src/variables.h
branchgamebalance
changeset 9912 1ac8aac92385
parent 9911 0b8b245a2391
child 9913 e79cd19772dd
equal deleted inserted replaced
9911:0b8b245a2391 9912:1ac8aac92385
   112 	byte tree_placer;                   // the tree placer algorithm
   112 	byte tree_placer;                   // the tree placer algorithm
   113 	byte heightmap_rotation;            // rotation director for the heightmap
   113 	byte heightmap_rotation;            // rotation director for the heightmap
   114 	byte se_flat_world_height;          // land height a flat world gets in SE
   114 	byte se_flat_world_height;          // land height a flat world gets in SE
   115 	bool bribe;                         // enable bribing the local authority
   115 	bool bribe;                         // enable bribing the local authority
   116 	bool nonuniform_stations;           // allow nonuniform train stations
   116 	bool nonuniform_stations;           // allow nonuniform train stations
       
   117 	bool adjacent_stations;             // allow stations to be built directly adjacent to other stations
   117 	bool always_small_airport;          // always allow small airports
   118 	bool always_small_airport;          // always allow small airports
   118 	bool realistic_acceleration;        // realistic acceleration for trains
   119 	bool realistic_acceleration;        // realistic acceleration for trains
   119 	bool wagon_speed_limits;            // enable wagon speed limits
   120 	bool wagon_speed_limits;            // enable wagon speed limits
   120 	bool forbid_90_deg;                 // forbid trains to make 90 deg turns
   121 	bool forbid_90_deg;                 // forbid trains to make 90 deg turns
   121 	bool invisible_trees;               // don't show trees when buildings are transparent
   122 	bool invisible_trees;               // don't show trees when buildings are transparent
   122 	bool no_servicing_if_no_breakdowns; // dont send vehicles to depot when breakdowns are disabled
   123 	bool no_servicing_if_no_breakdowns; // dont send vehicles to depot when breakdowns are disabled
   123 	bool link_terraform_toolbar;        // display terraform toolbar when displaying rail, road, water and airport toolbars
   124 	bool link_terraform_toolbar;        // display terraform toolbar when displaying rail, road, water and airport toolbars
   124 	bool reverse_scroll;                // Right-Click-Scrolling scrolls in the opposite direction
   125 	bool reverse_scroll;                // Right-Click-Scrolling scrolls in the opposite direction
       
   126 	bool smooth_scroll;                 ///< Smooth scroll viewports
   125 	bool disable_elrails;               // when true, the elrails are disabled
   127 	bool disable_elrails;               // when true, the elrails are disabled
   126 	bool measure_tooltip;               // Show a permanent tooltip when dragging tools
   128 	bool measure_tooltip;               // Show a permanent tooltip when dragging tools
   127 	byte liveries;                      // Options for displaying company liveries, 0=none, 1=self, 2=all
   129 	byte liveries;                      // Options for displaying company liveries, 0=none, 1=self, 2=all
   128 	bool prefer_teamchat;               // Choose the chat message target with <ENTER>, true=all players, false=your team
   130 	bool prefer_teamchat;               // Choose the chat message target with <ENTER>, true=all players, false=your team
   129 	bool advanced_vehicle_list;         // Use the "advanced" vehicle list
   131 	bool advanced_vehicle_list;         // Use the "advanced" vehicle list