src/articulated_vehicles.h
author celestar
Wed, 13 Jun 2007 12:05:56 +0000
branchgamebalance
changeset 9912 1ac8aac92385
permissions -rw-r--r--
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
/* $Id$ */

/** @file articulated_vehicles.h */

#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H

uint CountArticulatedParts(EngineID engine_type);
void AddArticulatedParts(Vehicle **vl, VehicleType type);

#endif /* ARTICULATED_VEHICLES_H */