(svn r10542) -Codechange: use class member instead of global variable for null ticks value
--- a/src/video/null_v.cpp Fri Jul 13 12:08:37 2007 +0000
+++ b/src/video/null_v.cpp Fri Jul 13 13:03:20 2007 +0000
@@ -10,11 +10,10 @@
#include "null_v.h"
static FVideoDriver_Null iFVideoDriver_Null;
-static uint _null_ticks = 0;
const char *VideoDriver_Null::Start(const char* const *parm)
{
- _null_ticks = GetDriverParamInt(parm, "ticks", 1000);
+ this->ticks = GetDriverParamInt(parm, "ticks", 1000);
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
/* Do not render, nor blit */
@@ -31,7 +30,7 @@
{
uint i;
- for (i = 0; i < _null_ticks; i++) {
+ for (i = 0; i < this->ticks; i++) {
GameLoop();
_screen.dst_ptr = NULL;
UpdateWindows();
--- a/src/video/null_v.h Fri Jul 13 12:08:37 2007 +0000
+++ b/src/video/null_v.h Fri Jul 13 13:03:20 2007 +0000
@@ -6,6 +6,9 @@
#include "video_driver.hpp"
class VideoDriver_Null: public VideoDriver {
+private:
+ uint ticks;
+
public:
/* virtual */ const char *Start(const char * const *param);