author | glx |
Fri, 25 May 2007 00:25:08 +0000 | |
branch | noai |
changeset 9624 | b71483f2330f |
parent 9574 | 698395509d12 |
child 9625 | 3301b1b3889c |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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/** @file unix.cpp */ |
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#include "stdafx.h" |
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#include "openttd.h" |
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#include "functions.h" |
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#include "window.h" |
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#include "string.h" |
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#include "table/strings.h" |
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#include "variables.h" |
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#include <dirent.h> |
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#include <unistd.h> |
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#include <sys/stat.h> |
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#include <time.h> |
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#include <signal.h> |
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|
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#if (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) || defined(__GLIBC__) |
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#define HAS_STATVFS |
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#endif |
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#ifdef HAS_STATVFS |
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#include <sys/statvfs.h> |
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#endif |
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#ifdef __MORPHOS__ |
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#include <exec/types.h> |
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ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;) |
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/* The system supplied definition of SIG_IGN does not match */ |
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#undef SIG_IGN |
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#define SIG_IGN (void (*)(int))1 |
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#endif /* __MORPHOS__ */ |
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#ifdef __AMIGA__ |
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#warning add stack symbol to avoid that user needs to set stack manually (tokai) |
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// ULONG __stack = |
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#endif |
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#if defined(__APPLE__) |
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#if defined(WITH_SDL) |
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/*the mac implementation needs this file included in the same file as main() */ |
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#include <SDL.h> |
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#endif |
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#endif |
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bool FiosIsRoot(const char *path) |
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{ |
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#if !defined(__MORPHOS__) && !defined(__AMIGAOS__) |
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return path[1] == '\0'; |
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#else |
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/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */ |
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const char *s = strchr(path, ':'); |
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return s != NULL && s[1] == '\0'; |
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#endif |
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} |
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void FiosGetDrives() |
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{ |
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return; |
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} |
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|
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bool FiosGetDiskFreeSpace(const char *path, uint32 *tot) |
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{ |
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uint32 free = 0; |
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#ifdef HAS_STATVFS |
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{ |
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struct statvfs s; |
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if (statvfs(path, &s) != 0) return false; |
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free = (uint64)s.f_frsize * s.f_bavail >> 20; |
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} |
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#endif |
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if (tot != NULL) *tot = free; |
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return true; |
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} |
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bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb) |
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{ |
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char filename[MAX_PATH]; |
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#if defined(__MORPHOS__) || defined(__AMIGAOS__) |
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/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */ |
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if (FiosIsRoot(path)) { |
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snprintf(filename, lengthof(filename), "%s:%s", path, ent->d_name); |
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} else // XXX - only next line! |
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#endif |
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snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, ent->d_name); |
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return stat(filename, sb) == 0; |
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} |
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bool FiosIsHiddenFile(const struct dirent *ent) |
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{ |
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return ent->d_name[0] == '.'; |
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} |
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void ShowInfo(const char *str) |
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{ |
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fprintf(stderr, "%s\n", str); |
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} |
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void ShowOSErrorBox(const char *buf) |
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{ |
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#if defined(__APPLE__) |
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/* this creates an NSAlertPanel with the contents of 'buf' |
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* this is the native and nicest way to do this on OSX */ |
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ShowMacDialog( buf, "See readme for more info\nMost likely you are missing files from the original TTD", "Quit" ); |
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#else |
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/* all systems, but OSX */ |
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fprintf(stderr, "\033[1;31mError: %s\033[0;39m\n", buf); |
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#endif |
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} |
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#ifdef WITH_COCOA |
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void cocoaSetupAutoreleasePool(); |
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void cocoaReleaseAutoreleasePool(); |
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#endif |
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int CDECL main(int argc, char* argv[]) |
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{ |
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int ret; |
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#ifdef WITH_COCOA |
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cocoaSetupAutoreleasePool(); |
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/* This is passed if we are launched by double-clicking */ |
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if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) { |
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argv[1] = NULL; |
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argc = 1; |
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} |
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#endif |
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(svn r6086) -Fix: InteractiveRandom was not seeded properly resulting in the dedicated server always generating the same map. Thanks to the #openttdcoop team for detecting.
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136 |
_random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL); |
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SeedMT(_random_seeds[0][1]); |
0 | 138 |
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signal(SIGPIPE, SIG_IGN); |
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ret = ttd_main(argc, argv); |
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142 |
|
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143 |
#ifdef WITH_COCOA |
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cocoaReleaseAutoreleasePool(); |
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#endif |
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146 |
|
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147 |
return ret; |
0 | 148 |
} |
149 |
||
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(svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
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150 |
bool InsertTextBufferClipboard(Textbuf *tb) |
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(svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
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151 |
{ |
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(svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
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152 |
return false; |
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153 |
} |
1885
4ce583a5275b
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
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154 |
|
2073 | 155 |
|
9574 | 156 |
/* multi os compatible sleep function */ |
2073 | 157 |
|
158 |
#ifdef __AMIGA__ |
|
9574 | 159 |
/* usleep() implementation */ |
2073 | 160 |
# include <devices/timer.h> |
161 |
# include <dos/dos.h> |
|
162 |
||
163 |
extern struct Device *TimerBase = NULL; |
|
164 |
extern struct MsgPort *TimerPort = NULL; |
|
165 |
extern struct timerequest *TimerRequest = NULL; |
|
166 |
#endif // __AMIGA__ |
|
167 |
||
168 |
void CSleep(int milliseconds) |
|
169 |
{ |
|
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170 |
#if defined(PSP) |
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171 |
sceKernelDelayThread(milliseconds * 1000); |
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172 |
#elif defined(__BEOS__) |
2073 | 173 |
snooze(milliseconds * 1000); |
6348
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174 |
#elif defined(__AMIGA__) |
2073 | 175 |
{ |
176 |
ULONG signals; |
|
177 |
ULONG TimerSigBit = 1 << TimerPort->mp_SigBit; |
|
178 |
||
9574 | 179 |
/* send IORequest */ |
2073 | 180 |
TimerRequest->tr_node.io_Command = TR_ADDREQUEST; |
181 |
TimerRequest->tr_time.tv_secs = (milliseconds * 1000) / 1000000; |
|
182 |
TimerRequest->tr_time.tv_micro = (milliseconds * 1000) % 1000000; |
|
183 |
SendIO((struct IORequest *)TimerRequest); |
|
184 |
||
185 |
if (!((signals = Wait(TimerSigBit | SIGBREAKF_CTRL_C)) & TimerSigBit) ) { |
|
186 |
AbortIO((struct IORequest *)TimerRequest); |
|
187 |
} |
|
188 |
WaitIO((struct IORequest *)TimerRequest); |
|
189 |
} |
|
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190 |
#else |
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|
191 |
usleep(milliseconds * 1000); |
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(svn r8745) [PSP] -Add: added a CSleep() for PSP
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|
192 |
#endif |
2073 | 193 |
} |
3260
7d22aa47de3b
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
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|
194 |
|
3329
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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195 |
#ifdef WITH_ICONV |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
196 |
|
3332
fd5624e59753
(svn r4109) - Fix (r4105) [iconv]: Only include the needed headers when ICONV is actually used. Thanks for noticing Bjarni
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197 |
#include <iconv.h> |
fd5624e59753
(svn r4109) - Fix (r4105) [iconv]: Only include the needed headers when ICONV is actually used. Thanks for noticing Bjarni
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198 |
#include <errno.h> |
fd5624e59753
(svn r4109) - Fix (r4105) [iconv]: Only include the needed headers when ICONV is actually used. Thanks for noticing Bjarni
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199 |
#include "debug.h" |
fd5624e59753
(svn r4109) - Fix (r4105) [iconv]: Only include the needed headers when ICONV is actually used. Thanks for noticing Bjarni
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|
200 |
|
5108
dc67d70b5a45
(svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
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|
201 |
#define INTERNALCODE "UTF-8" |
3329
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
202 |
|
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
203 |
/** Try and try to decipher the current locale from environmental |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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204 |
* variables. MacOSX is hardcoded, other OS's are dynamic. If no suitable |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
205 |
* locale can be found, don't do any conversion "" */ |
6573 | 206 |
static const char *GetLocalCode() |
3260
7d22aa47de3b
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
bjarni
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|
207 |
{ |
3408
313f35564673
(svn r4219) - Add support for WITH_ICONV. It is enabled by default for OSX > 10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported
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|
208 |
#if defined(__APPLE__) |
3329
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
209 |
return "UTF-8-MAC"; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
210 |
#else |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
211 |
/* Strip locale (eg en_US.UTF-8) to only have UTF-8 */ |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
212 |
const char *locale = GetCurrentLocale("LC_CTYPE"); |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
parents:
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|
213 |
if (locale != NULL) locale = strchr(locale, '.'); |
3260
7d22aa47de3b
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
bjarni
parents:
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|
214 |
|
3329
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
215 |
return (locale == NULL) ? "" : locale + 1; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
parents:
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diff
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|
216 |
#endif |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
217 |
} |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
218 |
|
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
219 |
/** FYI: This is not thread-safe. |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
220 |
* convert between locales, which from and which to is set in the calling |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
parents:
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|
221 |
* functions OTTD2FS() and FS2OTTD(). You should NOT use this function directly |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
parents:
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changeset
|
222 |
* NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
223 |
* issues. There aren't any easy fix for this */ |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
224 |
static const char *convert_tofrom_fs(iconv_t convd, const char *name) |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
225 |
{ |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
226 |
static char buf[1024]; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
227 |
/* Work around buggy iconv implementation where inbuf is wrongly typed as |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
228 |
* non-const. Correct implementation is at |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
229 |
* http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html */ |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
230 |
#if defined (__GLIBC__) || defined (__GNU_LIBRARY__) |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
231 |
char *inbuf = (char*)name; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
232 |
#else |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
233 |
const char *inbuf = name; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
234 |
#endif |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
235 |
|
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
236 |
char *outbuf = buf; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
237 |
size_t outlen = sizeof(buf) - 1; |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
238 |
size_t inlen = strlen(name); |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
239 |
|
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
240 |
ttd_strlcpy(outbuf, name, sizeof(buf)); |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
241 |
|
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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242 |
iconv(convd, NULL, NULL, NULL, NULL); |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Darkvater
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|
243 |
if (iconv(convd, &inbuf, &inlen, &outbuf, &outlen) == (size_t)(-1)) { |
5568
75f13d7bfaed
(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
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|
244 |
DEBUG(misc, 0, "[iconv] error converting '%s'. Errno %d", name, errno); |
3260
7d22aa47de3b
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
bjarni
parents:
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|
245 |
} |
3329
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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246 |
|
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
247 |
*outbuf = '\0'; |
9574 | 248 |
/* FIX: invalid characters will abort conversion, but they shouldn't occur? */ |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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return buf; |
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(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
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} |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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/** Convert from OpenTTD's encoding to that of the local environment |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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* @param name pointer to a valid string that will be converted |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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* @return pointer to a new stringbuffer that contains the converted string */ |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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const char *OTTD2FS(const char *name) |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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{ |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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static iconv_t convd = (iconv_t)(-1); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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if (convd == (iconv_t)(-1)) { |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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const char *env = GetLocalCode(); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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convd = iconv_open(env, INTERNALCODE); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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if (convd == (iconv_t)(-1)) { |
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DEBUG(misc, 0, "[iconv] conversion from codeset '%s' to '%s' unsupported", INTERNALCODE, env); |
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return name; |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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} |
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} |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
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return convert_tofrom_fs(convd, name); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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} |
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|
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/** Convert to OpenTTD's encoding from that of the local environment |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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* @param name pointer to a valid string that will be converted |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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* @return pointer to a new stringbuffer that contains the converted string */ |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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const char *FS2OTTD(const char *name) |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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{ |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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static iconv_t convd = (iconv_t)(-1); |
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if (convd == (iconv_t)(-1)) { |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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const char *env = GetLocalCode(); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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convd = iconv_open(INTERNALCODE, env); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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if (convd == (iconv_t)(-1)) { |
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DEBUG(misc, 0, "[iconv] conversion from codeset '%s' to '%s' unsupported", env, INTERNALCODE); |
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return name; |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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} |
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} |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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|
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return convert_tofrom_fs(convd, name); |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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} |
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|
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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#else |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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const char *FS2OTTD(const char *name) {return name;} |
992d1f7cb747
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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const char *OTTD2FS(const char *name) {return name;} |
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(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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#endif /* WITH_ICONV */ |