src/depot.h
branchgamebalance
changeset 9911 0b8b245a2391
parent 9895 7bd07f43b0e3
child 6743 cabfaa4a0295
child 7866 e19fda04e8d3
equal deleted inserted replaced
9910:0b2aebc8283e 9911:0b8b245a2391
    40 {
    40 {
    41 	DestroyDepot(depot);
    41 	DestroyDepot(depot);
    42 	depot->xy = 0;
    42 	depot->xy = 0;
    43 }
    43 }
    44 
    44 
    45 void ShowDepotWindow(TileIndex tile, byte type);
    45 void ShowDepotWindow(TileIndex tile, VehicleType type);
    46 
    46 
    47 #define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (IsValidDepot(d))
    47 #define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (IsValidDepot(d))
    48 #define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
    48 #define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
    49 
    49 
    50 #define MIN_SERVINT_PERCENT  5
    50 #define MIN_SERVINT_PERCENT  5