author | celestar |
Tue, 19 Jun 2007 07:21:01 +0000 | |
branch | gamebalance |
changeset 9913 | e79cd19772dd |
parent 9912 | 1ac8aac92385 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file articulated_vehicles.h */ |
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#ifndef ARTICULATED_VEHICLES_H |
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#define ARTICULATED_VEHICLES_H |
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uint CountArticulatedParts(EngineID engine_type); |
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void AddArticulatedParts(Vehicle **vl, VehicleType type); |
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#endif /* ARTICULATED_VEHICLES_H */ |