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10 #include "landscape.h" |
10 #include "landscape.h" |
11 #include "gui.h" |
11 #include "gui.h" |
12 #include "station_map.h" |
12 #include "station_map.h" |
13 #include "table/strings.h" |
13 #include "table/strings.h" |
14 #include "tunnel_map.h" |
14 #include "tunnel_map.h" |
15 #include "vehicle.h" |
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16 #include "timetable.h" |
15 #include "timetable.h" |
17 #include "articulated_vehicles.h" |
16 #include "articulated_vehicles.h" |
18 #include "command_func.h" |
17 #include "command_func.h" |
19 #include "pathfind.h" |
18 #include "pathfind.h" |
20 #include "npf.h" |
19 #include "npf.h" |
41 #include "tunnelbridge_map.h" |
40 #include "tunnelbridge_map.h" |
42 #include "strings_func.h" |
41 #include "strings_func.h" |
43 #include "functions.h" |
42 #include "functions.h" |
44 #include "window_func.h" |
43 #include "window_func.h" |
45 #include "date_func.h" |
44 #include "date_func.h" |
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45 #include "vehicle_func.h" |
46 |
46 |
47 |
47 |
48 static bool TrainCheckIfLineEnds(Vehicle *v); |
48 static bool TrainCheckIfLineEnds(Vehicle *v); |
49 static void TrainController(Vehicle *v, bool update_image); |
49 static void TrainController(Vehicle *v, bool update_image); |
50 |
50 |