16 #include "window_gui.h" |
16 #include "window_gui.h" |
17 #include "tree_map.h" |
17 #include "tree_map.h" |
18 #include "tunnel_map.h" |
18 #include "tunnel_map.h" |
19 #include "viewport.h" |
19 #include "viewport.h" |
20 #include "player.h" |
20 #include "player.h" |
21 #include "vehicle.h" |
|
22 #include "town.h" |
21 #include "town.h" |
23 #include "sound.h" |
22 #include "sound.h" |
24 #include "variables.h" |
23 #include "variables.h" |
25 #include "blitter/factory.hpp" |
24 #include "blitter/factory.hpp" |
26 #include "tunnelbridge_map.h" |
25 #include "tunnelbridge_map.h" |
27 #include "strings_func.h" |
26 #include "strings_func.h" |
28 #include "zoom_func.h" |
27 #include "zoom_func.h" |
29 #include "core/endian_func.hpp" |
28 #include "core/endian_func.hpp" |
|
29 #include "vehicle_base.h" |
30 |
30 |
31 |
31 |
32 static const Widget _smallmap_widgets[] = { |
32 static const Widget _smallmap_widgets[] = { |
33 { WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, |
33 { WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, |
34 { WWT_CAPTION, RESIZE_RIGHT, 13, 11, 337, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS}, |
34 { WWT_CAPTION, RESIZE_RIGHT, 13, 11, 337, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS}, |