author | belugas |
Thu, 30 Mar 2006 19:16:44 +0000 | |
changeset 3379 | ea8aa9e71328 |
parent 3271 | 0e796a2b7c9e |
child 3418 | a592d40a4d04 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
0 | 3 |
#include "stdafx.h" |
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#include "openttd.h" |
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#include "clear_map.h" |
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#include "table/strings.h" |
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#include "table/sprites.h" |
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#include "table/tree_land.h" |
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#include "functions.h" |
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#include "map.h" |
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#include "tile.h" |
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#include "tree_map.h" |
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#include "viewport.h" |
14 |
#include "command.h" |
|
15 |
#include "town.h" |
|
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#include "sound.h" |
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#include "variables.h" |
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|
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static TreeType GetRandomTreeType(TileIndex tile, uint seed) |
0 | 20 |
{ |
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switch (_opt.landscape) { |
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22 |
case LT_NORMAL: |
2981 | 23 |
return seed * TR_COUNT_TEMPERATE / 256 + TR_TEMPERATE; |
0 | 24 |
|
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25 |
case LT_HILLY: |
2981 | 26 |
return seed * TR_COUNT_SUB_ARCTIC / 256 + TR_SUB_ARCTIC; |
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27 |
|
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case LT_DESERT: |
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switch (GetTropicZone(tile)) { |
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case TROPICZONE_INVALID: return seed * TR_COUNT_SUB_TROPICAL / 256 + TR_SUB_TROPICAL; |
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case TROPICZONE_DESERT: return (seed > 12) ? TR_INVALID : TR_CACTUS; |
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default: return seed * TR_COUNT_RAINFOREST / 256 + TR_RAINFOREST; |
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} |
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|
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default: |
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return seed * TR_COUNT_TOYLAND / 256 + TR_TOYLAND; |
0 | 37 |
} |
38 |
} |
|
39 |
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40 |
static void PlaceTree(TileIndex tile, uint32 r) |
0 | 41 |
{ |
2981 | 42 |
TreeType tree = GetRandomTreeType(tile, GB(r, 24, 8)); |
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if (tree != TR_INVALID) { |
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45 |
MakeTree(tile, tree, GB(r, 22, 2), min(GB(r, 16, 3), 6), TR_GRASS, 0); |
0 | 46 |
|
47 |
// above snowline? |
|
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48 |
if (_opt.landscape == LT_HILLY && GetTileZ(tile) > _opt.snow_line) { |
2981 | 49 |
SetTreeGroundDensity(tile, TR_SNOW_DESERT, 3); |
50 |
SetTreeCounter(tile, GB(r, 24, 3)); |
|
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} else { |
2981 | 52 |
SetTreeGroundDensity(tile, GB(r, 28, 1), 0); |
53 |
SetTreeCounter(tile, GB(r, 24, 4)); |
|
0 | 54 |
} |
55 |
} |
|
56 |
} |
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57 |
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static void DoPlaceMoreTrees(TileIndex tile) |
0 | 59 |
{ |
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uint i; |
0 | 61 |
|
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for (i = 0; i < 1000; i++) { |
0 | 63 |
uint32 r = Random(); |
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int x = GB(r, 0, 5) - 16; |
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int y = GB(r, 8, 5) - 16; |
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uint dist = myabs(x) + myabs(y); |
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TileIndex cur_tile = TILE_MASK(tile + TileDiffXY(x, y)); |
0 | 68 |
|
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69 |
if (dist <= 13 && |
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70 |
IsTileType(cur_tile, MP_CLEAR) && |
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71 |
!IsClearGround(cur_tile, CL_FIELDS) && |
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72 |
!IsClearGround(cur_tile, CL_ROCKS)) { |
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PlaceTree(cur_tile, r); |
0 | 74 |
} |
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} |
0 | 76 |
} |
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static void PlaceMoreTrees(void) |
0 | 79 |
{ |
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uint i = ScaleByMapSize(GB(Random(), 0, 5) + 25); |
0 | 81 |
do { |
2051 | 82 |
DoPlaceMoreTrees(RandomTile()); |
0 | 83 |
} while (--i); |
84 |
} |
|
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void PlaceTreesRandomly(void) |
0 | 87 |
{ |
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uint i; |
0 | 89 |
|
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i = ScaleByMapSize(1000); |
0 | 91 |
do { |
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uint32 r = Random(); |
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TileIndex tile = RandomTileSeed(r); |
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if (IsTileType(tile, MP_CLEAR) && |
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!IsClearGround(tile, CL_FIELDS) && |
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!IsClearGround(tile, CL_ROCKS)) { |
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PlaceTree(tile, r); |
0 | 98 |
} |
99 |
} while (--i); |
|
100 |
||
101 |
/* place extra trees at rainforest area */ |
|
102 |
if (_opt.landscape == LT_DESERT) { |
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i = ScaleByMapSize(15000); |
0 | 104 |
|
105 |
do { |
|
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106 |
uint32 r = Random(); |
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107 |
TileIndex tile = RandomTileSeed(r); |
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108 |
if (IsTileType(tile, MP_CLEAR) && GetTropicZone(tile) == TROPICZONE_RAINFOREST) { |
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109 |
PlaceTree(tile, r); |
0 | 110 |
} |
111 |
} while (--i); |
|
112 |
} |
|
113 |
} |
|
114 |
||
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115 |
void GenerateTrees(void) |
0 | 116 |
{ |
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117 |
uint i; |
0 | 118 |
|
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119 |
if (_opt.landscape != LT_CANDY) PlaceMoreTrees(); |
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120 |
|
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121 |
for (i = _opt.landscape == LT_HILLY ? 15 : 6; i != 0; i--) { |
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122 |
PlaceTreesRandomly(); |
0 | 123 |
} |
124 |
} |
|
125 |
||
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126 |
/** Plant a tree. |
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127 |
* @param x,y start tile of area-drag of tree plantation |
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128 |
* @param p1 tree type, -1 means random. |
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129 |
* @param p2 end tile of area-drag |
0 | 130 |
*/ |
131 |
int32 CmdPlantTree(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) |
|
132 |
{ |
|
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133 |
StringID msg = INVALID_STRING_ID; |
0 | 134 |
int32 cost; |
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135 |
int sx, sy, x, y; |
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136 |
|
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137 |
if (p2 >= MapSize()) return CMD_ERROR; |
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138 |
/* Check the tree type. It can be random or some valid value within the current climate */ |
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139 |
if (p1 != (uint)-1 && p1 - _tree_base_by_landscape[_opt.landscape] >= _tree_count_by_landscape[_opt.landscape]) return CMD_ERROR; |
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140 |
|
0 | 141 |
SET_EXPENSES_TYPE(EXPENSES_OTHER); |
142 |
||
143 |
// make sure sx,sy are smaller than ex,ey |
|
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144 |
sx = TileX(p2); |
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145 |
sy = TileY(p2); |
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146 |
ex /= 16; ey /= 16; |
0 | 147 |
if (ex < sx) intswap(ex, sx); |
148 |
if (ey < sy) intswap(ey, sy); |
|
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149 |
|
0 | 150 |
cost = 0; // total cost |
151 |
||
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152 |
for (x = sx; x <= ex; x++) { |
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153 |
for (y = sy; y <= ey; y++) { |
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|
154 |
TileIndex tile = TileXY(x, y); |
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155 |
|
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156 |
if (!EnsureNoVehicle(tile)) continue; |
0 | 157 |
|
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158 |
switch (GetTileType(tile)) { |
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159 |
case MP_TREES: |
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160 |
// no more space for trees? |
3003 | 161 |
if (_game_mode != GM_EDITOR && GetTreeCount(tile) == 3) { |
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162 |
msg = STR_2803_TREE_ALREADY_HERE; |
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163 |
continue; |
0 | 164 |
} |
165 |
||
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|
166 |
if (flags & DC_EXEC) { |
2981 | 167 |
AddTreeCount(tile, 1); |
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|
168 |
MarkTileDirtyByTile(tile); |
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169 |
} |
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170 |
// 2x as expensive to add more trees to an existing tile |
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|
171 |
cost += _price.build_trees * 2; |
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172 |
break; |
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|
173 |
|
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|
174 |
case MP_CLEAR: |
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|
175 |
if (!IsTileOwner(tile, OWNER_NONE)) { |
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|
176 |
msg = STR_2804_SITE_UNSUITABLE; |
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177 |
continue; |
0 | 178 |
} |
193
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|
179 |
|
2955
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|
180 |
switch (GetClearGround(tile)) { |
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|
181 |
case CL_FIELDS: cost += _price.clear_3; break; |
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|
182 |
case CL_ROCKS: cost += _price.clear_2; break; |
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|
183 |
default: break; |
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|
184 |
} |
0 | 185 |
|
1286
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|
186 |
if (flags & DC_EXEC) { |
2981 | 187 |
TreeType treetype; |
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|
188 |
uint growth; |
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|
189 |
|
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|
190 |
if (_game_mode != GM_EDITOR && _current_player < MAX_PLAYERS) { |
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|
191 |
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
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|
192 |
if (t != NULL) |
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|
193 |
ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM); |
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|
194 |
} |
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|
195 |
|
2981 | 196 |
treetype = p1; |
197 |
if (treetype == TR_INVALID) { |
|
198 |
treetype = GetRandomTreeType(tile, GB(Random(), 24, 8)); |
|
199 |
if (treetype == TR_INVALID) treetype = TR_CACTUS; |
|
1286
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|
200 |
} |
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|
201 |
|
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|
202 |
growth = _game_mode == GM_EDITOR ? 3 : 0; |
2981 | 203 |
switch (GetClearGround(tile)) { |
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|
204 |
case CL_ROUGH: MakeTree(tile, treetype, 0, growth, TR_ROUGH, 0); break; |
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|
205 |
case CL_SNOW: MakeTree(tile, treetype, 0, growth, TR_SNOW_DESERT, GetClearDensity(tile)); break; |
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|
206 |
default: MakeTree(tile, treetype, 0, growth, TR_GRASS, 0); break; |
1286
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|
207 |
} |
3003 | 208 |
MarkTileDirtyByTile(tile); |
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|
209 |
|
2981 | 210 |
if (_game_mode == GM_EDITOR && IS_INT_INSIDE(treetype, TR_RAINFOREST, TR_CACTUS)) |
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|
211 |
SetTropicZone(tile, TROPICZONE_RAINFOREST); |
0 | 212 |
} |
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|
213 |
cost += _price.build_trees; |
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|
214 |
break; |
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|
215 |
|
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|
216 |
default: |
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|
217 |
msg = STR_2804_SITE_UNSUITABLE; |
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|
218 |
break; |
0 | 219 |
} |
220 |
} |
|
221 |
} |
|
193
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|
222 |
|
3183
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|
223 |
if (cost == 0) { |
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|
224 |
return_cmd_error(msg); |
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|
225 |
} else { |
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|
226 |
return cost; |
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|
227 |
} |
0 | 228 |
} |
229 |
||
230 |
typedef struct TreeListEnt { |
|
231 |
uint32 image; |
|
232 |
byte x,y; |
|
233 |
} TreeListEnt; |
|
234 |
||
235 |
static void DrawTile_Trees(TileInfo *ti) |
|
236 |
{ |
|
237 |
const uint32 *s; |
|
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|
238 |
const TreePos* d; |
0 | 239 |
byte z; |
240 |
||
2981 | 241 |
switch (GetTreeGround(ti->tile)) { |
242 |
case TR_GRASS: DrawClearLandTile(ti, 3); break; |
|
243 |
case TR_ROUGH: DrawHillyLandTile(ti); break; |
|
244 |
default: DrawGroundSprite(_tree_sprites_1[GetTreeDensity(ti->tile)] + _tileh_to_sprite[ti->tileh]); break; |
|
0 | 245 |
} |
246 |
||
2220 | 247 |
DrawClearLandFence(ti); |
0 | 248 |
|
249 |
z = ti->z; |
|
250 |
if (ti->tileh != 0) { |
|
251 |
z += 4; |
|
2085
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diff
changeset
|
252 |
if (IsSteepTileh(ti->tileh)) |
0 | 253 |
z += 4; |
254 |
} |
|
255 |
||
256 |
{ |
|
257 |
uint16 tmp = ti->x; |
|
959
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diff
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|
258 |
uint index; |
0 | 259 |
|
2088
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|
260 |
tmp = ROR(tmp, 2); |
0 | 261 |
tmp -= ti->y; |
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|
262 |
tmp = ROR(tmp, 3); |
0 | 263 |
tmp -= ti->x; |
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changeset
|
264 |
tmp = ROR(tmp, 1); |
0 | 265 |
tmp += ti->y; |
266 |
||
2088
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changeset
|
267 |
d = _tree_layout_xy[GB(tmp, 4, 2)]; |
0 | 268 |
|
2981 | 269 |
index = GB(tmp, 6, 2) + (GetTreeType(ti->tile) << 2); |
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diff
changeset
|
270 |
|
0 | 271 |
/* different tree styles above one of the grounds */ |
2981 | 272 |
if (GetTreeGround(ti->tile) == TR_SNOW_DESERT && |
273 |
GetTreeDensity(ti->tile) >= 2 && |
|
274 |
IS_INT_INSIDE(index, TR_SUB_ARCTIC << 2, TR_RAINFOREST << 2)) { |
|
275 |
index += 164 - (TR_SUB_ARCTIC << 2); |
|
276 |
} |
|
193
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changeset
|
277 |
|
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changeset
|
278 |
assert(index < lengthof(_tree_layout_sprite)); |
0 | 279 |
s = _tree_layout_sprite[index]; |
280 |
} |
|
281 |
||
282 |
StartSpriteCombine(); |
|
283 |
||
2088
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|
284 |
if (!(_display_opt & DO_TRANS_BUILDINGS) || !_patches.invisible_trees) { |
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changeset
|
285 |
TreeListEnt te[4]; |
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changeset
|
286 |
uint i; |
0 | 287 |
|
288 |
/* put the trees to draw in a list */ |
|
3271
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parents:
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diff
changeset
|
289 |
i = GetTreeCount(ti->tile) + 1; |
0 | 290 |
do { |
3271
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diff
changeset
|
291 |
uint32 image = s[0] + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); |
2639 | 292 |
if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image); |
0 | 293 |
te[i].image = image; |
2654
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parents:
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diff
changeset
|
294 |
te[i].x = d->x; |
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diff
changeset
|
295 |
te[i].y = d->y; |
0 | 296 |
s++; |
2654
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parents:
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diff
changeset
|
297 |
d++; |
0 | 298 |
} while (i); |
299 |
||
300 |
/* draw them in a sorted way */ |
|
2952 | 301 |
for (;;) { |
0 | 302 |
byte min = 0xFF; |
303 |
TreeListEnt *tep = NULL; |
|
304 |
||
3271
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parents:
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diff
changeset
|
305 |
i = GetTreeCount(ti->tile) + 1; |
0 | 306 |
do { |
2644 | 307 |
if (te[--i].image != 0 && te[i].x + te[i].y < min) { |
0 | 308 |
min = te[i].x + te[i].y; |
309 |
tep = &te[i]; |
|
310 |
} |
|
311 |
} while (i); |
|
312 |
||
2088
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parents:
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changeset
|
313 |
if (tep == NULL) break; |
0 | 314 |
|
315 |
AddSortableSpriteToDraw(tep->image, ti->x + tep->x, ti->y + tep->y, 5, 5, 0x10, z); |
|
316 |
tep->image = 0; |
|
317 |
} |
|
318 |
} |
|
319 |
||
320 |
EndSpriteCombine(); |
|
321 |
} |
|
322 |
||
323 |
||
2537 | 324 |
static uint GetSlopeZ_Trees(const TileInfo* ti) |
325 |
{ |
|
2243 | 326 |
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z; |
0 | 327 |
} |
328 |
||
2548
97ada3bd2702
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parents:
2537
diff
changeset
|
329 |
static uint GetSlopeTileh_Trees(const TileInfo* ti) |
97ada3bd2702
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents:
2537
diff
changeset
|
330 |
{ |
39 | 331 |
return ti->tileh; |
332 |
} |
|
333 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
334 |
static int32 ClearTile_Trees(TileIndex tile, byte flags) |
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
335 |
{ |
2243 | 336 |
uint num; |
0 | 337 |
|
338 |
if (flags & DC_EXEC && _current_player < MAX_PLAYERS) { |
|
339 |
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
|
193
0a7025304867
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parents:
160
diff
changeset
|
340 |
if (t != NULL) |
1005 | 341 |
ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM); |
0 | 342 |
} |
343 |
||
2981 | 344 |
num = GetTreeCount(tile) + 1; |
345 |
if (IS_INT_INSIDE(GetTreeType(tile), TR_RAINFOREST, TR_CACTUS)) num *= 4; |
|
0 | 346 |
|
2243 | 347 |
if (flags & DC_EXEC) DoClearSquare(tile); |
0 | 348 |
|
349 |
return num * _price.remove_trees; |
|
350 |
} |
|
351 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
352 |
static void GetAcceptedCargo_Trees(TileIndex tile, AcceptedCargo ac) |
0 | 353 |
{ |
354 |
/* not used */ |
|
355 |
} |
|
356 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
357 |
static void GetTileDesc_Trees(TileIndex tile, TileDesc *td) |
0 | 358 |
{ |
2981 | 359 |
TreeType tt = GetTreeType(tile); |
360 |
||
361 |
if (IS_INT_INSIDE(tt, TR_RAINFOREST, TR_CACTUS)) { |
|
362 |
td->str = STR_280F_RAINFOREST; |
|
363 |
} else if (tt == TR_CACTUS) { |
|
364 |
td->str = STR_2810_CACTUS_PLANTS; |
|
365 |
} else { |
|
366 |
td->str = STR_280E_TREES; |
|
367 |
} |
|
0 | 368 |
|
1901
fb05044cf5c3
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents:
1891
diff
changeset
|
369 |
td->owner = GetTileOwner(tile); |
0 | 370 |
} |
371 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
372 |
static void AnimateTile_Trees(TileIndex tile) |
0 | 373 |
{ |
374 |
/* not used */ |
|
375 |
} |
|
376 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
377 |
static void TileLoopTreesDesert(TileIndex tile) |
0 | 378 |
{ |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
379 |
switch (GetTropicZone(tile)) { |
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
380 |
case TROPICZONE_DESERT: |
2981 | 381 |
if (GetTreeGround(tile) != TR_SNOW_DESERT) { |
382 |
SetTreeGroundDensity(tile, TR_SNOW_DESERT, 3); |
|
383 |
MarkTileDirtyByTile(tile); |
|
384 |
} |
|
385 |
break; |
|
2243 | 386 |
|
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
387 |
case TROPICZONE_RAINFOREST: { |
2981 | 388 |
static const SoundFx forest_sounds[] = { |
389 |
SND_42_LOON_BIRD, |
|
390 |
SND_43_LION, |
|
391 |
SND_44_MONKEYS, |
|
392 |
SND_48_DISTANT_BIRD |
|
393 |
}; |
|
394 |
uint32 r = Random(); |
|
0 | 395 |
|
2981 | 396 |
if (CHANCE16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile); |
397 |
break; |
|
0 | 398 |
} |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
399 |
|
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
400 |
default: break; |
0 | 401 |
} |
402 |
} |
|
403 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
404 |
static void TileLoopTreesAlps(TileIndex tile) |
0 | 405 |
{ |
2981 | 406 |
int k = GetTileZ(tile) - _opt.snow_line; |
0 | 407 |
|
408 |
if (k < -8) { |
|
2981 | 409 |
if (GetTreeGround(tile) != TR_SNOW_DESERT) return; |
410 |
SetTreeGroundDensity(tile, TR_GRASS, 0); |
|
0 | 411 |
} else { |
2981 | 412 |
uint density = min((uint)(k + 8) / 8, 3); |
413 |
||
414 |
if (GetTreeGround(tile) != TR_SNOW_DESERT || GetTreeDensity(tile) != density) { |
|
415 |
SetTreeGroundDensity(tile, TR_SNOW_DESERT, density); |
|
416 |
} else { |
|
417 |
if (GetTreeDensity(tile) == 3) { |
|
418 |
uint32 r = Random(); |
|
419 |
if (CHANCE16I(1, 200, r)) { |
|
420 |
SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |
|
421 |
} |
|
0 | 422 |
} |
423 |
return; |
|
424 |
} |
|
425 |
} |
|
426 |
MarkTileDirtyByTile(tile); |
|
427 |
} |
|
428 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
429 |
static void TileLoop_Trees(TileIndex tile) |
0 | 430 |
{ |
909
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
431 |
static const TileIndexDiffC _tileloop_trees_dir[] = { |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
432 |
{-1, -1}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
433 |
{ 0, -1}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
434 |
{ 1, -1}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
435 |
{-1, 0}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
436 |
{ 1, 0}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
437 |
{-1, 1}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
438 |
{ 0, 1}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
881
diff
changeset
|
439 |
{ 1, 1} |
0 | 440 |
}; |
441 |
||
2981 | 442 |
switch (_opt.landscape) { |
443 |
case LT_DESERT: TileLoopTreesDesert(tile); break; |
|
444 |
case LT_HILLY: TileLoopTreesAlps(tile); break; |
|
0 | 445 |
} |
446 |
||
447 |
TileLoopClearHelper(tile); |
|
448 |
||
2981 | 449 |
if (GetTreeCounter(tile) < 15) { |
450 |
AddTreeCounter(tile, 1); |
|
451 |
return; |
|
452 |
} |
|
453 |
SetTreeCounter(tile, 0); |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
454 |
|
2981 | 455 |
switch (GetTreeGrowth(tile)) { |
456 |
case 3: /* regular sized tree */ |
|
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
457 |
if (_opt.landscape == LT_DESERT && |
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
458 |
GetTreeType(tile) != TR_CACTUS && |
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
459 |
GetTropicZone(tile) == TROPICZONE_DESERT) { |
2981 | 460 |
AddTreeGrowth(tile, 1); |
461 |
} else { |
|
462 |
switch (GB(Random(), 0, 3)) { |
|
463 |
case 0: /* start destructing */ |
|
464 |
AddTreeGrowth(tile, 1); |
|
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
465 |
break; |
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
466 |
|
2981 | 467 |
case 1: /* add a tree */ |
468 |
if (GetTreeCount(tile) < 3) { |
|
469 |
AddTreeCount(tile, 1); |
|
470 |
SetTreeGrowth(tile, 0); |
|
471 |
break; |
|
472 |
} |
|
473 |
/* FALL THROUGH */ |
|
0 | 474 |
|
2981 | 475 |
case 2: { /* add a neighbouring tree */ |
476 |
TreeType treetype = GetTreeType(tile); |
|
0 | 477 |
|
2981 | 478 |
tile += ToTileIndexDiff(_tileloop_trees_dir[Random() & 7]); |
0 | 479 |
|
2981 | 480 |
if (!IsTileType(tile, MP_CLEAR)) return; |
481 |
||
482 |
switch (GetClearGround(tile)) { |
|
483 |
case CL_GRASS: |
|
484 |
if (GetClearDensity(tile) != 3) return; |
|
3079
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
485 |
MakeTree(tile, treetype, 0, 0, TR_GRASS, 0); |
2981 | 486 |
break; |
487 |
||
3079
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
488 |
case CL_ROUGH: MakeTree(tile, treetype, 0, 0, TR_ROUGH, 0); break; |
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
489 |
case CL_SNOW: MakeTree(tile, treetype, 0, 0, TR_SNOW_DESERT, GetClearDensity(tile)); break; |
2981 | 490 |
default: return; |
491 |
} |
|
492 |
break; |
|
493 |
} |
|
494 |
||
495 |
default: |
|
496 |
return; |
|
497 |
} |
|
0 | 498 |
} |
2981 | 499 |
break; |
500 |
||
501 |
case 6: /* final stage of tree destruction */ |
|
502 |
if (GetTreeCount(tile) > 0) { |
|
503 |
/* more than one tree, delete it */ |
|
504 |
AddTreeCount(tile, -1); |
|
505 |
SetTreeGrowth(tile, 3); |
|
506 |
} else { |
|
507 |
/* just one tree, change type into MP_CLEAR */ |
|
508 |
switch (GetTreeGround(tile)) { |
|
3076
9584f34a83dc
(svn r3665) Add a function to turn a tile into a clear tile
tron
parents:
3017
diff
changeset
|
509 |
case TR_GRASS: MakeClear(tile, CL_GRASS, 3); break; |
9584f34a83dc
(svn r3665) Add a function to turn a tile into a clear tile
tron
parents:
3017
diff
changeset
|
510 |
case TR_ROUGH: MakeClear(tile, CL_ROUGH, 3); break; |
9584f34a83dc
(svn r3665) Add a function to turn a tile into a clear tile
tron
parents:
3017
diff
changeset
|
511 |
default: MakeClear(tile, CL_SNOW, GetTreeDensity(tile)); break; |
2981 | 512 |
} |
0 | 513 |
} |
2981 | 514 |
break; |
515 |
||
516 |
default: |
|
517 |
AddTreeGrowth(tile, 1); |
|
518 |
break; |
|
0 | 519 |
} |
520 |
||
521 |
MarkTileDirtyByTile(tile); |
|
522 |
} |
|
523 |
||
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents:
1059
diff
changeset
|
524 |
void OnTick_Trees(void) |
0 | 525 |
{ |
526 |
uint32 r; |
|
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
527 |
TileIndex tile; |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
528 |
ClearGround ct; |
3017
915fae59d5e0
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents:
3003
diff
changeset
|
529 |
TreeType tree; |
0 | 530 |
|
531 |
/* place a tree at a random rainforest spot */ |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
532 |
if (_opt.landscape == LT_DESERT && |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
533 |
(r = Random(), tile = RandomTileSeed(r), GetTropicZone(tile) == TROPICZONE_RAINFOREST) && |
1035
0a170deb6e33
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents:
1005
diff
changeset
|
534 |
IsTileType(tile, MP_CLEAR) && |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
535 |
(ct = GetClearGround(tile), ct == CL_GRASS || ct == CL_ROUGH) && |
2981 | 536 |
(tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TR_INVALID) { |
3079
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
537 |
MakeTree(tile, tree, 0, 0, ct == CL_ROUGH ? TR_ROUGH : TR_GRASS, 0); |
0 | 538 |
} |
539 |
||
540 |
// byte underflow |
|
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
541 |
if (--_trees_tick_ctr != 0) return; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
542 |
|
0 | 543 |
/* place a tree at a random spot */ |
544 |
r = Random(); |
|
545 |
tile = TILE_MASK(r); |
|
1035
0a170deb6e33
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents:
1005
diff
changeset
|
546 |
if (IsTileType(tile, MP_CLEAR) && |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
547 |
(ct = GetClearGround(tile), ct == CL_GRASS || ct == CL_ROUGH || ct == CL_SNOW) && |
2981 | 548 |
(tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TR_INVALID) { |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
549 |
switch (ct) { |
3079
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
550 |
case CL_GRASS: MakeTree(tile, tree, 0, 0, TR_GRASS, 0); break; |
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
551 |
case CL_ROUGH: MakeTree(tile, tree, 0, 0, TR_ROUGH, 0); break; |
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
552 |
default: MakeTree(tile, tree, 0, 0, TR_SNOW_DESERT, GetClearDensity(tile)); break; |
0 | 553 |
} |
554 |
} |
|
555 |
} |
|
556 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
557 |
static void ClickTile_Trees(TileIndex tile) |
0 | 558 |
{ |
559 |
/* not used */ |
|
560 |
} |
|
561 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
562 |
static uint32 GetTileTrackStatus_Trees(TileIndex tile, TransportType mode) |
0 | 563 |
{ |
564 |
return 0; |
|
565 |
} |
|
566 |
||
2436
177cb6a8339f
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents:
2243
diff
changeset
|
567 |
static void ChangeTileOwner_Trees(TileIndex tile, PlayerID old_player, PlayerID new_player) |
0 | 568 |
{ |
569 |
/* not used */ |
|
570 |
} |
|
571 |
||
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents:
1059
diff
changeset
|
572 |
void InitializeTrees(void) |
0 | 573 |
{ |
574 |
_trees_tick_ctr = 0; |
|
575 |
} |
|
576 |
||
577 |
||
578 |
const TileTypeProcs _tile_type_trees_procs = { |
|
579 |
DrawTile_Trees, /* draw_tile_proc */ |
|
580 |
GetSlopeZ_Trees, /* get_slope_z_proc */ |
|
581 |
ClearTile_Trees, /* clear_tile_proc */ |
|
582 |
GetAcceptedCargo_Trees, /* get_accepted_cargo_proc */ |
|
583 |
GetTileDesc_Trees, /* get_tile_desc_proc */ |
|
584 |
GetTileTrackStatus_Trees, /* get_tile_track_status_proc */ |
|
585 |
ClickTile_Trees, /* click_tile_proc */ |
|
586 |
AnimateTile_Trees, /* animate_tile_proc */ |
|
587 |
TileLoop_Trees, /* tile_loop_clear */ |
|
588 |
ChangeTileOwner_Trees, /* change_tile_owner_clear */ |
|
589 |
NULL, /* get_produced_cargo_proc */ |
|
590 |
NULL, /* vehicle_enter_tile_proc */ |
|
591 |
NULL, /* vehicle_leave_tile_proc */ |
|
39 | 592 |
GetSlopeTileh_Trees, /* get_slope_tileh_proc */ |
0 | 593 |
}; |