src/ai/api/ai_controller.cpp
author rubidium
Sat, 07 Jun 2008 22:57:00 +0000
branchnoai
changeset 10852 f02afc46afa8
parent 10650 30fc5395b1b8
child 10864 9a6616a1dce6
permissions -rw-r--r--
(svn r13403) [NoAI] -Add: wrapper to read the game settings directly without *any* promises on the results being stable in the future when OpenTTD changes the semantics.
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03da911c8d5f (svn r9255) [NoAI] -Add: each AI now runs in a seperate thread. The main thread is suspended if any AI thread is running, only one AI thread runs at the time.
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/* $Id$ */
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/** @file ai_controller.cpp Implementation of AIControler. */
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03da911c8d5f (svn r9255) [NoAI] -Add: each AI now runs in a seperate thread. The main thread is suspended if any AI thread is running, only one AI thread runs at the time.
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#include "../../stdafx.h"
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#include "../../openttd.h"
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b39bc69bb2f2 (svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
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#include "../../player_func.h"
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#include "../../core/alloc_func.hpp"
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#include "table/strings.h"
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include <squirrel.h>
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#include "../../squirrel.hpp"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "../../squirrel_helper.hpp"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "../../squirrel_class.hpp"
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#include "../../squirrel_std.hpp"
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#include "ai_controller.hpp"
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#include "../ai_threads.h"
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/* Convert all AI related classes to Squirrel data.
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 * Note: this line a marker in squirrel_export.sh. Do not change! */
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_abstractlist.hpp.sq"
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#include "ai_accounting.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_airport.hpp.sq"
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#include "ai_base.hpp.sq"
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#include "ai_bridge.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_bridgelist.hpp.sq"
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#include "ai_cargo.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_cargolist.hpp.sq"
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#include "ai_company.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_controller.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_date.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_engine.hpp.sq"
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#include "ai_enginelist.hpp.sq"
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#include "ai_error.hpp.sq"
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#include "ai_event.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_event_types.hpp.sq"
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#include "ai_execmode.hpp.sq"
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f02afc46afa8 (svn r13403) [NoAI] -Add: wrapper to read the game settings directly without *any* promises on the results being stable in the future when OpenTTD changes the semantics.
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#include "ai_gamesettings.hpp.sq"
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_industry.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_industrylist.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_list.hpp.sq"
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#include "ai_log.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_map.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_marine.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_order.hpp.sq"
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#include "ai_road.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_settings.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_sign.hpp.sq"
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#include "ai_station.hpp.sq"
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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#include "ai_stationlist.hpp.sq"
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#include "ai_subsidy.hpp.sq"
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#include "ai_subsidylist.hpp.sq"
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#include "ai_testmode.hpp.sq"
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#include "ai_tile.hpp.sq"
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#include "ai_tilelist.hpp.sq"
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#include "ai_town.hpp.sq"
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#include "ai_townlist.hpp.sq"
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#include "ai_transactionmode.hpp.sq"
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#include "ai_tunnel.hpp.sq"
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#include "ai_vehicle.hpp.sq"
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#include "ai_vehiclelist.hpp.sq"
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/* static */ void AIController::Sleep(uint ticks)
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{
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	AI_SuspendPlayer(_current_player, ticks);
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}
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/* static */ void AIController::Print(bool error_msg, const char *message)
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{
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	AILog::Log(error_msg ? AILog::LOG_SQ_ERROR : AILog::LOG_SQ_INFO, message);
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}
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void AIController::RegisterClasses()
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{
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	/* Register all classes */
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	squirrel_register_std(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	SQAIAbstractList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	SQAIAccounting_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	SQAIAirport_Register(this->engine);
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	SQAIBase_Register(this->engine);
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    81
	SQAIBridge_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    82
	SQAIBridgeList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    83
	SQAIBridgeList_Length_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    84
	SQAICargo_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    85
	SQAICargoList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    86
	SQAICompany_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    87
	SQAIController_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    88
	SQAIDate_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    89
	SQAIEngine_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    90
	SQAIEngineList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    91
	SQAIError_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    92
	SQAIEvent_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    93
	SQAIEventCompanyBankrupt_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    94
	SQAIEventCompanyInTrouble_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    95
	SQAIEventCompanyMerger_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    96
	SQAIEventCompanyNew_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    97
	SQAIEventController_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    98
	SQAIEventEnginePreview_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
    99
	SQAIEventSubsidyAwarded_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   100
	SQAIEventSubsidyExpired_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   101
	SQAIEventSubsidyOffer_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   102
	SQAIEventSubsidyOfferExpired_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   103
	SQAIEventTest_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   104
	SQAIEventVehicleCrash_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   105
	SQAIEventVehicleLost_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   106
	SQAIEventVehicleUnprofitable_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   107
	SQAIEventVehicleWaitingInDepot_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   108
	SQAIExecMode_Register(this->engine);
10852
f02afc46afa8 (svn r13403) [NoAI] -Add: wrapper to read the game settings directly without *any* promises on the results being stable in the future when OpenTTD changes the semantics.
rubidium
parents: 10650
diff changeset
   109
	SQAIGameSettings_Register(this->engine);
10643
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   110
	SQAIIndustry_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   111
	SQAIIndustryList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   112
	SQAIIndustryList_CargoAccepting_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   113
	SQAIIndustryList_CargoProducing_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   114
	SQAIList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   115
	SQAILog_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   116
	SQAIMap_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   117
	SQAIMarine_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   118
	SQAIOrder_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   119
	SQAIRoad_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   120
	SQAISettings_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   121
	SQAISign_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   122
	SQAIStation_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   123
	SQAIStationList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   124
	SQAIStationList_Vehicle_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   125
	SQAISubsidy_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   126
	SQAISubsidyList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   127
	SQAITestMode_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   128
	SQAITile_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   129
	SQAITileList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   130
	SQAITileList_IndustryAccepting_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   131
	SQAITileList_IndustryProducing_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   132
	SQAITown_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   133
	SQAITownList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   134
	SQAITransactionMode_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   135
	SQAITunnel_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   136
	SQAIVehicle_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   137
	SQAIVehicleList_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   138
	SQAIVehicleList_Station_Register(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   139
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   140
	this->engine->SetGlobalPointer(this->engine);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   141
}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   142
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   143
static void PrintFunc(bool error_msg, const SQChar *message)
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   144
{
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   145
	/* Convert to OpenTTD internal capable string */
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   146
	AIController::Print(error_msg, FS2OTTD(message));
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   147
}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   148
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   149
AIController::AIController(const char *script, const char *class_name)
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   150
{
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   151
	this->tick = 0;
10650
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
truebrain
parents: 10643
diff changeset
   152
	this->SQ_instance = NULL;
10643
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   153
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   154
	/* Create the Squirrel Engine and assign all required classes and settings */
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   155
	this->engine = new Squirrel();
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   156
	this->engine->SetPrintFunction(&PrintFunc);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   157
	this->RegisterClasses();
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
truebrain
parents: 9851
diff changeset
   158
	if (!this->engine->LoadScript(script)) {
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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		delete this->engine;
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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		this->engine = NULL;
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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		return;
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	/* Create the main-class */
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	this->SQ_instance = MallocT<SQObject>(sizeof(SQObject));
10650
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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	if (!this->engine->CreateClassInstance(class_name, this, this->SQ_instance)) {
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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		delete this->engine;
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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		this->engine = NULL;
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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		return;
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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	}
10643
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   170
	if (this->engine->MethodExists(*this->SQ_instance, "constructor"))
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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		this->engine->CallMethod(*this->SQ_instance, "constructor");
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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void AIController::Start()
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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{
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	if (this->engine != NULL) this->engine->CallMethod(*this->SQ_instance, "Start");
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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void AIController::Stop()
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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{
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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	if (this->engine != NULL) this->engine->CallMethod(*this->SQ_instance, "Stop");
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   184
AIController::~AIController()
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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{
10650
30fc5395b1b8 (svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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   186
	if (this->engine != NULL) delete this->engine;
10643
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   187
	free(this->SQ_instance);
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   188
}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   190
void AIController::IncreaseTick()
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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{
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   192
	this->tick++;
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   193
}
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   194
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   195
uint AIController::GetTick()
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   196
{
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   197
	return this->tick;
970417eef395 (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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   198
}