author | celestar |
Tue, 19 Jun 2007 07:21:01 +0000 | |
branch | gamebalance |
changeset 9913 | e79cd19772dd |
parent 9912 | 1ac8aac92385 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file newgrf_industries.h */ |
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#ifndef NEWGRF_INDUSTRIES_H |
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#define NEWGRF_INDUSTRIES_H |
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#include "industry.h" |
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#include "newgrf_spritegroup.h" |
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/* in newgrf_industry.cpp */ |
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uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
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uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile); |
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uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i); |
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/* in newgrf_industrytiles.cpp*/ |
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uint32 IndustryTileGetRandomBits(const ResolverObject *object); |
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uint32 IndustryTileGetTriggers(const ResolverObject *object); |
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void IndustryTileSetTriggers(const ResolverObject *object, int triggers); |
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#endif /* NEWGRF_INDUSTRIES_H */ |