author | celestar |
Tue, 19 Jun 2007 07:21:01 +0000 | |
branch | gamebalance |
changeset 9913 | e79cd19772dd |
child 9629 | 66dde6412125 |
permissions | -rw-r--r-- |
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
1 |
#include "../stdafx.h" |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
2 |
#include "../zoom.hpp" |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
3 |
#include "../gfx.h" |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
4 |
#include "../debug.h" |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
5 |
#include "../table/sprites.h" |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
6 |
#include "32bpp_simple.hpp" |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
7 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
8 |
static FBlitter_32bppSimple iFBlitter_32bppSimple; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
9 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
10 |
/** |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
11 |
* Compose a color based on RGB values. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
12 |
*/ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
13 |
static inline uint ComposeColor(uint r, uint g, uint b) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
14 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
15 |
return (r & 0xFF) << 16 | (g & 0xFF) << 8 | (b & 0xFF) << 0; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
16 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
17 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
18 |
/** |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
19 |
* Compose a color based on RGBA values and the current pixel value. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
20 |
*/ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
21 |
static inline uint ComposeColorRGBA(uint r, uint g, uint b, uint a, uint current) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
22 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
23 |
uint cr, cg, cb; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
24 |
cr = GB(current, 16, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
25 |
cg = GB(current, 8, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
26 |
cb = GB(current, 0, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
27 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
28 |
return ComposeColor((r * a + cr * (255 - a)) / 255, |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
29 |
(g * a + cg * (255 - a)) / 255, |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
30 |
(b * a + cb * (255 - a)) / 255); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
31 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
32 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
33 |
/** |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
34 |
* Compose a color based on Pixel value, alpha value, and the current pixel value. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
35 |
*/ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
36 |
static inline uint ComposeColorPA(uint color, uint a, uint current) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
37 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
38 |
uint r, g, b, cr, cg, cb; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
39 |
r = GB(color, 16, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
40 |
g = GB(color, 8, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
41 |
b = GB(color, 0, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
42 |
cr = GB(current, 16, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
43 |
cg = GB(current, 8, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
44 |
cb = GB(current, 0, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
45 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
46 |
return ComposeColor((r * a + cr * (255 - a)) / 255, |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
47 |
(g * a + cg * (255 - a)) / 255, |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
48 |
(b * a + cb * (255 - a)) / 255); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
49 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
50 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
51 |
/** |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
52 |
* Make a pixel looks like it is transparent. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
53 |
* @param color the color already on the screen. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
54 |
* @param amount the amount of transparency, times 100. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
55 |
* @return the new color for the screen. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
56 |
*/ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
57 |
static inline uint MakeTransparent(uint color, uint amount) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
58 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
59 |
uint r, g, b; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
60 |
r = GB(color, 16, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
61 |
g = GB(color, 8, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
62 |
b = GB(color, 0, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
63 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
64 |
return ComposeColor(r * amount / 100, g * amount / 100, b * amount / 100); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
65 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
66 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
67 |
/** |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
68 |
* Make a color grey-based. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
69 |
* @param color the color to make grey. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
70 |
* @return the new color, now grey. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
71 |
*/ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
72 |
static inline uint MakeGrey(uint color) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
73 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
74 |
uint r, g, b; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
75 |
r = GB(color, 16, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
76 |
g = GB(color, 8, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
77 |
b = GB(color, 0, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
78 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
79 |
/* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
80 |
* divide by it to normalize the value to a byte again. See heightmap.cpp for |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
81 |
* information about the formula. */ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
82 |
color = ((r * 19595) + (g * 38470) + (b * 7471)) / 65536; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
83 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
84 |
return ComposeColor(color, color, color); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
85 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
86 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
87 |
void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
88 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
89 |
const SpriteLoader::CommonPixel *src, *src_line; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
90 |
uint32 *dst, *dst_line; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
91 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
92 |
/* Find where to start reading in the source sprite */ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
93 |
src_line = (const SpriteLoader::CommonPixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
94 |
dst_line = (uint32 *)bp->dst + bp->top * bp->pitch + bp->left; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
95 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
96 |
for (int y = 0; y < bp->height; y++) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
97 |
dst = dst_line; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
98 |
dst_line += bp->pitch; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
99 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
100 |
src = src_line; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
101 |
src_line += bp->sprite_width * ScaleByZoom(1, zoom); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
102 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
103 |
for (int x = 0; x < bp->width; x++) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
104 |
switch (mode) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
105 |
case BM_COLOUR_REMAP: |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
106 |
/* In case the m-channel is zero, do not remap this pixel in any way */ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
107 |
if (src->m == 0) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
108 |
if (src->a != 0) *dst = ComposeColorRGBA(src->r, src->g, src->b, src->a, *dst); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
109 |
} else { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
110 |
if (bp->remap[src->m] != 0) *dst = ComposeColorPA(this->LookupColourInPalette(bp->remap[src->m]), src->a, *dst); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
111 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
112 |
break; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
113 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
114 |
case BM_TRANSPARENT: |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
115 |
/* TODO -- We make an assumption here that the remap in fact is transparency, not some color. |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
116 |
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least: |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
117 |
* we produce a result the newgrf maker didn't expect ;) */ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
118 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
119 |
/* Make the current color a bit more black, so it looks like this image is transparent */ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
120 |
if (src->a != 0) *dst = MakeTransparent(*dst, 75); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
121 |
break; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
122 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
123 |
default: |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
124 |
if (src->a != 0) *dst = ComposeColorRGBA(src->r, src->g, src->b, src->a, *dst); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
125 |
break; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
126 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
127 |
dst++; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
128 |
src += ScaleByZoom(1, zoom); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
129 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
130 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
131 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
132 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
133 |
void Blitter_32bppSimple::DrawColorMappingRect(void *dst, int width, int height, int pal) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
134 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
135 |
uint32 *udst = (uint32 *)dst; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
136 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
137 |
if (pal == PALETTE_TO_TRANSPARENT) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
138 |
do { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
139 |
for (int i = 0; i != width; i++) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
140 |
*udst = MakeTransparent(*udst, 60); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
141 |
udst++; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
142 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
143 |
udst = udst - width + _screen.pitch; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
144 |
} while (height--); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
145 |
return; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
146 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
147 |
if (pal == PALETTE_TO_STRUCT_GREY) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
148 |
do { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
149 |
for (int i = 0; i != width; i++) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
150 |
*udst = MakeGrey(*udst); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
151 |
udst++; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
152 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
153 |
udst = udst - width + _screen.pitch; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
154 |
} while (height--); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
155 |
return; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
156 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
157 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
158 |
DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this color table ('%d')", pal); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
159 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
160 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
161 |
Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator) |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
162 |
{ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
163 |
Sprite *dest_sprite; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
164 |
SpriteLoader::CommonPixel *dst; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
165 |
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + sprite->height * sprite->width * sizeof(SpriteLoader::CommonPixel)); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
166 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
167 |
dest_sprite->height = sprite->height; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
168 |
dest_sprite->width = sprite->width; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
169 |
dest_sprite->x_offs = sprite->x_offs; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
170 |
dest_sprite->y_offs = sprite->y_offs; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
171 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
172 |
dst = (SpriteLoader::CommonPixel *)dest_sprite->data; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
173 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
174 |
memcpy(dst, sprite->data, sprite->height * sprite->width * sizeof(SpriteLoader::CommonPixel)); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
175 |
for (int i = 0; i < sprite->height * sprite->width; i++) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
176 |
if (dst[i].m != 0) { |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
177 |
/* Pre-convert the mapping channel to a RGB value */ |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
178 |
uint color = this->LookupColourInPalette(dst[i].m); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
179 |
dst[i].r = GB(color, 16, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
180 |
dst[i].g = GB(color, 8, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
181 |
dst[i].b = GB(color, 0, 8); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
182 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
183 |
} |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
184 |
|
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
185 |
return dest_sprite; |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
diff
changeset
|
186 |
} |