branch | gamebalance |
changeset 9911 | 0b8b245a2391 |
parent 9895 | 7bd07f43b0e3 |
child 6743 | cabfaa4a0295 |
child 7866 | e19fda04e8d3 |
--- a/src/depot.h Wed Jun 13 11:17:30 2007 +0000 +++ b/src/depot.h Wed Jun 13 11:45:14 2007 +0000 @@ -42,7 +42,7 @@ depot->xy = 0; } -void ShowDepotWindow(TileIndex tile, byte type); +void ShowDepotWindow(TileIndex tile, VehicleType type); #define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (IsValidDepot(d)) #define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)