author | rubidium |
Sun, 09 Sep 2007 16:59:56 +0000 | |
branch | 0.5 |
changeset 5540 | f96ccea118f5 |
parent 5429 | a1f3d6573141 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
3 |
#ifndef NETWORK_GAMELIST_H |
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
4 |
#define NETWORK_GAMELIST_H |
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
5 |
|
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
6 |
void NetworkGameListClear(void); |
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
7 |
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); |
738
0b2fb79e64fc
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
dominik
parents:
716
diff
changeset
|
8 |
void NetworkGameListRemoveItem(NetworkGameList *remove); |
716
40a349345f82
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
truelight
parents:
543
diff
changeset
|
9 |
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); |
5429
a1f3d6573141
(svn r8625) [0.5] -Backport from trunk (8253, 8273, 8497, 8520 + 8542):
rubidium
parents:
2186
diff
changeset
|
10 |
void NetworkGameListRequery(void); |
543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
11 |
|
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
12 |
#endif /* NETWORK_GAMELIST_H */ |