src/video/null_v.cpp
author rubidium
Wed, 19 Dec 2007 19:44:29 +0000
changeset 8602 9e75e594a068
parent 7741 090a32ec04c1
child 8619 c2434269c3eb
permissions -rw-r--r--
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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/* $Id$ */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../gfx.h"
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#include "../variables.h"
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#include "../debug.h"
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#include "../blitter/factory.hpp"
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#include "null_v.h"
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static FVideoDriver_Null iFVideoDriver_Null;
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const char *VideoDriver_Null::Start(const char* const *parm)
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{
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	this->ticks = GetDriverParamInt(parm, "ticks", 1000);
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	_screen.width = _screen.pitch = _cur_resolution[0];
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	_screen.height = _cur_resolution[1];
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	/* Do not render, nor blit */
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	DEBUG(misc, 1, "Forcing blitter 'null'...");
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	BlitterFactoryBase::SelectBlitter("null");
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	return NULL;
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}
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void VideoDriver_Null::Stop() { }
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void VideoDriver_Null::MakeDirty(int left, int top, int width, int height) {}
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void VideoDriver_Null::MainLoop()
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{
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	uint i;
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	for (i = 0; i < this->ticks; i++) {
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		GameLoop();
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		_screen.dst_ptr = NULL;
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		UpdateWindows();
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	}
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}
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bool VideoDriver_Null::ChangeResolution(int w, int h) { return false; }
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void VideoDriver_Null::ToggleFullscreen(bool fs) {}