| author | tron |
| Fri, 22 Jul 2005 06:31:31 +0000 | |
| changeset 2162 | c1ded3bd3d0c |
| parent 738 | 0b2fb79e64fc |
| child 2186 | 461a2aff3486 |
| permissions | -rw-r--r-- |
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543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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1 |
#ifndef NETWORK_GAMELIST_H |
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e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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2 |
#define NETWORK_GAMELIST_H |
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e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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3 |
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e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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4 |
void NetworkGameListClear(void); |
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e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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5 |
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); |
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738
0b2fb79e64fc
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
dominik
parents:
716
diff
changeset
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6 |
void NetworkGameListRemoveItem(NetworkGameList *remove); |
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716
40a349345f82
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
truelight
parents:
543
diff
changeset
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7 |
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); |
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543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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8 |
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e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
9 |
#endif /* NETWORK_GAMELIST_H */ |