author | rubidium |
Sun, 03 Feb 2008 20:17:54 +0000 | |
branch | noai |
changeset 9724 | b39bc69bb2f2 |
parent 9723 | eee46cb39750 |
child 9826 | 9707ad4c9b60 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
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/** @file openttd.h */ |
2186 | 3 |
|
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(svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
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#ifndef OPENTTD_H |
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#define OPENTTD_H |
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#ifndef VARDEF |
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#define VARDEF extern |
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#endif |
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// Forward declarations of structs. |
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struct Depot; |
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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struct Waypoint; |
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struct Station; |
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struct ViewPort; |
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struct NewsItem; |
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struct DrawPixelInfo; |
9624 | 18 |
struct Group; |
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related) |
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typedef byte LandscapeID; |
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typedef uint16 EngineID; |
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typedef uint16 UnitID; |
9629 | 23 |
|
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(svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
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typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp) |
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|
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/* IDs used in Pools */ |
3347
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(svn r4131) - CodeChange: Add proper semantics for StationID for such variables instead of using the general uint16-type. StationID was added for depots, waypoints and stations where necessary. We probably need to change GetDepot(), IsDepotIndex(), IsStationIndex(), GetWaypoint() and IsWaypointIndex() as well to use StationID.
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typedef uint16 StationID; |
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static const StationID INVALID_STATION = 0xFFFF; |
4397
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(svn r6150) -Codechange: introduced and used RoadStopID where needed
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typedef uint16 RoadStopID; |
4388
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(svn r6141) -Codechange: introduced DepotID and used it as much as possible
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typedef uint16 DepotID; |
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(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
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typedef uint16 WaypointID; |
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(svn r6145) -Codechange: added OrderID to indicate Order indexes out of the pool
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typedef uint16 OrderID; |
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typedef uint16 SignID; |
9624 | 34 |
typedef uint16 GroupID; |
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(svn r6049) -Codechange: forgot EngineRenew in r6047
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typedef uint16 EngineRenewID; |
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(svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
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typedef uint16 DestinationID; |
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|
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/* DestinationID must be at least as large as every these below, because it can |
b18634a31a4a
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* be any of them |
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40 |
*/ |
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assert_compile(sizeof(DestinationID) >= sizeof(DepotID)); |
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assert_compile(sizeof(DestinationID) >= sizeof(WaypointID)); |
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assert_compile(sizeof(DestinationID) >= sizeof(StationID)); |
0 | 44 |
|
9723
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(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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enum GameModes { |
eee46cb39750
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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GM_MENU, |
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GM_NORMAL, |
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GM_EDITOR |
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}; |
2c24234a7aec
(svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
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0 | 51 |
enum SwitchModes { |
4344
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52 |
SM_NONE = 0, |
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53 |
SM_NEWGAME = 1, |
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SM_EDITOR = 2, |
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SM_LOAD = 3, |
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SM_MENU = 4, |
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SM_SAVE = 5, |
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SM_GENRANDLAND = 6, |
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SM_LOAD_SCENARIO = 9, |
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SM_START_SCENARIO = 10, |
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SM_START_HEIGHTMAP = 11, |
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SM_LOAD_HEIGHTMAP = 12, |
0 | 63 |
}; |
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/* Modes for GenerateWorld */ |
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enum GenerateWorldModes { |
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GW_NEWGAME = 0, /* Generate a map for a new game */ |
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GW_EMPTY = 1, /* Generate an empty map (sea-level) */ |
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GW_RANDOM = 2, /* Generate a random map for SE */ |
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GW_HEIGHTMAP = 3, /* Generate a newgame from a heightmap */ |
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}; |
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/* Modes for InitializeGame, those are _bits_! */ |
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enum InitializeGameModes { |
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IG_NONE = 0, /* Don't do anything special */ |
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IG_DATE_RESET = 1, /* Reset the date when initializing a game */ |
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}; |
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enum TransportType { |
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/* These constants are for now linked to the representation of bridges |
3333 | 82 |
* and tunnels, so they can be used by GetTileTrackStatus_TunnelBridge. |
83 |
* In an ideal world, these constants would be used everywhere when |
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84 |
* accessing tunnels and bridges. For now, you should just not change |
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* the values for road and rail. |
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*/ |
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TRANSPORT_BEGIN = 0, |
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(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
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TRANSPORT_RAIL = 0, |
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TRANSPORT_ROAD = 1, |
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TRANSPORT_WATER, // = 2 |
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(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
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TRANSPORT_END, |
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INVALID_TRANSPORT = 0xff, |
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}; |
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/* Display Options */ |
96 |
enum { |
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DO_SHOW_TOWN_NAMES = 0, |
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DO_SHOW_STATION_NAMES = 1, |
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DO_SHOW_SIGNS = 2, |
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DO_FULL_ANIMATION = 3, |
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DO_FULL_DETAIL = 5, |
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DO_WAYPOINTS = 6, |
9574 | 103 |
}; |
104 |
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0 | 105 |
/* Landscape types */ |
106 |
enum { |
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9517 | 107 |
LT_TEMPERATE = 0, |
108 |
LT_ARCTIC = 1, |
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LT_TROPIC = 2, |
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110 |
LT_TOYLAND = 3, |
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0 | 111 |
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112 |
NUM_LANDSCAPE = 4, |
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113 |
}; |
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115 |
struct ViewportSign { |
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116 |
int32 left; |
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117 |
int32 top; |
0 | 118 |
byte width_1, width_2; |
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}; |
0 | 120 |
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enum { |
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SORT_ASCENDING = 0, |
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SORT_DESCENDING = 1, |
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SORT_BY_DATE = 0, |
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SORT_BY_NAME = 2 |
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126 |
}; |
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127 |
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128 |
extern byte _savegame_sort_order; |
0 | 129 |
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130 |
enum { |
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MAX_SCREEN_WIDTH = 2048, |
0 | 132 |
MAX_SCREEN_HEIGHT = 1200, |
133 |
}; |
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134 |
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b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
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135 |
/* In certain windows you navigate with the arrow keys. Do not scroll the |
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
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136 |
* gameview when here. Bitencoded variable that only allows scrolling if all |
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
1363
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changeset
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137 |
* elements are zero */ |
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
1363
diff
changeset
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138 |
enum { |
4344
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
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4330
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139 |
SCROLL_CON = 0, |
1397
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
1363
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changeset
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140 |
SCROLL_EDIT = 1, |
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
1363
diff
changeset
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141 |
SCROLL_SAVE = 2, |
1843
733f83b6483a
(svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open
Darkvater
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1802
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142 |
SCROLL_CHAT = 4, |
1397
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
1363
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changeset
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143 |
}; |
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b39bc69bb2f2
(svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
rubidium
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144 |
extern byte _no_scroll; |
1397
b04402b901cd
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Darkvater
parents:
1363
diff
changeset
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145 |
|
2380
3b26659b4a9a
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
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2254
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146 |
/** To have a concurrently running thread interface with the main program, use |
3b26659b4a9a
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
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2254
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147 |
* the OTTD_SendThreadMessage() function. Actions to perform upon the message are handled |
3b26659b4a9a
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
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2254
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148 |
* in the ProcessSentMessage() function */ |
6574
e1d1a12faaf7
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
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149 |
enum ThreadMsg { |
4323
78204e7c3100
(svn r5977) -Fix [FS#78]: never set I-am-a-thread bool to true IN the thread. Machines with
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150 |
MSG_OTTD_NO_MESSAGE, |
78204e7c3100
(svn r5977) -Fix [FS#78]: never set I-am-a-thread bool to true IN the thread. Machines with
truelight
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151 |
MSG_OTTD_SAVETHREAD_DONE, |
78204e7c3100
(svn r5977) -Fix [FS#78]: never set I-am-a-thread bool to true IN the thread. Machines with
truelight
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152 |
MSG_OTTD_SAVETHREAD_ERROR, |
6574
e1d1a12faaf7
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
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153 |
}; |
2380
3b26659b4a9a
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
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2254
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154 |
|
3b26659b4a9a
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
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155 |
void OTTD_SendThreadMessage(ThreadMsg msg); |
3b26659b4a9a
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
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2254
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156 |
|
9723
eee46cb39750
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
rubidium
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extern byte _game_mode; |
eee46cb39750
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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158 |
extern bool _exit_game; |
eee46cb39750
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
rubidium
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159 |
extern byte _pause_game; |
eee46cb39750
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
rubidium
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160 |
|
2075
7f0ca01392db
(svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
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#endif /* OPENTTD_H */ |