author | darkvater |
Sun, 15 Aug 2004 20:23:42 +0000 | |
changeset 58 | b9fdcc9b5c90 |
parent 0 | 29654efe3188 |
child 147 | d0c8100d18cf |
permissions | -rw-r--r-- |
0 | 1 |
#include "stdafx.h" |
2 |
#include "ttd.h" |
|
3 |
#include "gui.h" |
|
4 |
#include "command.h" |
|
5 |
#include "player.h" |
|
6 |
||
7 |
#define DEF_COMMAND(yyyy) int32 yyyy(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
|
8 |
||
9 |
DEF_COMMAND(CmdBuildRailroadTrack); |
|
10 |
DEF_COMMAND(CmdRemoveRailroadTrack); |
|
11 |
DEF_COMMAND(CmdBuildSingleRail); |
|
12 |
DEF_COMMAND(CmdRemoveSingleRail); |
|
13 |
||
14 |
DEF_COMMAND(CmdLandscapeClear); |
|
15 |
||
16 |
DEF_COMMAND(CmdBuildBridge); |
|
17 |
||
18 |
DEF_COMMAND(CmdBuildRailroadStation); |
|
19 |
DEF_COMMAND(CmdRemoveFromRailroadStation); |
|
20 |
DEF_COMMAND(CmdConvertRail); |
|
21 |
||
22 |
DEF_COMMAND(CmdBuildSignals); |
|
23 |
DEF_COMMAND(CmdRemoveSignals); |
|
24 |
||
25 |
DEF_COMMAND(CmdTerraformLand); |
|
26 |
||
27 |
DEF_COMMAND(CmdPurchaseLandArea); |
|
28 |
DEF_COMMAND(CmdSellLandArea); |
|
29 |
||
30 |
DEF_COMMAND(CmdBuildTunnel); |
|
31 |
||
32 |
DEF_COMMAND(CmdBuildTrainDepot); |
|
33 |
DEF_COMMAND(CmdBuildTrainCheckpoint); |
|
34 |
DEF_COMMAND(CmdRenameCheckpoint); |
|
35 |
DEF_COMMAND(CmdRemoveTrainCheckpoint); |
|
36 |
||
37 |
DEF_COMMAND(CmdBuildTruckStation); |
|
38 |
||
39 |
DEF_COMMAND(CmdBuildBusStation); |
|
40 |
||
41 |
DEF_COMMAND(CmdBuildLongRoad); |
|
42 |
DEF_COMMAND(CmdRemoveLongRoad); |
|
43 |
DEF_COMMAND(CmdBuildRoad); |
|
44 |
DEF_COMMAND(CmdRemoveRoad); |
|
45 |
||
46 |
DEF_COMMAND(CmdBuildRoadDepot); |
|
47 |
||
48 |
DEF_COMMAND(CmdBuildAirport); |
|
49 |
||
50 |
DEF_COMMAND(CmdBuildDock); |
|
51 |
||
52 |
DEF_COMMAND(CmdBuildShipDepot); |
|
53 |
||
54 |
DEF_COMMAND(CmdBuildBuoy); |
|
55 |
||
56 |
DEF_COMMAND(CmdPlantTree); |
|
57 |
||
58 |
DEF_COMMAND(CmdBuildRailVehicle); |
|
59 |
DEF_COMMAND(CmdMoveRailVehicle); |
|
60 |
||
61 |
DEF_COMMAND(CmdStartStopTrain); |
|
62 |
||
63 |
DEF_COMMAND(CmdSellRailWagon); |
|
64 |
||
65 |
DEF_COMMAND(CmdTrainGotoDepot); |
|
66 |
DEF_COMMAND(CmdForceTrainProceed); |
|
67 |
DEF_COMMAND(CmdReverseTrainDirection); |
|
68 |
||
69 |
DEF_COMMAND(CmdModifyOrder); |
|
70 |
DEF_COMMAND(CmdSkipOrder); |
|
71 |
DEF_COMMAND(CmdDeleteOrder); |
|
72 |
DEF_COMMAND(CmdInsertOrder); |
|
73 |
DEF_COMMAND(CmdChangeTrainServiceInt); |
|
74 |
DEF_COMMAND(CmdRestoreOrderIndex); |
|
75 |
||
76 |
DEF_COMMAND(CmdBuildIndustry); |
|
77 |
//DEF_COMMAND(CmdDestroyIndustry); |
|
78 |
||
79 |
DEF_COMMAND(CmdBuildCompanyHQ); |
|
80 |
DEF_COMMAND(CmdSetPlayerFace); |
|
81 |
DEF_COMMAND(CmdSetPlayerColor); |
|
82 |
||
83 |
DEF_COMMAND(CmdIncreaseLoan); |
|
84 |
DEF_COMMAND(CmdDecreaseLoan); |
|
85 |
||
86 |
DEF_COMMAND(CmdWantEnginePreview); |
|
87 |
||
88 |
DEF_COMMAND(CmdNameVehicle); |
|
89 |
DEF_COMMAND(CmdRenameEngine); |
|
90 |
||
91 |
DEF_COMMAND(CmdChangeCompanyName); |
|
92 |
DEF_COMMAND(CmdChangePresidentName); |
|
93 |
||
94 |
DEF_COMMAND(CmdRenameStation); |
|
95 |
||
96 |
DEF_COMMAND(CmdSellAircraft); |
|
97 |
DEF_COMMAND(CmdStartStopAircraft); |
|
98 |
DEF_COMMAND(CmdBuildAircraft); |
|
99 |
DEF_COMMAND(CmdSendAircraftToHangar); |
|
100 |
DEF_COMMAND(CmdChangeAircraftServiceInt); |
|
101 |
DEF_COMMAND(CmdRefitAircraft); |
|
102 |
||
103 |
DEF_COMMAND(CmdPlaceSign); |
|
104 |
DEF_COMMAND(CmdRenameSign); |
|
105 |
||
106 |
DEF_COMMAND(CmdBuildRoadVeh); |
|
107 |
DEF_COMMAND(CmdStartStopRoadVeh); |
|
108 |
DEF_COMMAND(CmdSellRoadVeh); |
|
109 |
DEF_COMMAND(CmdSendRoadVehToDepot); |
|
110 |
DEF_COMMAND(CmdTurnRoadVeh); |
|
111 |
DEF_COMMAND(CmdChangeRoadVehServiceInt); |
|
112 |
||
113 |
DEF_COMMAND(CmdPause); |
|
114 |
DEF_COMMAND(CmdResume); |
|
115 |
||
116 |
DEF_COMMAND(CmdBuyShareInCompany); |
|
117 |
DEF_COMMAND(CmdSellShareInCompany); |
|
118 |
DEF_COMMAND(CmdBuyCompany); |
|
119 |
||
120 |
DEF_COMMAND(CmdBuildTown); |
|
121 |
||
122 |
DEF_COMMAND(CmdRenameTown); |
|
123 |
DEF_COMMAND(CmdDoTownAction); |
|
124 |
||
125 |
DEF_COMMAND(CmdSetRoadDriveSide); |
|
126 |
DEF_COMMAND(CmdSetTownNameType); |
|
127 |
||
128 |
DEF_COMMAND(CmdChangeDifficultyLevel); |
|
129 |
||
130 |
DEF_COMMAND(CmdStartStopShip); |
|
131 |
DEF_COMMAND(CmdSellShip); |
|
132 |
DEF_COMMAND(CmdBuildShip); |
|
133 |
DEF_COMMAND(CmdSendShipToDepot); |
|
134 |
DEF_COMMAND(CmdChangeShipServiceInt); |
|
135 |
DEF_COMMAND(CmdRefitShip); |
|
136 |
||
137 |
||
138 |
DEF_COMMAND(CmdStartNewGame); |
|
139 |
DEF_COMMAND(CmdLoadGame); |
|
140 |
DEF_COMMAND(CmdCreateScenario); |
|
141 |
DEF_COMMAND(CmdSetSinglePlayer); |
|
142 |
||
143 |
DEF_COMMAND(CmdSetNewLandscapeType); |
|
144 |
||
145 |
DEF_COMMAND(CmdGenRandomNewGame); |
|
146 |
DEF_COMMAND(CmdCloneOrder); |
|
147 |
||
148 |
DEF_COMMAND(CmdClearArea); |
|
149 |
||
150 |
DEF_COMMAND(CmdMoneyCheat); |
|
151 |
DEF_COMMAND(CmdBuildCanal); |
|
152 |
||
153 |
DEF_COMMAND(CmdPlayerCtrl); |
|
154 |
||
155 |
DEF_COMMAND(CmdLevelLand); |
|
156 |
||
157 |
DEF_COMMAND(CmdRefitRailVehicle); |
|
158 |
||
159 |
DEF_COMMAND(CmdBuildLock); |
|
160 |
||
161 |
DEF_COMMAND(CmdStartScenario); |
|
162 |
||
58
b9fdcc9b5c90
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
darkvater
parents:
0
diff
changeset
|
163 |
DEF_COMMAND(CmdBuildManySignals); |
b9fdcc9b5c90
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
darkvater
parents:
0
diff
changeset
|
164 |
|
0 | 165 |
/* The master command table */ |
166 |
static CommandProc * const _command_proc_table[] = { |
|
167 |
CmdBuildRailroadTrack, /* 0 */ |
|
168 |
CmdRemoveRailroadTrack, /* 1 */ |
|
169 |
CmdBuildSingleRail, /* 2 */ |
|
170 |
CmdRemoveSingleRail, /* 3 */ |
|
171 |
CmdLandscapeClear, /* 4 */ |
|
172 |
CmdBuildBridge, /* 5 */ |
|
173 |
CmdBuildRailroadStation, /* 6 */ |
|
174 |
CmdBuildTrainDepot, /* 7 */ |
|
175 |
CmdBuildSignals, /* 8 */ |
|
176 |
CmdRemoveSignals, /* 9 */ |
|
177 |
CmdTerraformLand, /* 10 */ |
|
178 |
CmdPurchaseLandArea, /* 11 */ |
|
179 |
CmdSellLandArea, /* 12 */ |
|
180 |
CmdBuildTunnel, /* 13 */ |
|
181 |
CmdRemoveFromRailroadStation, /* 14 */ |
|
182 |
CmdConvertRail, /* 15 */ |
|
183 |
CmdBuildTrainCheckpoint, /* 16 */ |
|
184 |
CmdRenameCheckpoint, /* 17 */ |
|
185 |
CmdRemoveTrainCheckpoint, /* 18 */ |
|
186 |
CmdBuildTruckStation, /* 19 */ |
|
187 |
NULL, /* 20 */ |
|
188 |
CmdBuildBusStation, /* 21 */ |
|
189 |
NULL, /* 22 */ |
|
190 |
CmdBuildLongRoad, /* 23 */ |
|
191 |
CmdRemoveLongRoad, /* 24 */ |
|
192 |
CmdBuildRoad, /* 25 */ |
|
193 |
CmdRemoveRoad, /* 26 */ |
|
194 |
CmdBuildRoadDepot, /* 27 */ |
|
195 |
NULL, /* 28 */ |
|
196 |
CmdBuildAirport, /* 29 */ |
|
197 |
CmdBuildDock, /* 30 */ |
|
198 |
CmdBuildShipDepot, /* 31 */ |
|
199 |
CmdBuildBuoy, /* 32 */ |
|
200 |
CmdPlantTree, /* 33 */ |
|
201 |
CmdBuildRailVehicle, /* 34 */ |
|
202 |
CmdMoveRailVehicle, /* 35 */ |
|
203 |
CmdStartStopTrain, /* 36 */ |
|
204 |
NULL, /* 37 */ |
|
205 |
CmdSellRailWagon, /* 38 */ |
|
206 |
CmdTrainGotoDepot, /* 39 */ |
|
207 |
CmdForceTrainProceed, /* 40 */ |
|
208 |
CmdReverseTrainDirection, /* 41 */ |
|
209 |
||
210 |
CmdModifyOrder, /* 42 */ |
|
211 |
CmdSkipOrder, /* 43 */ |
|
212 |
CmdDeleteOrder, /* 44 */ |
|
213 |
CmdInsertOrder, /* 45 */ |
|
214 |
||
215 |
CmdChangeTrainServiceInt, /* 46 */ |
|
216 |
||
217 |
CmdBuildIndustry, /* 47 */ |
|
218 |
CmdBuildCompanyHQ, /* 48 */ |
|
219 |
CmdSetPlayerFace, /* 49 */ |
|
220 |
CmdSetPlayerColor, /* 50 */ |
|
221 |
||
222 |
CmdIncreaseLoan, /* 51 */ |
|
223 |
CmdDecreaseLoan, /* 52 */ |
|
224 |
||
225 |
CmdWantEnginePreview, /* 53 */ |
|
226 |
||
227 |
CmdNameVehicle, /* 54 */ |
|
228 |
CmdRenameEngine, /* 55 */ |
|
229 |
||
230 |
CmdChangeCompanyName, /* 56 */ |
|
231 |
CmdChangePresidentName, /* 57 */ |
|
232 |
||
233 |
CmdRenameStation, /* 58 */ |
|
234 |
||
235 |
CmdSellAircraft, /* 59 */ |
|
236 |
CmdStartStopAircraft, /* 60 */ |
|
237 |
CmdBuildAircraft, /* 61 */ |
|
238 |
CmdSendAircraftToHangar, /* 62 */ |
|
239 |
CmdChangeAircraftServiceInt, /* 63 */ |
|
240 |
CmdRefitAircraft, /* 64 */ |
|
241 |
||
242 |
CmdPlaceSign, /* 65 */ |
|
243 |
CmdRenameSign, /* 66 */ |
|
244 |
||
245 |
CmdBuildRoadVeh, /* 67 */ |
|
246 |
CmdStartStopRoadVeh, /* 68 */ |
|
247 |
CmdSellRoadVeh, /* 69 */ |
|
248 |
CmdSendRoadVehToDepot, /* 70 */ |
|
249 |
CmdTurnRoadVeh, /* 71 */ |
|
250 |
CmdChangeRoadVehServiceInt, /* 72 */ |
|
251 |
||
252 |
CmdPause, /* 73 */ |
|
253 |
||
254 |
CmdBuyShareInCompany, /* 74 */ |
|
255 |
CmdSellShareInCompany, /* 75 */ |
|
256 |
CmdBuyCompany, /* 76 */ |
|
257 |
||
258 |
CmdBuildTown, /* 77 */ |
|
259 |
NULL, /* 78 */ |
|
260 |
NULL, /* 79 */ |
|
261 |
CmdRenameTown, /* 80 */ |
|
262 |
CmdDoTownAction, /* 81 */ |
|
263 |
||
264 |
CmdSetRoadDriveSide, /* 82 */ |
|
265 |
CmdSetTownNameType, /* 83 */ |
|
266 |
NULL, /* 84 */ |
|
267 |
CmdChangeDifficultyLevel, /* 85 */ |
|
268 |
||
269 |
CmdStartStopShip, /* 86 */ |
|
270 |
CmdSellShip, /* 87 */ |
|
271 |
CmdBuildShip, /* 88 */ |
|
272 |
CmdSendShipToDepot, /* 89 */ |
|
273 |
CmdChangeShipServiceInt, /* 90 */ |
|
274 |
CmdRefitShip, /* 91 */ |
|
275 |
||
276 |
CmdStartNewGame, /* 92 */ |
|
277 |
CmdLoadGame, /* 93 */ |
|
278 |
CmdCreateScenario, /* 94 */ |
|
279 |
CmdSetSinglePlayer, /* 95 */ |
|
280 |
NULL, /* 96 */ |
|
281 |
CmdSetNewLandscapeType, /* 97 */ |
|
282 |
||
283 |
CmdGenRandomNewGame, /* 98 */ |
|
284 |
||
285 |
CmdCloneOrder, /* 99 */ |
|
286 |
||
287 |
CmdClearArea, /* 100 */ |
|
288 |
CmdResume, /* 101 */ |
|
289 |
||
290 |
CmdMoneyCheat, /* 102 */ |
|
291 |
CmdBuildCanal, /* 103 */ |
|
292 |
CmdPlayerCtrl, /* 104 */ |
|
293 |
||
294 |
CmdLevelLand, /* 105 */ |
|
295 |
||
296 |
CmdRefitRailVehicle, /* 106 */ |
|
297 |
CmdRestoreOrderIndex, /* 107 */ |
|
298 |
CmdBuildLock, /* 108 */ |
|
58
b9fdcc9b5c90
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
darkvater
parents:
0
diff
changeset
|
299 |
CmdStartScenario, /* 109 */ |
b9fdcc9b5c90
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
darkvater
parents:
0
diff
changeset
|
300 |
CmdBuildManySignals, /* 110 */ |
0 | 301 |
//CmdDestroyIndustry, /* 109 */ |
302 |
}; |
|
303 |
||
304 |
int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc) |
|
305 |
{ |
|
306 |
return DoCommand(GET_TILE_X(tile)*16, GET_TILE_Y(tile)*16, p1, p2, flags, procc); |
|
307 |
} |
|
308 |
||
309 |
||
310 |
//extern void _stdcall Sleep(int s); |
|
311 |
||
312 |
int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc) |
|
313 |
{ |
|
314 |
int32 res; |
|
315 |
CommandProc *proc; |
|
316 |
||
317 |
proc = _command_proc_table[procc]; |
|
318 |
||
319 |
if (_docommand_recursive == 0) { |
|
320 |
_error_message = INVALID_STRING_ID; |
|
321 |
// update last build coord of player |
|
322 |
if ( (x|y) != 0 && _current_player < MAX_PLAYERS) { |
|
323 |
DEREF_PLAYER(_current_player)->last_build_coordinate = TILE_FROM_XY(x,y); |
|
324 |
} |
|
325 |
} |
|
326 |
||
327 |
_docommand_recursive++; |
|
328 |
||
329 |
// only execute the test call if it's toplevel, or we're not execing. |
|
330 |
if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) { |
|
331 |
res = proc(x, y, flags&~DC_EXEC, p1, p2); |
|
332 |
if ((uint32)res >> 16 == 0x8000) { |
|
333 |
if (res & 0xFFFF) _error_message = res & 0xFFFF; |
|
334 |
goto error; |
|
335 |
} |
|
336 |
||
337 |
if (_docommand_recursive == 1) { |
|
338 |
if (!(flags&DC_QUERY_COST) && res != 0 && !CheckPlayerHasMoney(res)) |
|
339 |
goto error; |
|
340 |
} |
|
341 |
||
342 |
if (!(flags & DC_EXEC)) { |
|
343 |
_docommand_recursive--; |
|
344 |
return res; |
|
345 |
} |
|
346 |
} |
|
347 |
||
348 |
// execute the command here. |
|
349 |
_yearly_expenses_type = 0; |
|
350 |
res = proc(x, y, flags, p1, p2); |
|
351 |
if ((uint32)res >> 16 == 0x8000) { |
|
352 |
if (res & 0xFFFF) _error_message = res & 0xFFFF; |
|
353 |
error: |
|
354 |
_docommand_recursive--; |
|
355 |
return CMD_ERROR; |
|
356 |
} |
|
357 |
||
358 |
// if toplevel, subtract the money. |
|
359 |
if (--_docommand_recursive == 0) { |
|
360 |
SubtractMoneyFromPlayer(res); |
|
361 |
} |
|
362 |
||
363 |
return res; |
|
364 |
} |
|
365 |
||
366 |
int32 GetAvailableMoneyForCommand() |
|
367 |
{ |
|
368 |
uint pid = _current_player; |
|
369 |
if (pid >= 8) return 0x7FFFFFFF; // max int |
|
370 |
return DEREF_PLAYER(pid)->player_money; |
|
371 |
} |
|
372 |
||
373 |
// toplevel network safe docommand function for the current player. must not be called recursively. |
|
374 |
// the callback is called when the command succeeded or failed. |
|
375 |
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd) |
|
376 |
{ |
|
377 |
int32 res = 0,res2; |
|
378 |
CommandProc *proc; |
|
379 |
uint32 flags; |
|
380 |
bool notest; |
|
381 |
||
382 |
int x = GET_TILE_X(tile)*16; |
|
383 |
int y = GET_TILE_Y(tile)*16; |
|
384 |
||
385 |
assert(_docommand_recursive == 0); |
|
386 |
||
387 |
_error_message = INVALID_STRING_ID; |
|
388 |
_error_message_2 = cmd >> 16; |
|
389 |
_additional_cash_required = 0; |
|
390 |
||
391 |
// spectator has no rights. |
|
392 |
if (_current_player == 0xff) { |
|
393 |
ShowErrorMessage(_error_message, _error_message_2, x, y); |
|
394 |
return false; |
|
395 |
} |
|
396 |
||
397 |
flags = 0; |
|
398 |
if (cmd & CMD_AUTO) flags |= DC_AUTO; |
|
399 |
if (cmd & CMD_NO_WATER) flags |= DC_NO_WATER; |
|
400 |
||
401 |
// get pointer to command handler |
|
402 |
assert((cmd & 0xFF) < lengthof(_command_proc_table)); |
|
403 |
proc = _command_proc_table[cmd & 0xFF]; |
|
404 |
||
405 |
// this command is a notest command? |
|
406 |
notest = |
|
407 |
(cmd & 0xFF) == CMD_CLEAR_AREA || |
|
408 |
(cmd & 0xFF) == CMD_CONVERT_RAIL || |
|
409 |
(cmd & 0xFF) == CMD_LEVEL_LAND || |
|
410 |
(cmd & 0xFF) == CMD_TRAIN_GOTO_DEPOT; |
|
411 |
||
412 |
if (_networking && (cmd & CMD_ASYNC)) notest = true; |
|
413 |
||
414 |
_docommand_recursive = 1; |
|
415 |
||
416 |
// cost estimation only? |
|
417 |
if (_shift_pressed && _current_player == _local_player && !(cmd & CMD_DONT_NETWORK)) { |
|
418 |
// estimate the cost. |
|
419 |
res = proc(x, y, flags, p1, p2); |
|
420 |
if ((uint32)res >> 16 == 0x8000) { |
|
421 |
if (res & 0xFFFF) _error_message = res & 0xFFFF; |
|
422 |
ShowErrorMessage(_error_message, _error_message_2, x, y); |
|
423 |
} else { |
|
424 |
ShowEstimatedCostOrIncome(res, x, y); |
|
425 |
} |
|
426 |
||
427 |
_docommand_recursive = 0; |
|
428 |
return false; |
|
429 |
} |
|
430 |
||
431 |
||
432 |
||
433 |
// unless the command is a notest command, check if it can be executed. |
|
434 |
if (!notest) { |
|
435 |
// first test if the command can be executed. |
|
436 |
res = proc(x,y, flags, p1, p2); |
|
437 |
if ((uint32)res >> 16 == 0x8000) { |
|
438 |
if (res & 0xFFFF) _error_message = res & 0xFFFF; |
|
439 |
goto show_error; |
|
440 |
} |
|
441 |
// no money? |
|
442 |
if (res != 0 && !CheckPlayerHasMoney(res)) goto show_error; |
|
443 |
} |
|
444 |
||
445 |
// put the command in a network queue and execute it later? |
|
446 |
if (_networking && !(cmd & CMD_DONT_NETWORK)) { |
|
447 |
NetworkSendCommand(tile, p1, p2, cmd, callback); |
|
448 |
_docommand_recursive = 0; |
|
449 |
return true; |
|
450 |
} |
|
451 |
||
452 |
// update last build coordinate of player. |
|
453 |
if ( tile != 0 && _current_player < MAX_PLAYERS) DEREF_PLAYER(_current_player)->last_build_coordinate = tile; |
|
454 |
||
455 |
// actually try and execute the command. |
|
456 |
_yearly_expenses_type = 0; |
|
457 |
res2 = proc(x,y, flags|DC_EXEC, p1, p2); |
|
458 |
||
459 |
if (!notest) { |
|
460 |
assert(res == res2); // sanity check |
|
461 |
} else { |
|
462 |
if ((uint32)res2 >> 16 == 0x8000) { |
|
463 |
if (res2 & 0xFFFF) _error_message = res2 & 0xFFFF; |
|
464 |
goto show_error; |
|
465 |
} |
|
466 |
} |
|
467 |
||
468 |
SubtractMoneyFromPlayer(res2); |
|
469 |
||
470 |
if (_current_player == _local_player && _game_mode != GM_EDITOR) { |
|
471 |
if (res2 != 0) |
|
472 |
ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2); |
|
473 |
if (_additional_cash_required) { |
|
474 |
SET_DPARAM32(0, _additional_cash_required); |
|
475 |
ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, _error_message_2, x,y); |
|
476 |
if (res2 == 0) goto callb_err; |
|
477 |
} |
|
478 |
} |
|
479 |
||
480 |
_docommand_recursive = 0; |
|
481 |
||
482 |
if (callback) callback(true, tile, p1, p2); |
|
483 |
return true; |
|
484 |
||
485 |
show_error: |
|
486 |
// show error message if the command fails? |
|
487 |
if (_current_player == _local_player && _error_message_2 != 0) |
|
488 |
ShowErrorMessage(_error_message, _error_message_2, x,y); |
|
489 |
||
490 |
callb_err: |
|
491 |
_docommand_recursive = 0; |
|
492 |
||
493 |
if (callback) callback(false, tile, p1, p2); |
|
494 |
return false; |
|
495 |
} |