src/articulated_vehicles.h
branchgamebalance
changeset 9912 1ac8aac92385
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/articulated_vehicles.h	Wed Jun 13 12:05:56 2007 +0000
@@ -0,0 +1,11 @@
+/* $Id$ */
+
+/** @file articulated_vehicles.h */
+
+#ifndef ARTICULATED_VEHICLES_H
+#define ARTICULATED_VEHICLES_H
+
+uint CountArticulatedParts(EngineID engine_type);
+void AddArticulatedParts(Vehicle **vl, VehicleType type);
+
+#endif /* ARTICULATED_VEHICLES_H */