src/ai/api/ai_tilelist_valuator.hpp
author truebrain
Wed, 27 Feb 2008 21:07:31 +0000
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/* $Id$ */
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/** @file ai_tilelist_valuator.hpp all the valuators for AITileList */
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#ifndef AI_TILELIST_VALUATOR_HPP
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#define AI_TILELIST_VALUATOR_HPP
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#include "ai_abstractlist.hpp"
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/**
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 * Check if tiles are buildable for entries in an AITileList instance.
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 * @note Resulting items are of the type bool (0 = not buildable, 1 = buildable).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vBuildable : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vBuildable"; }
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private:
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Check if tiles are water-tiles for entries in an AITileList instance.
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 * @note Resulting items are of the type bool (0 = not water-tile, 1 = water-tile).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vWater : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vWater"; }
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private:
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Check if tiles are buildable in a rectangle around entries in an AITileList instance, with the entry in the list as top-left.
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 * @note Resulting items are of the type bool (0 = not buildable, 1 = buildable).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vBuildableRectangle : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vBuildableRectangle"; }
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	/**
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	 * @param width The width of the rectangle.
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	 * @param height The height of the rectangle.
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	 */
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	AITileList_vBuildableRectangle(uint width, uint height) :
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		width(width),
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		height(height)
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	{}
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private:
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	uint width, height;
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Check how tiles in an AITileList instance are sloped.
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 * @note Resulting items are of the type int32 (0 = flat, > 1 = slope).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vSlope : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vSlope"; }
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private:
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Check the height of the tiles in an AITileList instance.
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 * @note Resulting items are of the type int32 (height, ranging from 0 to 15).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vHeight : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vHeight"; }
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private:
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Count for each entry in AITileList the amount of neighbours that contain road.
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 *   This is a value between 0 and 4, as it only check horizontal and vertical.
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 * @note Resulting items are of the type int32 (the amount of neighbour road tiles, value between 0 and 4).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vNeighbourRoadCount : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vNeighbourRoad"; }
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private:
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Check if the tiles in AITileList have a piece of road on them.
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 * @note Resulting items are of the type bool (0 = no road, 1 = road).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vRoadTile : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vRoadTile"; }
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private:
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Get the amount of estimated accepted cargo for all tiles in AITileList.
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 * If this value is >= 8, it means it will accept this cargo. For passengers
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 *  and mail it is also a good indicator how much cargo would be brought to
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 *  the station.
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 * @post Values < 8 means this tile does not accept this cargo.
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 * @note Resulting items are of the type int32 (indicating acceptance).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vCargoAcceptance : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vCargoAcceptance"; }
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	/**
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	 * @param cargo_id The cargo to check the acceptance for.
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	 * @param width The width of your station.
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	 * @param height The height of your station.
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	 * @param radius The radius of your station-type.
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	 */
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	AITileList_vCargoAcceptance(CargoID cargo_id, uint width, uint height, uint radius) :
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		cargo_id(cargo_id),
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		width(width),
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		height(height),
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		radius(radius)
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	{}
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private:
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	CargoID cargo_id;
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	uint width, height, radius;
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Get the amount of tiles producing cargo for all tiles in AITileList.
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 *  This counts the tiles that produce this cargo. It doesn't give any
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 *  indication about the amount it will be producing.
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 * @note Town(houses) are not included in the value.
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 * @note Resulting items are of the type int32 (indicating tiles of production).
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vCargoProduction : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vCargoProduction"; }
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	/**
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	 * @param cargo_id The cargo to check the production for.
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	 * @param width The width of your station.
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	 * @param height The height of your station.
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	 * @param radius The radius of your station-type.
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	 */
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	AITileList_vCargoProduction(CargoID cargo_id, uint width, uint height, uint radius) :
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		cargo_id(cargo_id),
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		width(width),
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		height(height),
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		radius(radius)
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	{}
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private:
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	CargoID cargo_id;
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	uint width, height, radius;
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 tile) const;
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};
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/**
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 * Get the manhattan distance to a tile for entries in an AITileList instance.
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 * @note Resulting items are of the type uint32.
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vDistanceManhattanToTile : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vDistanceManhattanToTile"; }
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	/**
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	 * @param tile The tile to get the distance to.
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	 */
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	AITileList_vDistanceManhattanToTile(TileIndex tile) :
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		tile(tile)
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	{}
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private:
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	TileIndex tile;
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 station) const;
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};
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/**
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 * Get the square distance to a tile for entries in an AITileList instance.
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 * @note Resulting items are of the type uint32.
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 * @note Can only operate on an AITileList instance.
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 * @ingroup AITileList
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 */
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class AITileList_vDistanceSquareToTile : public AIAbstractList::Valuator {
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public:
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	static const char *GetClassName() { return "AITileList_vDistanceSquareToTile"; }
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	/**
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	 * @param tile The tile to get the distance to.
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	 */
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	AITileList_vDistanceSquareToTile(TileIndex tile) :
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		tile(tile)
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	{}
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private:
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	TileIndex tile;
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	const char *GetListName() const { return "AITileList"; }
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	int32 Valuate(int32 station) const;
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};
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#endif /* AI_TILELIST_VALUATOR_HPP */