src/ai/api/ai_industry.hpp
author truebrain
Thu, 24 Apr 2008 23:39:18 +0000
branchnoai
changeset 10339 ce6cd68d9eb8
parent 10300 f947a1d7e544
child 10383 bda80b3e9c25
permissions -rw-r--r--
(svn r12880) [NoAI] -Add: introduces ai_types.hpp, which has all NNNId like VehicleID. This simplifies the include-mess, and avoids including tons of _type.h for just a single typedef.
-Note: this is perfectly safe; when a type changes, any sane compiler starts complaining about redefining the typedef to an other type
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/* $Id$ */
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/** @file ai_industry.hpp Everything to query and build industries. */
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#ifndef AI_INDUSTRY_HPP
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#define AI_INDUSTRY_HPP
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#include "ai_object.hpp"
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/**
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 * Class that handles all industry related functions.
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 */
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class AIIndustry : public AIObject {
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public:
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	static const char *GetClassName() { return "AIIndustry"; }
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	/**
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	 * Gets the maximum industry index; there are no valid industries with a
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	 *   higher index.
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	 * @return The maximum industry index.
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	 * @post Return value is always non-negative.
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	 */
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	static IndustryID GetMaxIndustryID();
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	/**
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	 * Gets the number of industries. This is different than GetMaxIndustryID()
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	 *   because of the way OpenTTD works internally.
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	 * @return The number of industries.
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	 * @post Return value is always non-negative.
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	 */
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	static int32 GetIndustryCount();
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	/**
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	 * Checks whether the given industry index is valid.
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	 * @param industry_id The index to check.
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	 * @return True if and only if the industry is valid.
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	 */
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	static bool IsValidIndustry(IndustryID industry_id);
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	/**
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	 * Get the name of the industry.
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	 * @param industry_id The industry to get the name of.
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	 * @pre IsValidIndustry(industry_id).
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	 * @return The name of the industry.
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	 */
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	static char *GetName(IndustryID industry_id);
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	/**
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	 * Gets the production of a cargo of the industry.
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	 * @param industry_id The index of the industry.
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	 * @param cargo_id The index of the cargo.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre AICargo::IsValidCargo(cargo_id).
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	 * @return The production of the cargo for this industry, or -1 if
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	 *   this industry doesn't produce this cargo.
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	 */
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	static int32 GetProduction(IndustryID industry_id, CargoID cargo_id);
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	/**
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	 * See if an industry accepts a certain cargo.
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	 * @param industry_id The index of the industry.
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	 * @param cargo_id The index of the cargo.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre AICargo::IsValidCargo(cargo_id).
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	 * @return The production of the cargo for this industry.
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	 */
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	static bool IsCargoAccepted(IndustryID industry_id, CargoID cargo_id);
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	/**
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	 * Get the total last month's production of the given cargo at an industry.
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	 * @param industry_id The index of the industry.
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	 * @param cargo_id The index of the cargo.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre AICargo::IsValidCargo(cargo_id).
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	 * @return The last month's production of the given cargo for this industry.
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	 */
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	static uint16 GetLastMonthProduction(IndustryID industry_id, CargoID cargo_id);
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	/**
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	 * Get the total amount of cargo transported from an industry last month.
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	 * @param industry_id The index of the industry.
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	 * @param cargo_id The index of the cargo.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre AICargo::IsValidCargo(cargo_id).
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	 * @return The amount of given cargo transported from this industry last month.
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	 */
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	static uint16 GetLastMonthTransported(IndustryID industry_id, CargoID cargo_id);
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	/**
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	 * Gets the location of the industry.
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	 * @param industry_id The index of the industry.
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	 * @pre IsValidIndustry(industry_id).
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	 * @return The location of the industry.
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	 */
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	static TileIndex GetLocation(IndustryID industry_id);
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	/**
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	 * Get the manhattan distance from the tile to the AIIndustry::GetLocation()
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	 *  of the industry.
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	 * @param industry_id The industry to get the distance to.
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	 * @param tile The tile to get the distance to.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre AIMap::IsValidTile(tile).
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	 * @return The distance between industry and tile.
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	 */
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	static int32 GetDistanceManhattanToTile(IndustryID industry_id, TileIndex tile);
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	/**
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	 * Get the square distance from the tile to the AIIndustry::GetLocation()
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	 *  of the industry.
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	 * @param industry_id The industry to get the distance to.
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	 * @param tile The tile to get the distance to.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre AIMap::IsValidTile(tile).
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	 * @return The distance between industry and tile.
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	 */
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	static int32 GetDistanceSquareToTile(IndustryID industry_id, TileIndex tile);
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	/**
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	 * Is this industry built on water.
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	 * @param industry_id The index of the industry.
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	 * @pre IsValidIndustry(industry_id).
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	 * @return True when the industry is built on water.
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	 */
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	static bool IsBuiltOnWater(IndustryID industry_id);
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	/**
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	 * Does this industry have a heliport and dock?
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	 * @param industry_id The index of the industry.
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	 * @pre IsValidIndustry(industry_id).
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	 * @return True when the industry has a heliport and dock.
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	 */
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	static bool HasHeliportAndDock(IndustryID industry_id);
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	/**
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	 * Gets the location of the industry's heliport/dock.
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	 * @param industry_id The index of the industry.
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	 * @pre IsValidIndustry(industry_id).
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	 * @pre HasHeliportAndDock(industry_id).
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	 * @return The location of the industry's heliport/dock.
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	 */
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	static TileIndex GetHeliportAndDockLocation(IndustryID industry_id);
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};
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#endif /* AI_INDUSTRY_HPP */