it first
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9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
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	SpriteCache *scold = GetSpriteCache(old_spr);
5755
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peter1138
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   276
8066
7acd480e05c9 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7585
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   277
	scnew->file_slot = scold->file_slot;
5755
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peter1138
parents: 5752
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	scnew->file_pos = scold->file_pos;
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
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	scnew->ptr = NULL;
7392
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	scnew->id = scold->id;
11116
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
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   281
	scnew->real_sprite = scold->real_sprite;
2407
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tron
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}
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0
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#define S_FREE_MASK 1
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tron
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tron
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static inline MemBlock* NextBlock(MemBlock* block)
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{
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	return (MemBlock*)((byte*)block + (block->size & ~S_FREE_MASK));
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tron
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}
0
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ebd94f2d6385 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 10465
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   292
static size_t GetSpriteCacheUsage()
0
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{
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ebd94f2d6385 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
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   294
	size_t tot_size = 0;
1353
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tron
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   295
	MemBlock* s;
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tron
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   296
9058
b9c3fec968b8 (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
parents: 8931
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   297
	for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
1353
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tron
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diff changeset
   298
		if (!(s->size & S_FREE_MASK)) tot_size += s->size;
9058
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belugas
parents: 8931
diff changeset
   299
	}
0
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	return tot_size;
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}
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6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6213
diff changeset
   305
void IncreaseSpriteLRU()
0
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   306
{
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   307
	/* Increase all LRU values */
0
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   308
	if (_sprite_lru_counter > 16384) {
5755
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peter1138
parents: 5752
diff changeset
   309
		SpriteID i;
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peter1138
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diff changeset
   310
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   311
		DEBUG(sprite, 3, "Fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
0
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5755
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peter1138
parents: 5752
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   313
		for (i = 0; i != _spritecache_items; i++) {
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   314
			SpriteCache *sc = GetSpriteCache(i);
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peter1138
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diff changeset
   315
			if (sc->ptr != NULL) {
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peter1138
parents: 5752
diff changeset
   316
				if (sc->lru >= 0) {
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peter1138
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diff changeset
   317
					sc->lru = -1;
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peter1138
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diff changeset
   318
				} else if (sc->lru != -32768) {
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   319
					sc->lru--;
0
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   320
				}
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   321
			}
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   322
		}
0
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   323
		_sprite_lru_counter = 0;
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   324
	}
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   325
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   326
	/* Compact sprite cache every now and then. */
0
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   327
	if (++_compact_cache_counter >= 740) {
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   328
		CompactSpriteCache();
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   329
		_compact_cache_counter = 0;
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   330
	}
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   331
}
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   332
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   333
/** Called when holes in the sprite cache should be removed.
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
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   334
 * That is accomplished by moving the cached data. */
6573
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rubidium
parents: 6213
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   335
static void CompactSpriteCache()
0
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   336
{
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   337
	MemBlock *s;
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   338
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   339
	DEBUG(sprite, 3, "Compacting sprite cache, inuse=%d", GetSpriteCacheUsage());
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   340
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   341
	for (s = _spritecache_ptr; s->size != 0;) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   342
		if (s->size & S_FREE_MASK) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   343
			MemBlock* next = NextBlock(s);
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   344
			MemBlock temp;
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
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   345
			SpriteID i;
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tron
parents: 1352
diff changeset
   346
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   347
			/* Since free blocks are automatically coalesced, this should hold true. */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   348
			assert(!(next->size & S_FREE_MASK));
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   349
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belugas
parents: 6574
diff changeset
   350
			/* If the next block is the sentinel block, we can safely return */
9237
9f210581c3a9 (svn r12436) -Cleanup: minor coding style
peter1138
parents: 9058
diff changeset
   351
			if (next->size == 0) break;
0
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diff changeset
   352
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belugas
parents: 6574
diff changeset
   353
			/* Locate the sprite belonging to the next pointer. */
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   354
			for (i = 0; GetSpriteCache(i)->ptr != next->data; i++) {
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   355
				assert(i != _spritecache_items);
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   356
			}
0
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diff changeset
   357
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   358
			GetSpriteCache(i)->ptr = s->data; // Adjust sprite array entry
6916
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belugas
parents: 6574
diff changeset
   359
			/* Swap this and the next block */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   360
			temp = *s;
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   361
			memmove(s, next, next->size);
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   362
			s = NextBlock(s);
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   363
			*s = temp;
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   364
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belugas
parents: 6574
diff changeset
   365
			/* Coalesce free blocks */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   366
			while (NextBlock(s)->size & S_FREE_MASK) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   367
				s->size += NextBlock(s)->size & ~S_FREE_MASK;
0
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diff changeset
   368
			}
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   369
		} else {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   370
			s = NextBlock(s);
0
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diff changeset
   371
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   372
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   373
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   374
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6213
diff changeset
   375
static void DeleteEntryFromSpriteCache()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   376
{
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   377
	SpriteID i;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   378
	uint best = UINT_MAX;
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   379
	MemBlock* s;
0
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diff changeset
   380
	int cur_lru;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   381
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   382
	DEBUG(sprite, 3, "DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage());
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   383
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   384
	cur_lru = 0xffff;
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   385
	for (i = 0; i != _spritecache_items; i++) {
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   386
		SpriteCache *sc = GetSpriteCache(i);
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   387
		if (sc->ptr != NULL && sc->lru < cur_lru) {
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   388
			cur_lru = sc->lru;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   389
			best = i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   390
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   391
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   392
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   393
	/* Display an error message and die, in case we found no sprite at all.
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   394
	 * This shouldn't really happen, unless all sprites are locked. */
8536
95419f22b9ab (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
glx
parents: 8533
diff changeset
   395
	if (best == (uint)-1) error("Out of sprite memory");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   396
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   397
	/* Mark the block as free (the block must be in use) */
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   398
	s = (MemBlock*)GetSpriteCache(best)->ptr - 1;
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   399
	assert(!(s->size & S_FREE_MASK));
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   400
	s->size |= S_FREE_MASK;
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   401
	GetSpriteCache(best)->ptr = NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   402
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   403
	/* And coalesce adjacent free blocks */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   404
	for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   405
		if (s->size & S_FREE_MASK) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   406
			while (NextBlock(s)->size & S_FREE_MASK) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   407
				s->size += NextBlock(s)->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   408
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   409
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   410
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   411
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   412
7348
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
   413
void* AllocSprite(size_t mem_req)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   414
{
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   415
	mem_req += sizeof(MemBlock);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   416
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   417
	/* Align this to an uint32 boundary. This also makes sure that the 2 least
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   418
	 * bits are not used, so we could use those for other things. */
8423
8453e9a0f0b5 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
skidd13
parents: 8072
diff changeset
   419
	mem_req = Align(mem_req, sizeof(uint32));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   420
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   421
	for (;;) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   422
		MemBlock* s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   423
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   424
		for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   425
			if (s->size & S_FREE_MASK) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   426
				size_t cur_size = s->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   427
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   428
				/* Is the block exactly the size we need or
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   429
				 * big enough for an additional free block? */
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   430
				if (cur_size == mem_req ||
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   431
						cur_size >= mem_req + sizeof(MemBlock)) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   432
					/* Set size and in use */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   433
					s->size = mem_req;
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   434
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   435
					/* Do we need to inject a free block too? */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   436
					if (cur_size != mem_req) {
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   437
						NextBlock(s)->size = (cur_size - mem_req) | S_FREE_MASK;
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   438
					}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   439
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   440
					return s->data;
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   441
				}
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   442
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   443
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   444
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   445
		/* Reached sentinel, but no block found yet. Delete some old entry. */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   446
		DeleteEntryFromSpriteCache();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   447
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   448
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   449
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   450
7365
d484a635f91d (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 7361
diff changeset
   451
const void *GetRawSprite(SpriteID sprite, bool real_sprite)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   452
{
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   453
	SpriteCache *sc;
2014
0230ed9186bc (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   454
	void* p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   455
5953
7000c5bdd70b (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138
parents: 5860
diff changeset
   456
	assert(sprite < _spritecache_items);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   457
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   458
	sc = GetSpriteCache(sprite);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   460
	/* Update LRU */
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   461
	sc->lru = ++_sprite_lru_counter;
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   462
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   463
	p = sc->ptr;
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   464
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   465
	/* Load the sprite, if it is not loaded, yet */
11116
879c1c2d3db3 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 10839
diff changeset
   466
	if (p == NULL || sc->real_sprite != real_sprite) p = ReadSprite(sc, sprite, real_sprite);
9058
b9c3fec968b8 (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
parents: 8931
diff changeset
   467
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   468
	return p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   469
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   470
961
26fdd7e62075 (svn r1453) Feature: MD5 hash check for TTD files
dominik
parents: 884
diff changeset
   471
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6213
diff changeset
   472
void GfxInitSpriteMem()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   473
{
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   474
	/* initialize sprite cache heap */
8533
a9b708fe4a00 (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
rubidium
parents: 8423
diff changeset
   475
	if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)MallocT<byte>(_sprite_cache_size * 1024 * 1024);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   476
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   477
	/* A big free block */
7299
74e163f03bbc (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
peter1138
parents: 7295
diff changeset
   478
	_spritecache_ptr->size = ((_sprite_cache_size * 1024 * 1024) - sizeof(MemBlock)) | S_FREE_MASK;
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6574
diff changeset
   479
	/* Sentinel block (identified by size == 0) */
1353
48b59d472641 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   480
	NextBlock(_spritecache_ptr)->size = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   481
5755
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   482
	/* Reset the spritecache 'pool' */
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   483
	free(_spritecache);
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   484
	_spritecache_items = 0;
5db1cb757991 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5752
diff changeset
   485
	_spritecache = NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   486
2340
0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
parents: 2339
diff changeset
   487
	_compact_cache_counter = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   488
}