author | skidd13 |
Sun, 15 Jun 2008 15:48:33 +0000 | |
changeset 10967 | fb9a80b89ea4 |
parent 10837 | 90f01f8fd55d |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
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/** @file engine_type.h Types related to engines. */ |
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|
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#ifndef ENGINE_TYPE_H |
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#define ENGINE_TYPE_H |
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|
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#include "rail_type.h" |
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#include "cargo_type.h" |
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#include "vehicle_type.h" |
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#include "gfx_type.h" |
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#include "date_type.h" |
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#include "sound_type.h" |
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#include "player_type.h" |
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#include "strings_type.h" |
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|
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typedef uint16 EngineID; |
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typedef uint16 EngineRenewID; |
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|
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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struct Engine; |
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|
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enum RailVehicleTypes { |
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RAILVEH_SINGLEHEAD, ///< indicates a "standalone" locomotive |
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RAILVEH_MULTIHEAD, ///< indicates a combination of two locomotives |
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RAILVEH_WAGON, ///< simple wagon, not motorized |
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}; |
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|
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enum EngineClass { |
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EC_STEAM, |
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EC_DIESEL, |
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EC_ELECTRIC, |
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EC_MONORAIL, |
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EC_MAGLEV, |
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}; |
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|
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struct RailVehicleInfo { |
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byte image_index; |
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RailVehicleTypes railveh_type; |
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byte base_cost; |
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RailTypeByte railtype; |
0 | 41 |
uint16 max_speed; |
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uint16 power; |
|
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uint16 weight; |
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byte running_cost; |
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byte running_cost_class; |
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EngineClass engclass; ///< Class of engine for this vehicle |
0 | 47 |
byte capacity; |
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CargoID cargo_type; |
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byte ai_rank; |
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(svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
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byte ai_passenger_only; ///< Bit value to tell AI that this engine is for passenger use only |
1908
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uint16 pow_wag_power; |
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byte pow_wag_weight; |
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byte visual_effect; // NOTE: this is not 100% implemented yet, at the moment it is only used as a 'fallback' value |
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// for when the 'powered wagon' callback fails. But it should really also determine what |
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// kind of visual effect to generate for a vehicle (default, steam, diesel, electric). |
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// Same goes for the callback result, which atm is only used to check if a wagon is powered. |
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byte shorten_factor; ///< length on main map for this type is 8 - shorten_factor |
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byte tractive_effort; ///< Tractive effort coefficient |
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byte user_def_data; ///< Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles |
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}; |
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struct ShipVehicleInfo { |
0 | 63 |
byte image_index; |
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byte base_cost; |
|
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uint16 max_speed; |
|
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CargoID cargo_type; |
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uint16 capacity; |
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byte running_cost; |
|
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SoundFxByte sfx; |
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bool refittable; |
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}; |
0 | 72 |
|
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/* AircraftVehicleInfo subtypes, bitmask type. |
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* If bit 0 is 0 then it is a helicopter, otherwise it is a plane |
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* in which case bit 1 tells us whether it's a big(fast) plane or not */ |
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enum { |
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AIR_HELI = 0, |
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AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes |
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AIR_FAST = 2 |
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}; |
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|
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struct AircraftVehicleInfo { |
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byte image_index; |
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byte base_cost; |
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byte running_cost; |
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byte subtype; |
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SoundFxByte sfx; |
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byte acceleration; |
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(svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type.
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uint16 max_speed; |
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byte mail_capacity; |
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uint16 passenger_capacity; |
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}; |
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|
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struct RoadVehicleInfo { |
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byte image_index; |
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byte base_cost; |
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byte running_cost; |
9122
bc3651767850
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byte running_cost_class; |
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SoundFxByte sfx; |
376
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byte max_speed; |
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byte capacity; |
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CargoID cargo_type; |
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}; |
0 | 104 |
|
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(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation
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/** Information about a vehicle |
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* @see table/engines.h |
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*/ |
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struct EngineInfo { |
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Date base_intro; |
4326
c2ae4dbc1074
(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
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110 |
Year lifelength; |
c2ae4dbc1074
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111 |
Year base_life; |
10837
90f01f8fd55d
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
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112 |
byte decay_speed; |
5211
651c9272ad22
(svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
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113 |
byte load_amount; |
6014 | 114 |
byte climates; |
2611
65b5313bc525
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes.
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115 |
uint32 refit_mask; |
3997
29c77eab14a4
(svn r5201) - NewGRF: add loading of default refit costs. This information is not yet used
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116 |
byte refit_cost; |
3095
2d4498efac3b
(svn r3684) - NewGRF: Support loading of miscellaneous flags (not used yet)
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117 |
byte misc_flags; |
3956
0f43adbc293a
(svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. This simplifies code that works with more than one vehicle type.
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118 |
byte callbackmask; |
9005
d4f2f08337db
(svn r12084) -Fix: 'Early retirement'-properties are signed.
frosch
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119 |
int8 retire_early; ///< Number of years early to retire vehicle |
8754
5dae65402806
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138
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120 |
StringID string_id; ///< Default name of engine |
6574
e1d1a12faaf7
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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121 |
}; |
0 | 122 |
|
3113
c0f312f22238
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
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123 |
/** |
c0f312f22238
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124 |
* EngineInfo.misc_flags is a bitmask, with the following values |
c0f312f22238
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
peter1138
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125 |
*/ |
c0f312f22238
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
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126 |
enum { |
7181
f966d75af3a6
(svn r9917) -Codechange: prepare some more areas for more road types.
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127 |
EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves |
f966d75af3a6
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128 |
EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle |
3113
c0f312f22238
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
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129 |
EF_USES_2CC = 1, ///< Vehicle uses two company colours |
c0f312f22238
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
peter1138
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130 |
EF_RAIL_IS_MU = 2, ///< Rail vehicle is a multiple-unit (DMU/EMU) |
c0f312f22238
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
peter1138
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|
131 |
}; |
0 | 132 |
|
6500
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
maedhros
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133 |
/** |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
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134 |
* Engine.flags is a bitmask, with the following values. |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
maedhros
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135 |
*/ |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
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136 |
enum { |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
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|
137 |
ENGINE_AVAILABLE = 1, ///< This vehicle is available to everyone. |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
maedhros
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138 |
ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a player. |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
maedhros
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139 |
ENGINE_OFFER_WINDOW_OPEN = 4, ///< The exclusive offer window is currently open for a player. |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
maedhros
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|
140 |
}; |
08ea5741ee39
(svn r8944) -Codechange: Move the enum describing the bitmask of Engine.flags to engine.h and give the enum values better names.
maedhros
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141 |
|
0 | 142 |
enum { |
1802
448f187042d3
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
Darkvater
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143 |
NUM_VEHICLE_TYPES = 6 |
448f187042d3
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
Darkvater
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|
144 |
}; |
0 | 145 |
|
5838
9c3129cb019b
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
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changeset
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146 |
static const EngineID INVALID_ENGINE = 0xFFFF; |
9c3129cb019b
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
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changeset
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147 |
|
9273
ca5e00698c01
(svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h.
rubidium
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148 |
#endif /* ENGINE_TYPE_H */ |