src/bridge_gui.cpp
author celestar
Tue, 19 Jun 2007 07:21:01 +0000
branchgamebalance
changeset 9913 e79cd19772dd
parent 9903 dc85aaa556ae
permissions -rw-r--r--
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
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/* $Id$ */
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/** @file bridge_gui.cpp Graphical user interface for bridge construction */
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#include "stdafx.h"
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#include "openttd.h"
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#include "table/strings.h"
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#include "functions.h"
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#include "map.h"
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#include "window.h"
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#include "gui.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "command.h"
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#include "sound.h"
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#include "variables.h"
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#include "bridge.h"
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#include "economy_new.h"
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static struct BridgeData {
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	uint count;
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	TileIndex start_tile;
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	TileIndex end_tile;
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	byte type;
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	byte indexes[MAX_BRIDGES];
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	int32 costs[MAX_BRIDGES];
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} _bridgedata;
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void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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	if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
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}
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static void BuildBridge(Window *w, int i)
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{
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	DeleteWindow(w);
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	DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
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		_bridgedata.indexes[i] | (_bridgedata.type << 8), CcBuildBridge,
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		CMD_BUILD_BRIDGE | CMD_AUTO | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
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}
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static void BuildBridgeWndProc(Window *w, WindowEvent *e)
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{
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	switch (e->event) {
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		case WE_PAINT:
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			DrawWindowWidgets(w);
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			for (uint i = 0; i < 4 && i + w->vscroll.pos < _bridgedata.count; i++) {
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				const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]];
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				SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
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				SetDParam(1, b->speed * 10 / 16);
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				SetDParam(0, b->material);
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				DrawSprite(b->sprite, b->pal, 3, 15 + i * 22);
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				DrawString(44, 15 + i * 22 , STR_500D, 0);
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			}
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			break;
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		case WE_KEYPRESS: {
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			uint i = e->we.keypress.keycode - '1';
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			if (i < 9 && i < _bridgedata.count) {
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				e->we.keypress.cont = false;
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				BuildBridge(w, i);
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			}
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			break;
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		}
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		case WE_CLICK:
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			if (e->we.click.widget == 2) {
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				uint ind = ((int)e->we.click.pt.y - 14) / 22;
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				if (ind < 4 && (ind += w->vscroll.pos) < _bridgedata.count)
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					BuildBridge(w, ind);
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			}
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			break;
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	}
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}
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static const Widget _build_bridge_widgets[] = {
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{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
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{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_100D_SELECT_RAIL_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,                       STR_101F_BRIDGE_SELECTION_CLICK},
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{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,                         STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{   WIDGETS_END},
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};
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static const WindowDesc _build_bridge_desc = {
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	WDP_AUTO, WDP_AUTO, 200, 102,
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	WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
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	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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	_build_bridge_widgets,
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	BuildBridgeWndProc
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};
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static const Widget _build_road_bridge_widgets[] = {
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{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
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{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_1803_SELECT_ROAD_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,                       STR_101F_BRIDGE_SELECTION_CLICK},
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{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,                         STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{   WIDGETS_END},
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};
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static const WindowDesc _build_road_bridge_desc = {
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	WDP_AUTO, WDP_AUTO, 200, 102,
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	WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
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	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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	_build_road_bridge_widgets,
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	BuildBridgeWndProc
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};
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void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
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{
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	uint j = 0;
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	CommandCost ret;
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	StringID errmsg;
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	DeleteWindowById(WC_BUILD_BRIDGE, 0);
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	_bridgedata.type = bridge_type;
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	_bridgedata.start_tile = start;
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	_bridgedata.end_tile = end;
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	errmsg = INVALID_STRING_ID;
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	// only query bridge building possibility once, result is the same for all bridges!
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	// returns CMD_ERROR on failure, and price on success
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	ret = DoCommand(end, start, (bridge_type << 8), DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);
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   131
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	if (CmdFailed(ret)) {
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		errmsg = _error_message;
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	} else {
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		// check which bridges can be built
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		// get absolute bridge length
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		// length of the middle parts of the bridge
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		int bridge_len = GetBridgeLength(start, end);
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		// total length of bridge
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		int tot_bridgedata_len = bridge_len + 2;
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		tot_bridgedata_len = CalcBridgeLenCostFactor(tot_bridgedata_len);
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		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) { // loop for all bridgetypes
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			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
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				const Bridge *b = &_bridge[bridge_type];
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				// bridge is accepted, add to list
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				// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
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dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
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				_bridgedata.costs[j] = ret + (((int64)tot_bridgedata_len * _eco->GetPrice(CEconomy::BUILD_BRIDGE) * b->price) >> 8);
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				_bridgedata.indexes[j] = bridge_type;
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				j++;
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			}
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		}
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	}
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	_bridgedata.count = j;
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   157
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	if (j != 0) {
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		Window *w = AllocateWindowDesc((_bridgedata.type & 0x80) ? &_build_road_bridge_desc : &_build_bridge_desc);
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		w->vscroll.cap = 4;
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		w->vscroll.count = (byte)j;
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	} else {
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		ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
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	}
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}