command.h
author KUDr
Sat, 30 Dec 2006 18:25:01 +0000
branchcustombridgeheads
changeset 5609 ec38986d2c8e
parent 4828 9e32eafd4657
child 5542 c719509fb0b7
permissions -rw-r--r--
(svn r7655) [cbh] - Fix: [YAPF] another assert (on opposite cbh when it contained choice). Now it is possible to reach choice when exiting wormhole. So the wormhole cost must be taken into consideration when starting new YAPF node.
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/* $Id$ */
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#ifndef COMMAND_H
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#define COMMAND_H
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enum {
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	CMD_BUILD_RAILROAD_TRACK         =   0,
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	CMD_REMOVE_RAILROAD_TRACK        =   1,
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	CMD_BUILD_SINGLE_RAIL            =   2,
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	CMD_REMOVE_SINGLE_RAIL           =   3,
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	CMD_LANDSCAPE_CLEAR              =   4,
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	CMD_BUILD_BRIDGE                 =   5,
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	CMD_BUILD_RAILROAD_STATION       =   6,
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	CMD_BUILD_TRAIN_DEPOT            =   7,
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	CMD_BUILD_SIGNALS                =   8,
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	CMD_REMOVE_SIGNALS               =   9,
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	CMD_TERRAFORM_LAND               =  10,
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	CMD_PURCHASE_LAND_AREA           =  11,
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	CMD_SELL_LAND_AREA               =  12,
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	CMD_BUILD_TUNNEL                 =  13,
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	CMD_REMOVE_FROM_RAILROAD_STATION =  14,
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	CMD_CONVERT_RAIL                 =  15,
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	CMD_BUILD_TRAIN_WAYPOINT         =  16,
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	CMD_RENAME_WAYPOINT              =  17,
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	CMD_REMOVE_TRAIN_WAYPOINT        =  18,
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	CMD_BUILD_ROAD_STOP              =  21,
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	CMD_BUILD_LONG_ROAD              =  23,
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	CMD_REMOVE_LONG_ROAD             =  24,
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	CMD_BUILD_ROAD                   =  25,
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	CMD_REMOVE_ROAD                  =  26,
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	CMD_BUILD_ROAD_DEPOT             =  27,
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	CMD_BUILD_AIRPORT                =  29,
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0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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	CMD_BUILD_DOCK                   =  30,
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	CMD_BUILD_SHIP_DEPOT             =  31,
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	CMD_BUILD_BUOY                   =  32,
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3552f20fcfcb (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
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	CMD_PLANT_TREE                   =  33,
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e6b5ef68406d (svn r2764) -Feature: Clone vehicles
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	CMD_BUILD_RAIL_VEHICLE           =  34,
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	CMD_MOVE_RAIL_VEHICLE            =  35,
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	CMD_START_STOP_TRAIN             =  36,
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	CMD_SELL_RAIL_WAGON              =  38,
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b44566fc9025 (svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
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	CMD_SEND_TRAIN_TO_DEPOT          =  39,
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	CMD_FORCE_TRAIN_PROCEED          =  40,
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	CMD_REVERSE_TRAIN_DIRECTION      =  41,
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	CMD_MODIFY_ORDER                 =  42,
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	CMD_SKIP_ORDER                   =  43,
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	CMD_DELETE_ORDER                 =  44,
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	CMD_INSERT_ORDER                 =  45,
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	CMD_CHANGE_SERVICE_INT           =  46,
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	CMD_BUILD_INDUSTRY               =  47,
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	CMD_BUILD_COMPANY_HQ             =  48,
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	CMD_SET_PLAYER_FACE              =  49,
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	CMD_SET_PLAYER_COLOR             =  50,
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	CMD_INCREASE_LOAN                =  51,
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	CMD_DECREASE_LOAN                =  52,
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	CMD_WANT_ENGINE_PREVIEW          =  53,
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	CMD_NAME_VEHICLE                 =  54,
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	CMD_RENAME_ENGINE                =  55,
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	CMD_CHANGE_COMPANY_NAME          =  56,
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	CMD_CHANGE_PRESIDENT_NAME        =  57,
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	CMD_RENAME_STATION               =  58,
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	CMD_SELL_AIRCRAFT                =  59,
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	CMD_START_STOP_AIRCRAFT          =  60,
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	CMD_BUILD_AIRCRAFT               =  61,
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	CMD_SEND_AIRCRAFT_TO_HANGAR      =  62,
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	CMD_REFIT_AIRCRAFT               =  64,
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	CMD_PLACE_SIGN                   =  65,
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	CMD_RENAME_SIGN                  =  66,
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	CMD_BUILD_ROAD_VEH               =  67,
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	CMD_START_STOP_ROADVEH           =  68,
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	CMD_SELL_ROAD_VEH                =  69,
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	CMD_SEND_ROADVEH_TO_DEPOT        =  70,
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	CMD_TURN_ROADVEH                 =  71,
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	CMD_REFIT_ROAD_VEH               =  72,
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	CMD_PAUSE                        =  73,
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	CMD_BUY_SHARE_IN_COMPANY         =  74,
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	CMD_SELL_SHARE_IN_COMPANY        =  75,
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	CMD_BUY_COMPANY                  =  76,
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	CMD_BUILD_TOWN                   =  77,
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	CMD_RENAME_TOWN                  =  80,
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	CMD_DO_TOWN_ACTION               =  81,
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	CMD_SET_ROAD_DRIVE_SIDE          =  82,
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	CMD_CHANGE_DIFFICULTY_LEVEL      =  85,
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	CMD_START_STOP_SHIP              =  86,
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	CMD_SELL_SHIP                    =  87,
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	CMD_BUILD_SHIP                   =  88,
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	CMD_SEND_SHIP_TO_DEPOT           =  89,
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	CMD_REFIT_SHIP                   =  91,
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   116
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	CMD_ORDER_REFIT                  =  98,
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	CMD_CLONE_ORDER                  =  99,
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	CMD_CLEAR_AREA                   = 100,
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	CMD_MONEY_CHEAT                  = 102,
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	CMD_BUILD_CANAL                  = 103,
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	CMD_PLAYER_CTRL                  = 104, // used in multiplayer to create a new player etc.
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	CMD_LEVEL_LAND                   = 105, // level land
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	CMD_REFIT_RAIL_VEHICLE           = 106,
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	CMD_RESTORE_ORDER_INDEX          = 107,
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	CMD_BUILD_LOCK                   = 108,
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	CMD_BUILD_SIGNAL_TRACK           = 110,
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	CMD_REMOVE_SIGNAL_TRACK          = 111,
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	CMD_GIVE_MONEY                   = 113,
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	CMD_CHANGE_PATCH_SETTING         = 114,
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59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
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	CMD_SET_AUTOREPLACE              = 115,
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	CMD_CLONE_VEHICLE                = 116,
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cabffc571e55 (svn r6515) -Feature: added "start all" and "stop all" buttons to the depot windows
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	CMD_MASS_START_STOP              = 117,
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	CMD_DEPOT_SELL_ALL_VEHICLES      = 118,
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	CMD_DEPOT_MASS_AUTOREPLACE       = 119,
0
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};
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enum {
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	DC_EXEC            = 0x01,
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	DC_AUTO            = 0x02, // don't allow building on structures
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	DC_QUERY_COST      = 0x04, // query cost only,  don't build.
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	DC_NO_WATER        = 0x08, // don't allow building on water
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	DC_NO_RAIL_OVERLAP = 0x10, // don't allow overlap of rails (used in buildrail)
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	DC_AI_BUILDING     = 0x20, // special building rules for AI
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	DC_NO_TOWN_RATING  = 0x40, // town rating does not disallow you from building
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	DC_FORCETEST       = 0x80, // force test too.
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0
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	CMD_ERROR = ((int32)0x80000000),
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};
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#define CMD_MSG(x) ((x)<<16)
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enum {
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	CMD_AUTO                  = 0x0200,
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	CMD_NO_WATER              = 0x0400,
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	CMD_NETWORK_COMMAND       = 0x0800, // execute the command without sending it on the network
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e3b43338096b (svn r942) -Merged branch/network back into the trunk
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	CMD_NO_TEST_IF_IN_NETWORK = 0x1000, // When enabled, the command will bypass the no-DC_EXEC round if in network
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	CMD_SHOW_NO_ERROR         = 0x2000,
0
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};
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/** Command flags for the command table
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 * @see _command_proc_table
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 */
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enum {
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	CMD_SERVER  = 0x1, /// the command can only be initiated by the server
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	CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only
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};
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typedef int32 CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
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typedef struct Command {
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	CommandProc *proc;
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	byte flags;
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} Command;
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0
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//#define return_cmd_error(errcode) do { _error_message=(errcode); return CMD_ERROR; } while(0)
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#define return_cmd_error(errcode) do { return CMD_ERROR | (errcode); } while (0)
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/**
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 * Check the return value of a DoCommand*() function
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 * @param res the resulting value from the command to be checked
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 * @return Return true if the command failed, false otherwise
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 */
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static inline bool CmdFailed(int32 res)
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{
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	// lower 16bits are the StringID of the possible error
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	return res <= (CMD_ERROR | INVALID_STRING_ID);
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}
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0
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/* command.c */
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typedef void CommandCallback(bool success, TileIndex tile, uint32 p1, uint32 p2);
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int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
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bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd);
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#ifdef ENABLE_NETWORK
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void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback);
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#endif /* ENABLE_NETWORK */
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extern const char* _cmd_text; // Text, which gets sent with a command
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b031d88c76f3 (svn r1451) Fix some of the signed/unsigned comparison warnings
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bool IsValidCommand(uint cmd);
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byte GetCommandFlags(uint cmd);
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int32 GetAvailableMoneyForCommand(void);
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#endif /* COMMAND_H */