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1 0.3.3 (2004-07-13) |
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2 ------------------------------------------------------------------------ |
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3 |
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4 - Feature: (MorphOS/AmigaOS) network support |
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5 - Feature: improved german town name generator |
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6 - Change: scenarios now have the file extension .scn |
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7 - Fix: removing and upgrading tracks under a bridge when a train is on the bridge |
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8 - Change: default network port from 12345 (known trojan) to 3979 |
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9 - Fix: pause button was not synched in network games |
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10 - Fix: crash caused by invalid screen resolutions |
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11 - Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players. |
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12 - Feature: transparent station signs |
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13 - Feature: show total cargo per wagon type in train details window |
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14 - Fix: volume, liters, was x100, should be x1000 |
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15 - Feature: bridges on slopes |
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16 - Fix: bridge building by towns was screwed when executed without testing first |
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17 - Feature: added Galician translation (by Condex) |
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18 - Change: crossing tunnels is now considered a cheat |
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19 - Fix: better AI route finding |
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20 - Fix: AI builds less inner-city bus stations |
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21 - Fix: Better industry spreading on random maps |
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22 - Fix: Two industries that accept the same goods can never be very close to each other |
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23 - Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty |
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24 - Feature: magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges |
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25 - Fix: destroying bridge (over water or 'higher bridge' with vehicle on it) |
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26 - Fix Game crashes when you hit the build rail button |
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27 - Fix: some scenarios had a max_railtype of 0 |
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28 - Fix: Bribe Autorithy. A failed attempt to bribe is now also stored in savegame |
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29 - Fix: 80% CPU load paused in fast-forward |
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30 - Feature: Enabled 'remove' button for stations |
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31 - Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat |
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32 - Fix: Some airport runways were treated |
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33 - Fix: minor minimap glitch |
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34 - Fix: station sorting scroll fails with not ennough stations |
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35 - Fix: desert ground for depots in the desert |
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36 - Feature: station sort implemented using qsort() |
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37 - Feature: station list shows #of stations owned by player |
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38 - Fix: trains could run on wrong track type under bridges |
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39 - Fix: screenshot hangs |
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40 - Feature: split canal/lock tool in two tools, one for building canals, one for locks. |
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41 - Fix: wrong sound with ships |
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42 - Fix: toy shop closes even though it has supply |
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43 - Fix: nordic characters |
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44 - Feature: make the HQ generate passengers and mail |
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45 - Fix: slso restore Service Interval when rebuying vehicle |
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46 - Fix: crash with map bits > 8 |
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47 - Fix: ufo crash in busstop |
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48 - Fix: town actions has empty row |
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49 - Change: made helicopters able to land on small airports again |
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50 - Feature: display number of houses in town overview window |
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51 - Fix: train stuck with the head in one depot and tail in another |
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52 - Fix: Optimized random radio tower spreading |
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53 - Feature: Land info now shows type of signal |
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54 - Fix: ground below trees is sometimes not covered by snow |
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55 - Fix: fast forward button in scenario editor |
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56 - Change: screenshots are saved to PERSONAL_DIR (unix) |
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57 - Fix: screenshot hotkey does not function in scenario editor |
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58 - Fix: allow deleting a bridge if a vehicle is below |
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59 - Fix: crash loading a scenario |
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60 - Fix: build tracks on water |
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61 - Fix: fast forward button pressed with tab |
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62 - Fix: vehicles don't get old |
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63 - Feature: realistic train reversing |
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64 - Feature: added support for 64 bit CPUs |
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65 - Fix: finance bug with some original scenarios |
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66 - Feature: added water quantity level "very low", which is the default for easy mode now |
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67 - Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked |
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68 - Feature: realistic acceleration turned on, train must first slow down and stop before it can reverse |
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69 - Feature: (MorphOS build) various small improvement to make the the game feel more native |
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70 - Feature: alt + f now toggles full screen (alt + enter still works) |
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71 - Feature: (OSX build) command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too) |
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72 - Feature: pasky's autorenew, autorenews vehicles if enabled. |
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73 - Feature: (incomplete) news history window |
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74 - Feature: larger smallmap size |
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75 - Feature: Austrian Citynames |
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76 - Feature: repaying most possible debt |
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77 - Feature: added Polish translation (by tomek) |
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78 - Feature: added Danish translation (by Gof.dk) |
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79 - Feature: pasky's grfspecial loader. You have to enable them in openttd.cfg using [newgrf] setting |
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80 - Feature: smooth economy changes |
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81 - Fix: 100% CPU bug |
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82 - Fix: crash when AI builds airport |
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83 - Fix: plays wrong music on main screen |
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84 - Fix: inflation was way too high when intrest rate = 0 |
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85 - Fix: can't sell anything if money is TOO negative |
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86 - Fix: fast forward button resets |
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87 - Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well. |
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88 - Feature: ability to add "service if needed" orders (the "full load" button changes to "service" after selecting a depot order) |
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89 - Feature: if a vehicle has depot orders in its schedule, automatic servicing is disabled |
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90 - Change: autosaves are now placed in save/autosave |
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91 - Feature: patch setting so that helicopters get serviced automatically on helipad |
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92 - Fix: "refit train" button remains |
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93 - Change: default savegame directory is /save in Linux |
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94 - Fix: enable up/down scrolling with the mouse |
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95 - Feature: center toolbar on screen |
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96 - Feature: sort savelist by date |
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97 - Feature: allow scrolling in both directions |
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98 - Feature: darkvater's two new airports (metropolitan in 1980 and international in 1990) |
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99 - Feature: Resizing the window in all SDL builds |
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100 - Fix: 1920 all trains |
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101 - Fix: wrong heli breakdownspeed |
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102 - Feature: added MIDI flag to makefile to set custom path to midi player |
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103 - Fix: station list cargo waiting display bug |
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104 - Fix: bug that could allow rails on steep slopes |
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105 - Fix: train depots and checkpoints not flooded by water |
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106 - Fix: added command line option (-i) to deactivate the grf check |
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107 - Fix: signal bug [ 949929 ] |
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108 |
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109 |
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110 0.3.2.1 (2004-05-23) |
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111 - Fix: use english.lng by default |
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112 - Fix: No bridges available in 1920 |
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113 - Fix: czech file was missing |
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114 - Feature: now builds on FreeBSD |
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115 - Feature: now builds on MorphOS |
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116 |
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117 |
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118 0.3.2 (2004-05-22) |
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119 - Feature: HP for trians limited to 16bit int |
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120 - Feature: added Czech translation |
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121 - Feature: train refitting |
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122 - Feature: auto euro |
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123 - Fix: don't allow building railroad stations on airports or bus stations |
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124 - Feature: industry directory |
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125 - Feature: added extend vehicle life/noexpire patch |
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126 - Feature: show revision number in title bar |
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127 - Fix: Enable mouse wheel scrolling and zooming in SDL |
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128 - Fix: Construct industries producing raw materials |
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129 - Fix: loading TTD saves gave incorrect reliability parameters for wagons |
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130 - Feature: random network games |
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131 - Fix: fixed order restore bug in network play |
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132 - Fix: network sync fix for train goto depot |
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133 - Feature: smallmap remembers size |
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134 - Fix: Only one statue per player per town |
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135 - Fix: enhanced patch configurator |
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136 - Fix: if realistic acceleration was enabled, train didn't accelerate if they entered a tunnel right after a slope |
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137 - Fix: remove sdl frameskip message |
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138 - Fix: road vehicle on hills speedfix |
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139 - Fix: CompanyValueGraph window too small for currency |
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140 - Fix: mkdir() problem in unix.c |
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141 - Fix: client kills server if it leaves a networkgame |
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142 - Change: autosave go to autosave/ |
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143 - Fix: Canal tool resets after 1 use |
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144 - Feature: remember value of show town names in smallmap |
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145 - Feature: norwegian translation |
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146 - Feature: norwegian currency |
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147 - Feature: slovak language |
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148 - Fix: smoother mouse cursor |
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149 - Fix: fixed a couple of overlapping memcpys |
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150 - Feature: use SO_REUSEADDR on listen socket |
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151 - Feature: unix sigabort handling |
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152 - Feature: hungarian translation |
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153 - Fix: quit to beos |
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154 - Fix: dragging to build canals sometimes crashed |
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155 - Fix: cactus plants died on desert |
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156 - Feature: added norwegian translation |
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157 - Feature: added more default resolutions |
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158 - Feature: return error message if DOS grf files are used |
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159 - Feature: bemidi support |
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160 - Fix: invalid letters in spanish town names |
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161 - Fix: rail upgrade button |
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162 - Fix: makefile reorganization |
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163 - Fix: Zoom out button not grayed out |
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164 - Fix: no space between some values and units |
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165 - Change: Plant area of trees now allowed for 20x20 area |
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166 - Change: "kmh^-1" to "km/h" |
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167 - Fix: Station catchment outline-tiles weren't shown properly on slopes |
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168 - Fix: oil rig station wasn't properly deleted |
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169 - Fix: fixed making screenshots in scenario editor |
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170 - Feature: added icelandic currency |
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171 - Change: show original savegame names for oldstyle savegames |
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172 - Fix: mac patches by bjarni |
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173 - Fix: fixed alignment issue in station drawing |
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174 |
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175 |
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176 0.3.1 (2004-04-26) |
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177 - Fix: shift+arrows keys scrolls faster (by pasky) |
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178 - Feature: bridge pillars for higher bridges |
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179 - Fix: [ 941880 ] "monorail in 1985" which allowed you to build monorail/maglev at any year |
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180 - Feature: remember cargo payment rates selection, default to all |
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181 - Fix: town ratings when companies are deleted/merged |
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182 - Fix: vehicle reliability calculation in third phase |
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183 - Change: new directory structure (*.grf+sample.cat in data subdir, *.lng in lang subdir) |
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184 - Feature: fast forward button |
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185 - Fix: random world button in scenario editor doesn't build cities, industries, trees |
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186 - Fix: loading worlds with no towns now fails |
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187 - Fix: outdated sort order after station renaming |
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188 - Feature: copy/share orders from trains in depot |
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189 - Fix: better train detection for copy orders |
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190 - Fix: [ 938481 ] Euro currency bug |
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191 - Fix: [ 938170 ] Go to xxx road depot selection bug (2) |
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192 - Fix: [ 934520 ] scrolling and newspaper in title screen |
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193 - Feature: swedish translation (by poLiSen) |
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194 - Fix: incorrect cargo_days for trains |
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195 - Feature: dragging to construct canals |
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196 - Fix array bounds error with train breakdown speeds |
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197 - Fix: towns deleting random tiles around houses |
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198 - Feature: can now have more than 128 towns |
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199 - Fix: incorrect road vehicle list caption for competitors |
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200 - Fix: vehicle menu graying after a bankrupty |
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201 - Feature: always allow building small airports patch |
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202 - Feature: colorful newspaper after a certain date |
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203 - Feature: build while paused patch |
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204 - Feature: polish town names |
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205 - Fix: selective road removal |
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206 - Feature: clear area now works in scenario editor |
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207 - Feature: drag&drop stations |
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208 - Fix: make houses available in 1920 to prevent hang |
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209 - Fix: duration of breakdown smoke |
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210 - Fix: slope bug under bridges |
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211 - Feature: more realistic train starting and stopping |
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212 - Fix: don't play invalid sounds (fixes road reconstruction crash) |
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213 - Fix: display correct train power with multihead engines |
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214 - Fix: buffer overflow caused by too long string in english.lng |
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215 - Fix: destroying things with no money |
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216 |
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217 0.3.0 (2004-04-14) |
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218 - Change: don't slow down trains as much on hills |
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219 - Fix: aircraft terminal wasn't properly freed if aircraft crashed |
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220 - Fix: fixed station acceptance bug |
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221 - Change: limit amount of radiotowers. |
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222 - Feature: cost estimation with Shift |
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223 - Change: changed speedkey from Shift to Tab. |
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224 - Feature: added patch for starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd. |
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225 - Feature: support for multiheaded trains |
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226 - Feature: sell whole train by dragging loco to special trashcan |
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227 - Feature: drag the whole train with ctrl in depot |
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228 - Fix: fixed buy shares in company |
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229 - Feature: added convert rail tool |
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230 - Change: enhanced patches window with pages. |
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231 - Feature: patch to select what vehicle types the ai will build |
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232 - Feature: better slope graphics |
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233 - Fix: only deliver goods to stations that have a rating != 0 |
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234 - Feature: new pathfinding algorithm for trains (enable with new_pathfinding) |
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235 - Change: changed intro graphics |
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236 - Change: all player stuff is deleted when you load a scenario. |
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237 - Fix: added F hotkeys in scenario editor |
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238 - Feature: Added patch to use timidity for BeOS |
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239 - Feature: mousewheel can now be used to scroll in windows |
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240 - Feature: added coordinate display to landinfo window |
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241 - Feature: change default servicing interval for vehicles |
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242 - Feature: change max # of vehicles per player |
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243 - Fix: unable to raise land next to signal |
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244 - Feature: nonuniform stations patch |
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245 - Feature: moved error message box out of the way |
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246 - Fix: aircraft was shown instead of ships in player overview window |
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247 - Feature: canals/shiplifts |
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248 - Feature: build tree of random type |
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249 - Feature: build trees on area |
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250 - Feature: added color coded vehicle profits |
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251 - Feature: ability to close error messages with space. |
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252 - Fix: updated installer to take care of savegames more carefully |
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253 - Fix: don't make a new subsidy if there already exists one that is currently active by a company |
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254 - Fix: town directory sometimes showed huge numbers |
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255 - Fix: fixed bugs when changing owners of items (pieces of rail were not always deleted), |
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256 - Feature: network games (currently unsupported) |
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257 - Fix: fixed bug with large stations in train pathfinder |
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258 - Change: use save/ as save folder on win32 |
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259 - Feature: bigger demolish tool |
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260 - Change: moved date in news window |
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261 - Feature: two more bridges |
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262 - Feature: improved depot finding |
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263 - Feature: bribe the town authority |
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264 - Feature: allow building many trees on a single tile. |
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265 - Feature: added snow_line_height setting, only affects new games. |
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266 - Change: don't check if tiles around the clicked station is a station in order gui |
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267 - Fix: deleting docks doesn't produce land |
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268 - Fix: deleting ship depot doesn't produce land |
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269 - Fix: buoy is now treated as water when flooding |
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270 - Feature: errmsg_duration controls how long error messages are displayed |
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271 - Fix: combo presignals bug fix |
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272 - Fix: prevent going to 0,0 if airport/docks is deleted |
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273 - Feature: fullscreen_bpp setting in [win32] sets the bpp to use in fullscreen mode |
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274 - Fix: french town names had bad letters in them |
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275 - Feature: euro symbol |
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276 - Feature: high bridges |
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277 - Fix: order list when replacing train didn't work properly |
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278 - Change: keep checkpoint button down after placing |
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279 - Fix: start in the middle of the map |
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280 - Change: moved disk devices to bottom of list on win32 |
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281 - Fix: more error tolerant saveload code |
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282 - Feature: ZLIB savegames (smaller than before) |
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283 - Feature: PNG,PCX screenshot support |
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284 - Feature: indicate with gray in vehicle popup menus if company has no vehicles of that type |
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285 - Feature: clicking on the money brings up finances |
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286 - Fix: (OSX build) now runs even if sdl is not present on the system |
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287 - Fix: (OSX build) now runs on systems older than 10.3 |
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288 - Fix: (OSX build) altered compiler settings to make a completely stable app |
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289 - Feature: (OSX build) distribution now uses Apples package system for easier updates |
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290 - Feature: (OSX build) Application is now a proper bundle application |
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291 |
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292 0.2.1 (2004-04-04) |
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293 - Fix: copy orders crashed if you clicked on a wagon |
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294 - Feature: 'A' hotkey now always opens autorail |
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295 - Change: Moved autorail button |
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296 - Feature: X can be used to toggle transparent buildings |
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297 - Fix: don't show transparent buildings in intro |
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298 - Fix: installer doesn't delete savegames |
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299 - Feature: Hotkeys 1-9 can be used to build a bridge in the bridge window |
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300 - Feature: Added more hotkeys in the road build window |
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301 |
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302 0.2 (2004-04-03) |
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303 |
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304 - Feature: autoscroll (only works to left/right) |
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305 - Feature: train checkpoints, instead of ttdpatch's nonstop handling |
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306 - Feature: ttdpatch compatible nonstop handling |
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307 - Fix: news window was moved strangely when resizing |
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308 - Fix: fixed sign drawing bug in max zoom out mode |
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309 - Feature: refresh rate configuration setting |
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310 - Feature: town directory sorting options |
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311 - Feature: pre-signals (ctrl-click on existing signals to change signal type) |
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312 - Feature: show semaphores on the right side if right-sided traffic |
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313 - Improvement: increased number of windows on screen to 20 |
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314 - Feature: patch options configuration window |
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315 - Fix: road vehicles sometimes getting stuck |
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316 - Feature: autorail build tool |
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317 - Feature: "show yearly finances window" option |
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318 - Feature: "signals on drive side" patch (by Michael Polnick) |
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319 - Fix: connecting tracks behind depot causing incorrect signal behavior |
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320 - Fix: save/load diskspace bug |
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321 - Feature: "show full date in statusbar" option |
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322 - Feature: italian translation (by duepixel) |
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323 - Feature: road and rail removal by dragging a selection |
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324 - Feature: news item for "train is unprofitable" |
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325 - Feature: news item for "train is lost" |
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326 - Feature: (win32 build) double size mode (ctrl-d to toggle) |
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327 - Fix: incorrect bridge cost for long bridges |
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328 - Feature: "multiple similar industries in close proximity" option |
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329 - Feature: "multiple industries per down" option |
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330 - Feature: "crossing tunnels" option |
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331 - Feature: order sharing and copying ("goto" on other vehicle to copy, ctrl+"goto" to share) |
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332 - Feature: remember last built rail type |
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333 - Feature: "debtmax" faster loan management with ctrl key |
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334 - Fix: disallow buoy in north corner |
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335 - Feature: "go to depot" orders option |
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336 - Feature: "long bridges" option |
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337 - Feature: "select goods" option |
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338 - Feature: "no train service" option |
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339 - Feature: "no inflation" option |
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340 - Improvement: (OSX build) now starts when doubleclicked |
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341 - Improvement: (OSX build) significant performance increase |
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342 - Improvement: optimized startup time |
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343 - Feature: automatically detect available resolutions |
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344 - Feature: "full load any" option, as in ttdpatch |
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345 - Feature: automatic detection of available language files |
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346 - Feature: German translation (by truesatan and wuntvor) |
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347 - Improvement: sorted savegame list |
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348 - Feature: finnish town names (by Jpl) |
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349 - Feature: remember custom difficulty settings |
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350 - Fix: shift key now increases game speed only when game window is active |
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351 - Fix: ctrl button now works with SDL driver |
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352 - Feature: configuration file system |
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353 - Feature: show vehicle speed in vehicle view windows |
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354 - Fix: incorrect weight displayed in "new trains" window |
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355 - Feature: train depot window now has horizontal scrollbar |
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356 - Feature: mammoth trains |
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357 - Fix: incorrect train running cost in newspaper |
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358 - Feature: on-the-fly language selection |
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359 - Feature: load old premade ttd maps (must be renamed to .sv1 extension) |
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360 |
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361 0.1.4 |
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362 |
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363 - Feature: crash submit system on win32 |
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364 - Fix: train smoke clouds |
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365 - Fix: train engine sounds |
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366 - Fix: play all sounds at 11025 hz (fixes certain sounds) |
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367 - Feature: autosave |
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368 - Fix: scenario editor desert button now makes desert instead of lighthouse |
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369 - Fix: creating random town in scenario editor crash |
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370 - Fix: candy bubbles sometimes caused crash |
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371 - Fix: wrong speed was shown in news window for some vehicles |
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372 - Fix: graph color bleeding |
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373 - Feature: build on coasts |
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374 - Feature: Allow building transmitters, lighthouses and company headquarters on slopes |
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375 - Feature: now builds on MacOSX |
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376 - Fix: arrow keys with SDL driver |
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377 - Change: new savegame format |
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378 - Change: new format for english.lng |
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379 - Fix: don't allow trains to road depots |
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380 - Fix: road vehicle was sometimes shown inside depot |
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381 - Fix: arrow keys in sdl driver were wrong |
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382 - Fix: endianness bugs in save/load |
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383 - Fix: now builds on FreeBSD |
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384 - Fix: screenshot feature now works |
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385 - Fix: rail foundations sometimes displayed unnecessarily |
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386 - Fix: minor AI bugs |
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387 - Fix: fixed industry sounds |
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388 - Feature: in-game resolution selection via settings window |
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389 - Feature: Dutch town names |
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390 - Feature: Added load game menu item |
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391 - Fix: bug where ship depots were very expensive |
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392 - Fix: BeOS build (by MYOB) |
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393 - Fix: yearly expenses data being the same for the past two game years |
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394 - Fix: adding songs to playlists other than custom1 and custom2 |
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395 - Fix: first and last tracks playing the wrong music |
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396 - Fix: Palette animation for SDL video (rob) |
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397 - Fix: Get remaining disk space on most Unix-en (rob) |
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398 - Fix: screen went black when resizing |
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399 |
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400 0.1.3 |
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401 |
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402 - Fixed message options window |
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403 - Fixed company takeover/purchase |
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404 - Feature: Improved mouse scroll zooming |
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405 - Fixed station code so it's not possible to steal another player's temporarily deleted station |
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406 - Fixed subsidy owner bug when deleting station |
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407 - Fixed crash when deleting a bridge with a train on it |
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408 - Feature: Larger stations and possibility to join stations |
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409 - Fixed missing candy initial cargo payment values |
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410 - Fixed Goods and Food/FizzyDrinks subsidies |
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411 - Fixed graphical glitch in subsidies window |
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412 - Take over company dialog was not shown properly |
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413 - Fixed crash if player windows were open while the company went bankrupt |
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414 - Fixed train slowness on hills |
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415 - Feature: swedish town names (patch by glottis) |
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416 - Feature: more currencies |
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417 - Better window resizing/zooming |
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418 - Added goto road vehicle depot for road vehicle orders |
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419 - Possibility to use either semaphores or signals (Ctrl key) |
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420 - Limited the scrolling rate for year selector in scenario editor |
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421 |
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422 0.1.2 |
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423 |
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424 - Mouse wheel can be used to zoom in out on win32 (ludde) |
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425 - Implemented some support for resizing the window dynamically in win32 (ludde) |
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426 - Fixed tunnel mouse icon for maglev and monorail |
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427 |
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428 0.1.1 |
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429 |
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430 - Preliminary presignal support |
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431 - Added external MIDI driver for unix version (by robertnorris) |
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432 - Added DirectMusic driver for Win32 version |
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433 - Fixed problem where directories weren't displayed under Linux (by Markus) |
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434 - Center windows properly in higher resolutions |
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435 - Added "build tracks on slopes" feature |
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436 - Fixed colors in map window for routes |
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437 - Command line -g flag now optionally takes a game to load |
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438 - Fixed road drive side |
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439 - Fixed "Fund road construction" not clickable when unavailable |