docs/landscape.html
branchgamebalance
changeset 9912 1ac8aac92385
parent 9896 2473804114de
child 6722 72f280229ee1
equal deleted inserted replaced
9911:0b8b245a2391 9912:1ac8aac92385
   353        </li>
   353        </li>
   354       </ul>
   354       </ul>
   355     </li>
   355     </li>
   356     <li>m5 bit 6 set = with signals:
   356     <li>m5 bit 6 set = with signals:
   357      <ul>
   357      <ul>
   358       <li>m2 bits 7..4: bit clear = signal shows red; same bits as in m3</li>
   358       <li>m4 bits 7..4: bit clear = signal shows red; same bits as in m3</li>
   359       <li>m2 bit 2: set = semaphore signals, clear = light signals </li>
   359       <li>m2 bit 2 <i>(6)</i>: set = semaphore signals, clear = light signals <i>(lower and right tracks)</i></li>
   360       <li>m2 bits 1..0 : type of signal
   360       <li>m2 bits 1..0 <i>(5..4)</i>: type of signal <i>(lower and right tracks)</i>
   361        <table>
   361        <table>
   362          <tr>
   362          <tr>
   363           <td nowrap="nowrap" valign="top"><tt>00</tt>: </td>
   363           <td nowrap="nowrap" valign="top"><tt>00</tt>: </td>
   364           <td align="left">normal signals</td>
   364           <td align="left">normal signals</td>
   365          </tr>
   365          </tr>
   473   </tr>
   473   </tr>
   474   <tr>
   474   <tr>
   475    <td valign=top nowrap>&nbsp;</td>
   475    <td valign=top nowrap>&nbsp;</td>
   476    <td>
   476    <td>
   477     <ul>
   477     <ul>
   478      <li>m5 bits 7..4 clear: road
   478      <li>m5 bits 7..6 clear: road
   479       <ul>
   479       <ul>
   480        <li>m1: <a href="#OwnershipInfo">owner</a> of the road</li>
   480        <li>m1: <a href="#OwnershipInfo">owner</a> of the road type #1</li>
   481        <li>m2: Index into the array of towns, 0 for non-town roads</li>
   481        <li>m2: Index into the array of towns, 0 for non-town roads</li>
   482        <li>m3 bit 7 set = on snow or desert</li>
   482        <li>m3 bit 7 set = on snow or desert</li>
   483        <li>m3 bits 6..4:
   483        <li>m3 bits 6..4:
   484         <table>
   484         <table>
   485          <tr>
   485          <tr>
   511           <td>paved with road works</td>
   511           <td>paved with road works</td>
   512          </tr>
   512          </tr>
   513         </table>
   513         </table>
   514        </li>
   514        </li>
   515        <li>m3 bits 3..0: counter for the roadworks</li>
   515        <li>m3 bits 3..0: counter for the roadworks</li>
   516        <li>m5 bits 3..0: road layout: bit set = road piece present:
   516        <li>m4 bits 3..0: road layout road type #1: bit set = road piece present:
   517         <table>
   517         <table>
   518          <tr>
   518          <tr>
   519           <td nowrap valign=top>bit 0: </td>
   519           <td nowrap valign=top>bit 0: </td>
   520           <td align=left>NW piece</td>
   520           <td align=left>NW piece</td>
   521          </tr>
   521          </tr>
   531           <td nowrap valign=top>bit 3: </td>
   531           <td nowrap valign=top>bit 3: </td>
   532           <td align=left>NE piece</td>
   532           <td align=left>NE piece</td>
   533          </tr>
   533          </tr>
   534         </table>
   534         </table>
   535        </li>
   535        </li>
       
   536        <li>m4 bits 7..4: road layout road type #2
       
   537        <li>m5 bits 5..4: bits to disallow vehicles to go a specific direction
       
   538        <li>m5 bits 3..0: owner of road type #2
       
   539        <li>m6 bits 5..2: road layout road type #3
       
   540        <li>m7 bits 7..5: road types
       
   541        <li>m7 bits 4..0: owner of road type #3
       
   542        </li>
   536       </ul>
   543       </ul>
   537      </li>
   544      </li>
   538      <li>m5 bit 5 set: road depot
   545      <li>m5 bit 7 set, bit 6 clear: road depot
   539       <ul>
   546       <ul>
   540        <li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li>
   547        <li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li>
   541        <li>m3 bit 7 set = on snow or desert (not displayed, but set internally)</li>
   548        <li>m3 bit 7 set = on snow or desert (not displayed, but set internally)</li>
   542        <li>m5 bits 3..0 - direction: exit towards: <tt>0</tt> = NE, <tt>1</tt> = SE, <tt>2</tt> = SW, <tt>3</tt> = NW</li>
   549        <li>m5 bits 3..0 - direction: exit towards: <tt>0</tt> = NE, <tt>1</tt> = SE, <tt>2</tt> = SW, <tt>3</tt> = NW</li>
       
   550        <li>m7 bits 7..5: road types
   543       </ul>
   551       </ul>
   544      </li>
   552      </li>
   545      <li>m5 bit 4 set, bits 7..5 clear: level crossing
   553      <li>m5 bit 6 set, bit 7 clear: level crossing
   546       <ul>
   554       <ul>
   547        <li>m1: <a href="#OwnershipInfo">owner</a> of the railway track</li>
   555        <li>m1: <a href="#OwnershipInfo">owner</a> of the railway track</li>
   548        <li>m2: Index into the array of towns, 0 for non-town roads</li>
   556        <li>m2: Index into the array of towns, 0 for non-town roads</li>
   549        <li>m3 bit 7 set = on snow or desert</li>
   557        <li>m3 bit 7 set = on snow or desert</li>
   550        <li>m3 bits 6..4: <tt>0</tt> - on bare land, <tt>1</tt> - on grass, <tt>2</tt> or higher - paved</li>
   558        <li>m3 bits 6..4: <tt>0</tt> - on bare land, <tt>1</tt> - on grass, <tt>2</tt> or higher - paved</li>
   551        <li>m3 bits 3..0: <a href="#TrackType">track type</a></li>
   559        <li>m3 bits 3..0: <a href="#TrackType">track type</a></li>
   552        <li>m4: <a href="#OwnershipInfo">owner</a> of the road</li>
   560        <li>m4 bit 6: clear - road in the X direction, set - road in the Y direction (railway track always perpendicular)</li>
   553        <li>m5 bit 3: clear - road in the X direction, set - road in the Y direction (railway track always perpendicular)</li>
   561        <li>m4 bit 5: set if crossing lights are on</li>
   554        <li>m5 bit 2: set if crossing lights are on</li>
   562        <li>m4 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type #1</li>
       
   563        <li>m5 bits 3..0: owner of road type #2
       
   564        <li>m7 bits 7..5: road types
       
   565        <li>m7 bits 4..0: owner of road type #3
   555       </ul>
   566       </ul>
   556      </li>
   567      </li>
   557      <li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
   568      <li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
   558      <li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
   569      <li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
   559     </ul>
   570     </ul>