author | tron |
Mon, 10 Apr 2006 20:38:59 +0000 | |
changeset 3497 | b3b7e1664379 |
parent 3430 | b283bb956a36 |
child 3518 | 53847cf852c6 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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#ifndef ROAD_MAP_H |
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#define ROAD_MAP_H |
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#include "macros.h" |
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#include "rail.h" |
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#include "tile.h" |
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typedef enum RoadBits { |
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ROAD_NW = 1, |
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ROAD_SW = 2, |
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ROAD_SE = 4, |
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ROAD_NE = 8, |
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ROAD_X = ROAD_SW | ROAD_NE, |
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ROAD_Y = ROAD_NW | ROAD_SE, |
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ROAD_ALL = ROAD_X | ROAD_Y |
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} RoadBits; |
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static inline RoadBits ComplementRoadBits(RoadBits r) |
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{ |
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return ROAD_ALL ^ r; |
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} |
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static inline RoadBits DiagDirToRoadBits(DiagDirection d) |
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{ |
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return 1 << (3 ^ d); |
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} |
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typedef enum RoadType { |
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ROAD_NORMAL, |
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ROAD_CROSSING, |
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ROAD_DEPOT |
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} RoadType; |
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static inline RoadType GetRoadType(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_STREET)); |
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return GB(_m[t].m5, 4, 4); |
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} |
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static inline bool IsLevelCrossing(TileIndex t) |
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{ |
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return GetRoadType(t) == ROAD_CROSSING; |
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} |
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static inline RoadBits GetRoadBits(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_NORMAL); |
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return GB(_m[t].m5, 0, 4); |
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} |
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static inline void SetRoadBits(TileIndex t, RoadBits r) |
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{ |
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assert(GetRoadType(t) == ROAD_NORMAL); // XXX incomplete |
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SB(_m[t].m5, 0, 4, r); |
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} |
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static inline Axis GetCrossingRoadAxis(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_CROSSING); |
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return (Axis)GB(_m[t].m5, 3, 1); |
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} |
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static inline RoadBits GetCrossingRoadBits(TileIndex tile) |
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{ |
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return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y; |
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} |
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static inline TrackBits GetCrossingRailBits(TileIndex tile) |
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{ |
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return GetCrossingRoadAxis(tile) == AXIS_X ? TRACK_BIT_Y : TRACK_BIT_X; |
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} |
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// TODO swap owner of road and rail |
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static inline Owner GetCrossingRoadOwner(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_CROSSING); |
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return (Owner)_m[t].m3; |
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} |
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static inline void SetCrossingRoadOwner(TileIndex t, Owner o) |
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{ |
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assert(GetRoadType(t) == ROAD_CROSSING); |
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_m[t].m3 = o; |
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} |
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static inline void UnbarCrossing(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_CROSSING); |
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CLRBIT(_m[t].m5, 2); |
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} |
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static inline void BarCrossing(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_CROSSING); |
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SETBIT(_m[t].m5, 2); |
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} |
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static inline bool IsCrossingBarred(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_CROSSING); |
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return HASBIT(_m[t].m5, 2); |
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} |
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#define IsOnDesert IsOnSnow |
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static inline bool IsOnSnow(TileIndex t) |
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{ |
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return HASBIT(_m[t].m4, 7); |
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} |
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#define ToggleDesert ToggleSnow |
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static inline void ToggleSnow(TileIndex t) |
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{ |
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TOGGLEBIT(_m[t].m4, 7); |
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} |
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typedef enum RoadGroundType { |
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RGT_BARREN, |
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RGT_GRASS, |
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RGT_PAVED, |
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RGT_LIGHT, |
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RGT_NOT_IN_USE, /* Has something to do with fund buildings */ |
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RGT_ALLEY, |
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RGT_ROADWORK_GRASS, |
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RGT_ROADWORK_PAVED, |
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|
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RGT_ROADWORK_OFFSET = RGT_ROADWORK_GRASS - RGT_GRASS |
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} RoadGroundType; |
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|
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static inline RoadGroundType GetGroundType(TileIndex t) |
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{ |
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return (RoadGroundType)GB(_m[t].m4, 4, 3); |
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} |
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static inline void SetGroundType(TileIndex t, RoadGroundType rgt) |
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{ |
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SB(_m[t].m4, 4, 3, rgt); |
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} |
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static inline bool HasRoadWorks(TileIndex t) |
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{ |
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return GetGroundType(t) >= RGT_ROADWORK_GRASS; |
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} |
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|
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static inline bool IncreaseRoadWorksCounter(TileIndex t) |
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{ |
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AB(_m[t].m4, 0, 4, 1); |
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return GB(_m[t].m4, 0, 4) == 15; |
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} |
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static inline void StartRoadWorks(TileIndex t) |
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{ |
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assert(!HasRoadWorks(t)); |
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/* Remove any trees or lamps in case or roadwork */ |
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SetGroundType(t, min(GetGroundType(t), RGT_PAVED) + RGT_ROADWORK_OFFSET); |
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} |
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|
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static inline void TerminateRoadWorks(TileIndex t) |
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{ |
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assert(HasRoadWorks(t)); |
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SetGroundType(t, GetGroundType(t) - RGT_ROADWORK_OFFSET); |
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/* Stop the counter */ |
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SB(_m[t].m4, 0, 4, 0); |
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} |
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|
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static inline bool HasPavement(TileIndex t) |
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{ |
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return GetGroundType(t) >= RGT_PAVED && GetGroundType(t) != RGT_ROADWORK_GRASS; |
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} |
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static inline DiagDirection GetRoadDepotDirection(TileIndex t) |
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{ |
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assert(GetRoadType(t) == ROAD_DEPOT); |
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return (DiagDirection)GB(_m[t].m5, 0, 2); |
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} |
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/** |
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* Returns the RoadBits on an arbitrary tile |
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* Special behavior: |
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* - road depots: entrance is treated as road piece |
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* - road tunnels: entrance is treated as road piece |
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* - bridge ramps: start of the ramp is treated as road piece |
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* - bridge middle parts: bridge itself is ignored |
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*/ |
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RoadBits GetAnyRoadBits(TileIndex); |
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TrackBits GetAnyRoadTrackBits(TileIndex tile); |
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|
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static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, uint town) |
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{ |
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SetTileType(t, MP_STREET); |
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SetTileOwner(t, owner); |
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_m[t].m2 = town; |
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_m[t].m3 = 0; |
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_m[t].m4 = 0 << 7 | 0 << 4 | 0; |
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_m[t].m5 = ROAD_NORMAL << 4 | bits; |
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} |
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static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town) |
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{ |
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SetTileType(t, MP_STREET); |
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SetTileOwner(t, rail); |
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_m[t].m2 = town; |
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_m[t].m3 = road; |
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_m[t].m4 = 0 << 7 | 0 << 4 | rt; |
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_m[t].m5 = ROAD_CROSSING << 4 | roaddir << 3 | 0 << 2; |
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} |
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static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir) |
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{ |
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SetTileType(t, MP_STREET); |
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SetTileOwner(t, owner); |
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_m[t].m2 = 0; |
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_m[t].m3 = 0; |
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_m[t].m4 = 0; |
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_m[t].m5 = ROAD_DEPOT << 4 | dir; |
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} |
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#endif |