equal
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inserted
replaced
259 Cheat dummy; // empty cheat (enable running el-engines on normal rail) |
259 Cheat dummy; // empty cheat (enable running el-engines on normal rail) |
260 }; |
260 }; |
261 |
261 |
262 VARDEF Cheats _cheats; |
262 VARDEF Cheats _cheats; |
263 |
263 |
264 struct Paths { |
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265 char *personal_dir; // includes cfg file and save folder |
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266 char *game_data_dir; // includes data, gm, lang |
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267 char *data_dir; |
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268 char *gm_dir; |
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269 char *lang_dir; |
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270 char *save_dir; |
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271 char *autosave_dir; |
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272 char *scenario_dir; |
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273 char *heightmap_dir; |
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274 char *second_data_dir; |
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275 }; |
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276 |
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277 VARDEF Paths _paths; |
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278 |
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279 /* NOSAVE: Used in palette animations only, not really important. */ |
264 /* NOSAVE: Used in palette animations only, not really important. */ |
280 VARDEF int _timer_counter; |
265 VARDEF int _timer_counter; |
281 |
266 |
282 |
267 |
283 VARDEF uint32 _frame_counter; |
268 VARDEF uint32 _frame_counter; |