branch | gamebalance |
changeset 9912 | 1ac8aac92385 |
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/articulated_vehicles.h Wed Jun 13 12:05:56 2007 +0000 @@ -0,0 +1,11 @@ +/* $Id$ */ + +/** @file articulated_vehicles.h */ + +#ifndef ARTICULATED_VEHICLES_H +#define ARTICULATED_VEHICLES_H + +uint CountArticulatedParts(EngineID engine_type); +void AddArticulatedParts(Vehicle **vl, VehicleType type); + +#endif /* ARTICULATED_VEHICLES_H */