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6 #define NEWGRF_INDUSTRIES_H |
6 #define NEWGRF_INDUSTRIES_H |
7 |
7 |
8 #include "industry.h" |
8 #include "industry.h" |
9 #include "newgrf_spritegroup.h" |
9 #include "newgrf_spritegroup.h" |
10 |
10 |
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11 /* in newgrf_industry.cpp */ |
11 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
12 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
12 uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile); |
13 uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile); |
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14 uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i); |
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15 |
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16 /* in newgrf_industrytiles.cpp*/ |
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17 uint32 IndustryTileGetRandomBits(const ResolverObject *object); |
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18 uint32 IndustryTileGetTriggers(const ResolverObject *object); |
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19 void IndustryTileSetTriggers(const ResolverObject *object, int triggers); |
13 |
20 |
14 #endif /* NEWGRF_INDUSTRIES_H */ |
21 #endif /* NEWGRF_INDUSTRIES_H */ |