src/oldloader.cpp
branchgamebalance
changeset 9910 0b2aebc8283e
parent 9906 6f41b8713b65
child 9911 0b8b245a2391
equal deleted inserted replaced
9909:dce9a6923bb7 9910:0b2aebc8283e
   148 static byte ReadByte(LoadgameState *ls)
   148 static byte ReadByte(LoadgameState *ls)
   149 {
   149 {
   150 	/* Old savegames have a nice compression algorithm (RLE)
   150 	/* Old savegames have a nice compression algorithm (RLE)
   151 	which means that we have a chunk, which starts with a length
   151 	which means that we have a chunk, which starts with a length
   152 	byte. If that byte is negative, we have to repeat the next byte
   152 	byte. If that byte is negative, we have to repeat the next byte
   153 	that many times (+1). Else, we need to read that amount of bytes.
   153 	that many times ( + 1). Else, we need to read that amount of bytes.
   154 	Works pretty good if you have many zero's behind eachother */
   154 	Works pretty good if you have many zero's behind eachother */
   155 
   155 
   156 	if (ls->chunk_size == 0) {
   156 	if (ls->chunk_size == 0) {
   157 		/* Read new chunk */
   157 		/* Read new chunk */
   158 		int8 new_byte = ReadByteFromFile(ls);
   158 		int8 new_byte = ReadByteFromFile(ls);
   432 	OCL_SVAR( OC_UINT16, Town, ratings[5] ),
   432 	OCL_SVAR( OC_UINT16, Town, ratings[5] ),
   433 	OCL_SVAR( OC_UINT16, Town, ratings[6] ),
   433 	OCL_SVAR( OC_UINT16, Town, ratings[6] ),
   434 	OCL_SVAR( OC_UINT16, Town, ratings[7] ),
   434 	OCL_SVAR( OC_UINT16, Town, ratings[7] ),
   435 
   435 
   436 	/* XXX - This is pretty odd.. we read 32bit, but only write 8bit.. sure there is
   436 	/* XXX - This is pretty odd.. we read 32bit, but only write 8bit.. sure there is
   437 	nothing changed?? */
   437 	nothing changed ? ? */
   438 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, have_ratings ),
   438 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, have_ratings ),
   439 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, statues ),
   439 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, statues ),
   440 	OCL_SVAR( OC_UINT16, Town, num_houses ),
   440 	OCL_SVAR( OC_UINT16, Town, num_houses ),
   441 	OCL_SVAR(  OC_UINT8, Town, time_until_rebuild ),
   441 	OCL_SVAR(  OC_UINT8, Town, time_until_rebuild ),
   442 	OCL_SVAR(  OC_UINT8, Town, growth_rate ),
   442 	OCL_SVAR(  OC_UINT8, Town, growth_rate ),
  1219 	return true;
  1219 	return true;
  1220 }
  1220 }
  1221 
  1221 
  1222 static const OldChunks sign_chunk[] = {
  1222 static const OldChunks sign_chunk[] = {
  1223 	OCL_SVAR( OC_UINT16, Sign, str ),
  1223 	OCL_SVAR( OC_UINT16, Sign, str ),
  1224 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,Sign, x ),
  1224 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32, Sign, x ),
  1225 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,Sign, y ),
  1225 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32, Sign, y ),
  1226 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I8, Sign, z ),
  1226 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I8, Sign, z ),
  1227 
  1227 
  1228 	OCL_NULL( 6 ),         ///< Width of sign, no longer in use
  1228 	OCL_NULL( 6 ),         ///< Width of sign, no longer in use
  1229 
  1229 
  1230 	OCL_END()
  1230 	OCL_END()