changelog.txt
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     1 0.3.3 (2004-07-13)
       
     2 ------------------------------------------------------------------------
       
     3 
       
     4 - Feature: (MorphOS/AmigaOS) network support
       
     5 - Feature: improved german town name generator
       
     6 - Change: scenarios now have the file extension .scn
       
     7 - Fix: removing and upgrading tracks under a bridge when a train is on the bridge
       
     8 - Change: default network port from 12345 (known trojan) to 3979 
       
     9 - Fix: pause button was not synched in network games
       
    10 - Fix: crash caused by invalid screen resolutions
       
    11 - Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players.
       
    12 - Feature: transparent station signs
       
    13 - Feature: show total cargo per wagon type in train details window
       
    14 - Fix: volume, liters, was x100, should be x1000
       
    15 - Feature: bridges on slopes
       
    16 - Fix: bridge building by towns was screwed when executed without testing first
       
    17 - Feature: added Galician translation (by Condex)
       
    18 - Change: crossing tunnels is now considered a cheat
       
    19 - Fix: better AI route finding
       
    20 - Fix: AI builds less inner-city bus stations
       
    21 - Fix: Better industry spreading on random maps
       
    22 - Fix: Two industries that accept the same goods can never be very close to each other
       
    23 - Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty
       
    24 - Feature: magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges
       
    25 - Fix: destroying bridge (over water or 'higher bridge' with vehicle on it)
       
    26 - Fix Game crashes when you hit the build rail button
       
    27 - Fix: some scenarios had a max_railtype of 0
       
    28 - Fix: Bribe Autorithy. A failed attempt to bribe is now also stored in savegame
       
    29 - Fix: 80% CPU load paused in fast-forward
       
    30 - Feature: Enabled 'remove' button for stations
       
    31 - Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat
       
    32 - Fix: Some airport runways were treated 
       
    33 - Fix: minor minimap glitch
       
    34 - Fix: station sorting scroll fails with not ennough stations
       
    35 - Fix: desert ground for depots in the desert
       
    36 - Feature: station sort implemented using qsort()
       
    37 - Feature: station list shows #of stations owned by player
       
    38 - Fix: trains could run on wrong track type under bridges
       
    39 - Fix: screenshot hangs
       
    40 - Feature: split canal/lock tool in two tools, one for building canals, one for locks.
       
    41 - Fix: wrong sound with ships
       
    42 - Fix: toy shop closes even though it has supply
       
    43 - Fix: nordic characters
       
    44 - Feature: make the HQ generate passengers and mail
       
    45 - Fix: slso restore Service Interval when rebuying vehicle
       
    46 - Fix: crash with map bits > 8
       
    47 - Fix: ufo crash in busstop
       
    48 - Fix: town actions has empty row
       
    49 - Change: made helicopters able to land on small airports again
       
    50 - Feature: display number of houses in town overview window
       
    51 - Fix: train stuck with the head in one depot and tail in another
       
    52 - Fix: Optimized random radio tower spreading
       
    53 - Feature: Land info now shows type of signal
       
    54 - Fix: ground below trees is sometimes not covered by snow
       
    55 - Fix: fast forward button in scenario editor
       
    56 - Change: screenshots are saved to PERSONAL_DIR (unix)
       
    57 - Fix: screenshot hotkey does not function in scenario editor
       
    58 - Fix: allow deleting a bridge if a vehicle is below
       
    59 - Fix: crash loading a scenario
       
    60 - Fix: build tracks on water
       
    61 - Fix: fast forward button pressed with tab 
       
    62 - Fix: vehicles don't get old
       
    63 - Feature: realistic train reversing
       
    64 - Feature: added support for 64 bit CPUs
       
    65 - Fix: finance bug with some original scenarios
       
    66 - Feature: added water quantity level "very low", which is the default for easy mode now
       
    67 - Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked
       
    68 - Feature: realistic acceleration turned on, train must first slow down and stop before it can reverse
       
    69 - Feature: (MorphOS build) various small improvement to make the the game feel more native
       
    70 - Feature: alt + f now toggles full screen (alt + enter still works)
       
    71 - Feature: (OSX build) command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too)
       
    72 - Feature: pasky's autorenew, autorenews vehicles if enabled.
       
    73 - Feature: (incomplete) news history window
       
    74 - Feature: larger smallmap size
       
    75 - Feature: Austrian Citynames
       
    76 - Feature: repaying most possible debt
       
    77 - Feature: added Polish translation (by tomek)
       
    78 - Feature: added Danish translation (by Gof.dk)
       
    79 - Feature: pasky's grfspecial loader. You have to enable them in openttd.cfg using [newgrf] setting
       
    80 - Feature: smooth economy changes
       
    81 - Fix: 100% CPU bug
       
    82 - Fix: crash when AI builds airport
       
    83 - Fix: plays wrong music on main screen
       
    84 - Fix: inflation was way too high when intrest rate = 0
       
    85 - Fix: can't sell anything if money is TOO negative
       
    86 - Fix: fast forward button resets
       
    87 - Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well.
       
    88 - Feature: ability to add "service if needed" orders (the "full load" button changes to "service" after selecting a depot order)
       
    89 - Feature: if a vehicle has depot orders in its schedule, automatic servicing is disabled
       
    90 - Change: autosaves are now placed in save/autosave
       
    91 - Feature: patch setting so that helicopters get serviced automatically on helipad
       
    92 - Fix: "refit train" button remains
       
    93 - Change: default savegame directory is /save in Linux
       
    94 - Fix: enable up/down scrolling with the mouse
       
    95 - Feature: center toolbar on screen
       
    96 - Feature: sort savelist by date
       
    97 - Feature: allow scrolling in both directions
       
    98 - Feature: darkvater's two new airports (metropolitan in 1980 and international in 1990)
       
    99 - Feature: Resizing the window in all SDL builds
       
   100 - Fix: 1920 all trains
       
   101 - Fix: wrong heli breakdownspeed
       
   102 - Feature: added MIDI flag to makefile to set custom path to midi player
       
   103 - Fix: station list cargo waiting display bug
       
   104 - Fix: bug that could allow rails on steep slopes
       
   105 - Fix: train depots and checkpoints not flooded by water
       
   106 - Fix: added command line option (-i) to deactivate the grf check
       
   107 - Fix: signal bug [ 949929 ]
       
   108 
       
   109 
       
   110 0.3.2.1 (2004-05-23)
       
   111 - Fix: use english.lng by default
       
   112 - Fix: No bridges available in 1920
       
   113 - Fix: czech file was missing
       
   114 - Feature: now builds on FreeBSD
       
   115 - Feature: now builds on MorphOS
       
   116 
       
   117 
       
   118 0.3.2 (2004-05-22)
       
   119 - Feature: HP for trians limited to 16bit int
       
   120 - Feature: added Czech translation
       
   121 - Feature: train refitting
       
   122 - Feature: auto euro
       
   123 - Fix: don't allow building railroad stations on airports or bus stations
       
   124 - Feature: industry directory
       
   125 - Feature: added extend vehicle life/noexpire patch
       
   126 - Feature: show revision number in title bar
       
   127 - Fix: Enable mouse wheel scrolling and zooming in SDL
       
   128 - Fix: Construct industries producing raw materials
       
   129 - Fix: loading TTD saves gave incorrect reliability parameters for wagons
       
   130 - Feature: random network games
       
   131 - Fix: fixed order restore bug in network play
       
   132 - Fix: network sync fix for train goto depot
       
   133 - Feature: smallmap remembers size
       
   134 - Fix: Only one statue per player per town
       
   135 - Fix: enhanced patch configurator
       
   136 - Fix: if realistic acceleration was enabled, train didn't accelerate if they entered a tunnel right after a slope
       
   137 - Fix: remove sdl frameskip message
       
   138 - Fix: road vehicle on hills speedfix
       
   139 - Fix: CompanyValueGraph window too small for currency
       
   140 - Fix: mkdir() problem in unix.c
       
   141 - Fix: client kills server if it leaves a networkgame
       
   142 - Change: autosave go to autosave/
       
   143 - Fix: Canal tool resets after 1 use
       
   144 - Feature: remember value of show town names in smallmap
       
   145 - Feature: norwegian translation
       
   146 - Feature: norwegian currency
       
   147 - Feature: slovak language
       
   148 - Fix: smoother mouse cursor
       
   149 - Fix: fixed a couple of overlapping memcpys
       
   150 - Feature: use SO_REUSEADDR on listen socket
       
   151 - Feature: unix sigabort handling
       
   152 - Feature: hungarian translation
       
   153 - Fix: quit to beos
       
   154 - Fix: dragging to build canals sometimes crashed
       
   155 - Fix: cactus plants died on desert
       
   156 - Feature: added norwegian translation
       
   157 - Feature: added more default resolutions
       
   158 - Feature: return error message if DOS grf files are used
       
   159 - Feature: bemidi support
       
   160 - Fix: invalid letters in spanish town names
       
   161 - Fix: rail upgrade button
       
   162 - Fix: makefile reorganization
       
   163 - Fix: Zoom out button not grayed out
       
   164 - Fix: no space between some values and units
       
   165 - Change: Plant area of trees now allowed for 20x20 area
       
   166 - Change: "kmh^-1" to "km/h"
       
   167 - Fix: Station catchment outline-tiles weren't shown properly on slopes
       
   168 - Fix: oil rig station wasn't properly deleted
       
   169 - Fix: fixed making screenshots in scenario editor
       
   170 - Feature: added icelandic currency
       
   171 - Change: show original savegame names for oldstyle savegames
       
   172 - Fix: mac patches by bjarni
       
   173 - Fix: fixed alignment issue in station drawing
       
   174 
       
   175 
       
   176 0.3.1 (2004-04-26)
       
   177 - Fix: shift+arrows keys scrolls faster (by pasky)
       
   178 - Feature: bridge pillars for higher bridges
       
   179 - Fix: [ 941880 ] "monorail in 1985" which allowed you to build monorail/maglev at any year
       
   180 - Feature: remember cargo payment rates selection, default to all
       
   181 - Fix: town ratings when companies are deleted/merged
       
   182 - Fix: vehicle reliability calculation in third phase
       
   183 - Change: new directory structure (*.grf+sample.cat in data subdir, *.lng in lang subdir)
       
   184 - Feature: fast forward button
       
   185 - Fix: random world button in scenario editor doesn't build cities, industries, trees
       
   186 - Fix: loading worlds with no towns now fails
       
   187 - Fix: outdated sort order after station renaming
       
   188 - Feature: copy/share orders from trains in depot
       
   189 - Fix: better train detection for copy orders
       
   190 - Fix: [ 938481 ] Euro currency bug
       
   191 - Fix: [ 938170 ] Go to xxx road depot selection bug (2)
       
   192 - Fix: [ 934520 ] scrolling and newspaper in title screen
       
   193 - Feature: swedish translation (by poLiSen)
       
   194 - Fix: incorrect cargo_days for trains
       
   195 - Feature: dragging to construct canals
       
   196 - Fix array bounds error with train breakdown speeds
       
   197 - Fix: towns deleting random tiles around houses
       
   198 - Feature: can now have more than 128 towns
       
   199 - Fix: incorrect road vehicle list caption for competitors
       
   200 - Fix: vehicle menu graying after a bankrupty
       
   201 - Feature: always allow building small airports patch
       
   202 - Feature: colorful newspaper after a certain date
       
   203 - Feature: build while paused patch
       
   204 - Feature: polish town names
       
   205 - Fix: selective road removal
       
   206 - Feature: clear area now works in scenario editor
       
   207 - Feature: drag&drop stations
       
   208 - Fix: make houses available in 1920 to prevent hang
       
   209 - Fix: duration of breakdown smoke
       
   210 - Fix: slope bug under bridges
       
   211 - Feature: more realistic train starting and stopping
       
   212 - Fix: don't play invalid sounds (fixes road reconstruction crash)
       
   213 - Fix: display correct train power with multihead engines
       
   214 - Fix: buffer overflow caused by too long string in english.lng
       
   215 - Fix: destroying things with no money
       
   216 
       
   217 0.3.0 (2004-04-14)
       
   218 - Change: don't slow down trains as much on hills
       
   219 - Fix: aircraft terminal wasn't properly freed if aircraft crashed
       
   220 - Fix: fixed station acceptance bug
       
   221 - Change: limit amount of radiotowers.
       
   222 - Feature: cost estimation with Shift
       
   223 - Change: changed speedkey from Shift to Tab.
       
   224 - Feature: added patch for starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd.
       
   225 - Feature: support for multiheaded trains
       
   226 - Feature: sell whole train by dragging loco to special trashcan
       
   227 - Feature: drag the whole train with ctrl in depot
       
   228 - Fix: fixed buy shares in company
       
   229 - Feature: added convert rail tool
       
   230 - Change: enhanced patches window with pages.
       
   231 - Feature: patch to select what vehicle types the ai will build
       
   232 - Feature: better slope graphics
       
   233 - Fix: only deliver goods to stations that have a rating != 0
       
   234 - Feature: new pathfinding algorithm for trains (enable with new_pathfinding)
       
   235 - Change: changed intro graphics
       
   236 - Change: all player stuff is deleted when you load a scenario.
       
   237 - Fix: added F hotkeys in scenario editor
       
   238 - Feature: Added patch to use timidity for BeOS
       
   239 - Feature: mousewheel can now be used to scroll in windows
       
   240 - Feature: added coordinate display to landinfo window
       
   241 - Feature: change default servicing interval for vehicles
       
   242 - Feature: change max # of vehicles per player
       
   243 - Fix: unable to raise land next to signal
       
   244 - Feature: nonuniform stations patch
       
   245 - Feature: moved error message box out of the way
       
   246 - Fix: aircraft was shown instead of ships in player overview window
       
   247 - Feature: canals/shiplifts
       
   248 - Feature: build tree of random type
       
   249 - Feature: build trees on area
       
   250 - Feature: added color coded vehicle profits
       
   251 - Feature: ability to close error messages with space.
       
   252 - Fix: updated installer to take care of savegames more carefully
       
   253 - Fix: don't make a new subsidy if there already exists one that is currently active by a company
       
   254 - Fix: town directory sometimes showed huge numbers
       
   255 - Fix: fixed bugs when changing owners of items (pieces of rail were not always deleted),
       
   256 - Feature: network games (currently unsupported)
       
   257 - Fix: fixed bug with large stations in train pathfinder
       
   258 - Change: use save/ as save folder on win32
       
   259 - Feature: bigger demolish tool
       
   260 - Change: moved date in news window
       
   261 - Feature: two more bridges
       
   262 - Feature: improved depot finding
       
   263 - Feature: bribe the town authority
       
   264 - Feature: allow building many trees on a single tile.
       
   265 - Feature: added snow_line_height setting, only affects new games.
       
   266 - Change: don't check if tiles around the clicked station is a station in order gui
       
   267 - Fix: deleting docks doesn't produce land
       
   268 - Fix: deleting ship depot doesn't produce land
       
   269 - Fix: buoy is now treated as water when flooding
       
   270 - Feature: errmsg_duration controls how long error messages are displayed
       
   271 - Fix: combo presignals bug fix
       
   272 - Fix: prevent going to 0,0 if airport/docks is deleted
       
   273 - Feature: fullscreen_bpp setting in [win32] sets the bpp to use in fullscreen mode
       
   274 - Fix: french town names had bad letters in them
       
   275 - Feature: euro symbol
       
   276 - Feature: high bridges
       
   277 - Fix: order list when replacing train didn't work properly
       
   278 - Change: keep checkpoint button down after placing
       
   279 - Fix: start in the middle of the map
       
   280 - Change: moved disk devices to bottom of list on win32
       
   281 - Fix: more error tolerant saveload code
       
   282 - Feature: ZLIB savegames (smaller than before)
       
   283 - Feature: PNG,PCX screenshot support
       
   284 - Feature: indicate with gray in vehicle popup menus if company has no vehicles of that type
       
   285 - Feature: clicking on the money brings up finances
       
   286 - Fix: (OSX build) now runs even if sdl is not present on the system
       
   287 - Fix: (OSX build) now runs on systems older than 10.3
       
   288 - Fix: (OSX build) altered compiler settings to make a completely stable app
       
   289 - Feature: (OSX build) distribution now uses Apples package system for easier updates
       
   290 - Feature: (OSX build) Application is now a proper bundle application
       
   291 
       
   292 0.2.1 (2004-04-04)
       
   293 - Fix: copy orders crashed if you clicked on a wagon
       
   294 - Feature: 'A' hotkey now always opens autorail
       
   295 - Change: Moved autorail button
       
   296 - Feature: X can be used to toggle transparent buildings
       
   297 - Fix: don't show transparent buildings in intro
       
   298 - Fix: installer doesn't delete savegames
       
   299 - Feature: Hotkeys 1-9 can be used to build a bridge in the bridge window
       
   300 - Feature: Added more hotkeys in the road build window
       
   301 
       
   302 0.2 (2004-04-03)
       
   303 
       
   304 - Feature: autoscroll (only works to left/right)
       
   305 - Feature: train checkpoints, instead of ttdpatch's nonstop handling
       
   306 - Feature: ttdpatch compatible nonstop handling
       
   307 - Fix: news window was moved strangely when resizing
       
   308 - Fix: fixed sign drawing bug in max zoom out mode
       
   309 - Feature: refresh rate configuration setting
       
   310 - Feature: town directory sorting options
       
   311 - Feature: pre-signals (ctrl-click on existing signals to change signal type)
       
   312 - Feature: show semaphores on the right side if right-sided traffic
       
   313 - Improvement: increased number of windows on screen to 20
       
   314 - Feature: patch options configuration window
       
   315 - Fix: road vehicles sometimes getting stuck
       
   316 - Feature: autorail build tool
       
   317 - Feature: "show yearly finances window" option
       
   318 - Feature: "signals on drive side" patch (by Michael Polnick)
       
   319 - Fix: connecting tracks behind depot causing incorrect signal behavior
       
   320 - Fix: save/load diskspace bug
       
   321 - Feature: "show full date in statusbar" option
       
   322 - Feature: italian translation (by duepixel)
       
   323 - Feature: road and rail removal by dragging a selection
       
   324 - Feature: news item for "train is unprofitable"
       
   325 - Feature: news item for "train is lost"
       
   326 - Feature: (win32 build) double size mode (ctrl-d to toggle)
       
   327 - Fix: incorrect bridge cost for long bridges
       
   328 - Feature: "multiple similar industries in close proximity" option
       
   329 - Feature: "multiple industries per down" option
       
   330 - Feature: "crossing tunnels" option
       
   331 - Feature: order sharing and copying ("goto" on other vehicle to copy, ctrl+"goto" to share)
       
   332 - Feature: remember last built rail type
       
   333 - Feature: "debtmax" faster loan management with ctrl key
       
   334 - Fix: disallow buoy in north corner
       
   335 - Feature: "go to depot" orders option
       
   336 - Feature: "long bridges" option
       
   337 - Feature: "select goods" option
       
   338 - Feature: "no train service" option
       
   339 - Feature: "no inflation" option
       
   340 - Improvement: (OSX build) now starts when doubleclicked
       
   341 - Improvement: (OSX build) significant performance increase
       
   342 - Improvement: optimized startup time
       
   343 - Feature: automatically detect available resolutions
       
   344 - Feature: "full load any" option, as in ttdpatch
       
   345 - Feature: automatic detection of available language files
       
   346 - Feature: German translation (by truesatan and wuntvor)
       
   347 - Improvement: sorted savegame list
       
   348 - Feature: finnish town names (by Jpl)
       
   349 - Feature: remember custom difficulty settings
       
   350 - Fix: shift key now increases game speed only when game window is active
       
   351 - Fix: ctrl button now works with SDL driver
       
   352 - Feature: configuration file system
       
   353 - Feature: show vehicle speed in vehicle view windows
       
   354 - Fix: incorrect weight displayed in "new trains" window
       
   355 - Feature: train depot window now has horizontal scrollbar
       
   356 - Feature: mammoth trains
       
   357 - Fix: incorrect train running cost in newspaper
       
   358 - Feature: on-the-fly language selection
       
   359 - Feature: load old premade ttd maps (must be renamed to .sv1 extension)
       
   360 
       
   361 0.1.4
       
   362 
       
   363 - Feature: crash submit system on win32
       
   364 - Fix: train smoke clouds
       
   365 - Fix: train engine sounds
       
   366 - Fix: play all sounds at 11025 hz (fixes certain sounds)
       
   367 - Feature: autosave
       
   368 - Fix: scenario editor desert button now makes desert instead of lighthouse
       
   369 - Fix: creating random town in scenario editor crash
       
   370 - Fix: candy bubbles sometimes caused crash
       
   371 - Fix: wrong speed was shown in news window for some vehicles
       
   372 - Fix: graph color bleeding
       
   373 - Feature: build on coasts
       
   374 - Feature: Allow building transmitters, lighthouses and company headquarters on slopes
       
   375 - Feature: now builds on MacOSX
       
   376 - Fix: arrow keys with SDL driver
       
   377 - Change: new savegame format
       
   378 - Change: new format for english.lng
       
   379 - Fix: don't allow trains to road depots
       
   380 - Fix: road vehicle was sometimes shown inside depot
       
   381 - Fix: arrow keys in sdl driver were wrong
       
   382 - Fix: endianness bugs in save/load
       
   383 - Fix: now builds on FreeBSD
       
   384 - Fix: screenshot feature now works
       
   385 - Fix: rail foundations sometimes displayed unnecessarily
       
   386 - Fix: minor AI bugs
       
   387 - Fix: fixed industry sounds
       
   388 - Feature: in-game resolution selection via settings window
       
   389 - Feature: Dutch town names
       
   390 - Feature: Added load game menu item
       
   391 - Fix: bug where ship depots were very expensive
       
   392 - Fix: BeOS build (by MYOB)
       
   393 - Fix: yearly expenses data being the same for the past two game years
       
   394 - Fix: adding songs to playlists other than custom1 and custom2
       
   395 - Fix: first and last tracks playing the wrong music
       
   396 - Fix: Palette animation for SDL video (rob)
       
   397 - Fix: Get remaining disk space on most Unix-en (rob)
       
   398 - Fix: screen went black when resizing
       
   399 
       
   400 0.1.3
       
   401 
       
   402 - Fixed message options window
       
   403 - Fixed company takeover/purchase
       
   404 - Feature: Improved mouse scroll zooming
       
   405 - Fixed station code so it's not possible to steal another player's temporarily deleted station
       
   406 - Fixed subsidy owner bug when deleting station
       
   407 - Fixed crash when deleting a bridge with a train on it
       
   408 - Feature: Larger stations and possibility to join stations
       
   409 - Fixed missing candy initial cargo payment values
       
   410 - Fixed Goods and Food/FizzyDrinks subsidies
       
   411 - Fixed graphical glitch in subsidies window
       
   412 - Take over company dialog was not shown properly
       
   413 - Fixed crash if player windows were open while the company went bankrupt
       
   414 - Fixed train slowness on hills
       
   415 - Feature: swedish town names (patch by glottis)
       
   416 - Feature: more currencies
       
   417 - Better window resizing/zooming
       
   418 - Added goto road vehicle depot for road vehicle orders
       
   419 - Possibility to use either semaphores or signals (Ctrl key)
       
   420 - Limited the scrolling rate for year selector in scenario editor
       
   421 
       
   422 0.1.2
       
   423 
       
   424 - Mouse wheel can be used to zoom in out on win32 (ludde)
       
   425 - Implemented some support for resizing the window dynamically in win32 (ludde)
       
   426 - Fixed tunnel mouse icon for maglev and monorail
       
   427 
       
   428 0.1.1
       
   429 
       
   430 - Preliminary presignal support
       
   431 - Added external MIDI driver for unix version (by robertnorris)
       
   432 - Added DirectMusic driver for Win32 version
       
   433 - Fixed problem where directories weren't displayed under Linux (by Markus)
       
   434 - Center windows properly in higher resolutions
       
   435 - Added "build tracks on slopes" feature
       
   436 - Fixed colors in map window for routes
       
   437 - Command line -g flag now optionally takes a game to load
       
   438 - Fixed road drive side
       
   439 - Fixed "Fund road construction" not clickable when unavailable