branch | gamebalance |
changeset 9912 | 1ac8aac92385 |
child 7364 | f72f9b742c34 |
child 9913 | e79cd19772dd |
9911:0b8b245a2391 | 9912:1ac8aac92385 |
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1 /* $Id$ */ |
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2 |
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3 /** @file newgrf_industries.h */ |
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4 |
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5 #ifndef NEWGRF_INDUSTRIES_H |
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6 #define NEWGRF_INDUSTRIES_H |
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7 |
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8 #include "industry.h" |
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9 #include "newgrf_spritegroup.h" |
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10 |
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11 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
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12 uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile); |
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13 |
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14 #endif /* NEWGRF_INDUSTRIES_H */ |