author | peter1138 |
Fri, 13 Jun 2008 13:28:55 +0000 | |
changeset 10953 | d4534fb0208d |
parent 10467 | a8de2b5759bd |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file functions.h Some generic functions that actually shouldn't be here. */ |
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#ifndef FUNCTIONS_H |
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#define FUNCTIONS_H |
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#include "core/random_func.hpp" |
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#include "command_type.h" |
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#include "tile_cmd.h" |
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/* clear_land.cpp */ |
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void DrawHillyLandTile(const TileInfo *ti); |
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void DrawClearLandTile(const TileInfo *ti, byte set); |
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void DrawClearLandFence(const TileInfo *ti); |
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void TileLoopClearHelper(TileIndex tile); |
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/* players.cpp */ |
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bool CheckPlayerHasMoney(CommandCost cost); |
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void SubtractMoneyFromPlayer(CommandCost cost); |
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void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost); |
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bool CheckOwnership(Owner owner); |
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bool CheckTileOwnership(TileIndex tile); |
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void InitializeLandscapeVariables(bool only_constants); |
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/* misc functions */ |
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/** |
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* Mark a tile given by its coordinate dirty for repaint. |
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* |
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* @ingroup dirty |
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*/ |
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void MarkTileDirty(int x, int y); |
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/** |
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* Mark a tile given by its index dirty for repaint. |
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* |
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* @ingroup dirty |
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*/ |
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void MarkTileDirtyByTile(TileIndex tile); |
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/** |
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* Mark all viewports dirty for repaint. |
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* |
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* @ingroup dirty |
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*/ |
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void MarkAllViewportsDirty(int left, int top, int right, int bottom); |
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void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost); |
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void ShowFeederIncomeAnimation(int x, int y, int z, Money cost); |
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void ShowHighscoreTable(int difficulty, int8 rank); |
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void AskExitGame(); |
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void AskExitToGameMenu(); |
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void RedrawAutosave(); |
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int ttd_main(int argc, char* argv[]); |
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void HandleExitGameRequest(); |
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#endif /* FUNCTIONS_H */ |