0
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1 |
0.3.3 (2004-07-13)
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2 |
------------------------------------------------------------------------
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3 |
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4 |
- Feature: (MorphOS/AmigaOS) network support
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5 |
- Feature: improved german town name generator
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6 |
- Change: scenarios now have the file extension .scn
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7 |
- Fix: removing and upgrading tracks under a bridge when a train is on the bridge
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8 |
- Change: default network port from 12345 (known trojan) to 3979
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9 |
- Fix: pause button was not synched in network games
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10 |
- Fix: crash caused by invalid screen resolutions
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11 |
- Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players.
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12 |
- Feature: transparent station signs
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13 |
- Feature: show total cargo per wagon type in train details window
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14 |
- Fix: volume, liters, was x100, should be x1000
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15 |
- Feature: bridges on slopes
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16 |
- Fix: bridge building by towns was screwed when executed without testing first
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17 |
- Feature: added Galician translation (by Condex)
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18 |
- Change: crossing tunnels is now considered a cheat
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19 |
- Fix: better AI route finding
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20 |
- Fix: AI builds less inner-city bus stations
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21 |
- Fix: Better industry spreading on random maps
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22 |
- Fix: Two industries that accept the same goods can never be very close to each other
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23 |
- Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty
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24 |
- Feature: magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges
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25 |
- Fix: destroying bridge (over water or 'higher bridge' with vehicle on it)
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26 |
- Fix Game crashes when you hit the build rail button
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27 |
- Fix: some scenarios had a max_railtype of 0
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28 |
- Fix: Bribe Autorithy. A failed attempt to bribe is now also stored in savegame
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29 |
- Fix: 80% CPU load paused in fast-forward
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30 |
- Feature: Enabled 'remove' button for stations
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31 |
- Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat
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32 |
- Fix: Some airport runways were treated
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33 |
- Fix: minor minimap glitch
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34 |
- Fix: station sorting scroll fails with not ennough stations
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35 |
- Fix: desert ground for depots in the desert
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36 |
- Feature: station sort implemented using qsort()
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37 |
- Feature: station list shows #of stations owned by player
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38 |
- Fix: trains could run on wrong track type under bridges
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39 |
- Fix: screenshot hangs
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40 |
- Feature: split canal/lock tool in two tools, one for building canals, one for locks.
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41 |
- Fix: wrong sound with ships
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42 |
- Fix: toy shop closes even though it has supply
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43 |
- Fix: nordic characters
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44 |
- Feature: make the HQ generate passengers and mail
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45 |
- Fix: slso restore Service Interval when rebuying vehicle
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46 |
- Fix: crash with map bits > 8
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47 |
- Fix: ufo crash in busstop
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48 |
- Fix: town actions has empty row
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49 |
- Change: made helicopters able to land on small airports again
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50 |
- Feature: display number of houses in town overview window
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51 |
- Fix: train stuck with the head in one depot and tail in another
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52 |
- Fix: Optimized random radio tower spreading
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53 |
- Feature: Land info now shows type of signal
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54 |
- Fix: ground below trees is sometimes not covered by snow
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55 |
- Fix: fast forward button in scenario editor
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56 |
- Change: screenshots are saved to PERSONAL_DIR (unix)
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57 |
- Fix: screenshot hotkey does not function in scenario editor
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58 |
- Fix: allow deleting a bridge if a vehicle is below
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59 |
- Fix: crash loading a scenario
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60 |
- Fix: build tracks on water
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61 |
- Fix: fast forward button pressed with tab
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62 |
- Fix: vehicles don't get old
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63 |
- Feature: realistic train reversing
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64 |
- Feature: added support for 64 bit CPUs
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65 |
- Fix: finance bug with some original scenarios
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66 |
- Feature: added water quantity level "very low", which is the default for easy mode now
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67 |
- Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked
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68 |
- Feature: realistic acceleration turned on, train must first slow down and stop before it can reverse
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69 |
- Feature: (MorphOS build) various small improvement to make the the game feel more native
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70 |
- Feature: alt + f now toggles full screen (alt + enter still works)
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71 |
- Feature: (OSX build) command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too)
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72 |
- Feature: pasky's autorenew, autorenews vehicles if enabled.
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73 |
- Feature: (incomplete) news history window
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74 |
- Feature: larger smallmap size
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75 |
- Feature: Austrian Citynames
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76 |
- Feature: repaying most possible debt
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77 |
- Feature: added Polish translation (by tomek)
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78 |
- Feature: added Danish translation (by Gof.dk)
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79 |
- Feature: pasky's grfspecial loader. You have to enable them in openttd.cfg using [newgrf] setting
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80 |
- Feature: smooth economy changes
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81 |
- Fix: 100% CPU bug
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82 |
- Fix: crash when AI builds airport
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83 |
- Fix: plays wrong music on main screen
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84 |
- Fix: inflation was way too high when intrest rate = 0
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85 |
- Fix: can't sell anything if money is TOO negative
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86 |
- Fix: fast forward button resets
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87 |
- Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well.
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88 |
- Feature: ability to add "service if needed" orders (the "full load" button changes to "service" after selecting a depot order)
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89 |
- Feature: if a vehicle has depot orders in its schedule, automatic servicing is disabled
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90 |
- Change: autosaves are now placed in save/autosave
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91 |
- Feature: patch setting so that helicopters get serviced automatically on helipad
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92 |
- Fix: "refit train" button remains
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93 |
- Change: default savegame directory is /save in Linux
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94 |
- Fix: enable up/down scrolling with the mouse
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95 |
- Feature: center toolbar on screen
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96 |
- Feature: sort savelist by date
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97 |
- Feature: allow scrolling in both directions
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98 |
- Feature: darkvater's two new airports (metropolitan in 1980 and international in 1990)
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99 |
- Feature: Resizing the window in all SDL builds
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100 |
- Fix: 1920 all trains
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101 |
- Fix: wrong heli breakdownspeed
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102 |
- Feature: added MIDI flag to makefile to set custom path to midi player
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103 |
- Fix: station list cargo waiting display bug
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104 |
- Fix: bug that could allow rails on steep slopes
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105 |
- Fix: train depots and checkpoints not flooded by water
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106 |
- Fix: added command line option (-i) to deactivate the grf check
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107 |
- Fix: signal bug [ 949929 ]
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108 |
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109 |
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110 |
0.3.2.1 (2004-05-23)
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111 |
- Fix: use english.lng by default
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112 |
- Fix: No bridges available in 1920
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113 |
- Fix: czech file was missing
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114 |
- Feature: now builds on FreeBSD
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115 |
- Feature: now builds on MorphOS
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116 |
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117 |
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118 |
0.3.2 (2004-05-22)
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119 |
- Feature: HP for trians limited to 16bit int
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120 |
- Feature: added Czech translation
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121 |
- Feature: train refitting
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122 |
- Feature: auto euro
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123 |
- Fix: don't allow building railroad stations on airports or bus stations
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124 |
- Feature: industry directory
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125 |
- Feature: added extend vehicle life/noexpire patch
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126 |
- Feature: show revision number in title bar
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127 |
- Fix: Enable mouse wheel scrolling and zooming in SDL
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128 |
- Fix: Construct industries producing raw materials
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129 |
- Fix: loading TTD saves gave incorrect reliability parameters for wagons
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130 |
- Feature: random network games
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131 |
- Fix: fixed order restore bug in network play
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132 |
- Fix: network sync fix for train goto depot
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133 |
- Feature: smallmap remembers size
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134 |
- Fix: Only one statue per player per town
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135 |
- Fix: enhanced patch configurator
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136 |
- Fix: if realistic acceleration was enabled, train didn't accelerate if they entered a tunnel right after a slope
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137 |
- Fix: remove sdl frameskip message
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138 |
- Fix: road vehicle on hills speedfix
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139 |
- Fix: CompanyValueGraph window too small for currency
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140 |
- Fix: mkdir() problem in unix.c
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141 |
- Fix: client kills server if it leaves a networkgame
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142 |
- Change: autosave go to autosave/
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143 |
- Fix: Canal tool resets after 1 use
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144 |
- Feature: remember value of show town names in smallmap
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145 |
- Feature: norwegian translation
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146 |
- Feature: norwegian currency
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147 |
- Feature: slovak language
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148 |
- Fix: smoother mouse cursor
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149 |
- Fix: fixed a couple of overlapping memcpys
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150 |
- Feature: use SO_REUSEADDR on listen socket
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151 |
- Feature: unix sigabort handling
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152 |
- Feature: hungarian translation
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153 |
- Fix: quit to beos
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154 |
- Fix: dragging to build canals sometimes crashed
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155 |
- Fix: cactus plants died on desert
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156 |
- Feature: added norwegian translation
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157 |
- Feature: added more default resolutions
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158 |
- Feature: return error message if DOS grf files are used
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159 |
- Feature: bemidi support
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160 |
- Fix: invalid letters in spanish town names
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161 |
- Fix: rail upgrade button
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162 |
- Fix: makefile reorganization
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163 |
- Fix: Zoom out button not grayed out
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164 |
- Fix: no space between some values and units
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165 |
- Change: Plant area of trees now allowed for 20x20 area
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166 |
- Change: "kmh^-1" to "km/h"
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167 |
- Fix: Station catchment outline-tiles weren't shown properly on slopes
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168 |
- Fix: oil rig station wasn't properly deleted
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169 |
- Fix: fixed making screenshots in scenario editor
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170 |
- Feature: added icelandic currency
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171 |
- Change: show original savegame names for oldstyle savegames
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172 |
- Fix: mac patches by bjarni
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173 |
- Fix: fixed alignment issue in station drawing
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174 |
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175 |
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176 |
0.3.1 (2004-04-26)
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177 |
- Fix: shift+arrows keys scrolls faster (by pasky)
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178 |
- Feature: bridge pillars for higher bridges
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179 |
- Fix: [ 941880 ] "monorail in 1985" which allowed you to build monorail/maglev at any year
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180 |
- Feature: remember cargo payment rates selection, default to all
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181 |
- Fix: town ratings when companies are deleted/merged
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182 |
- Fix: vehicle reliability calculation in third phase
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183 |
- Change: new directory structure (*.grf+sample.cat in data subdir, *.lng in lang subdir)
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184 |
- Feature: fast forward button
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185 |
- Fix: random world button in scenario editor doesn't build cities, industries, trees
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186 |
- Fix: loading worlds with no towns now fails
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187 |
- Fix: outdated sort order after station renaming
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188 |
- Feature: copy/share orders from trains in depot
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189 |
- Fix: better train detection for copy orders
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190 |
- Fix: [ 938481 ] Euro currency bug
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191 |
- Fix: [ 938170 ] Go to xxx road depot selection bug (2)
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192 |
- Fix: [ 934520 ] scrolling and newspaper in title screen
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193 |
- Feature: swedish translation (by poLiSen)
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194 |
- Fix: incorrect cargo_days for trains
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195 |
- Feature: dragging to construct canals
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196 |
- Fix array bounds error with train breakdown speeds
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197 |
- Fix: towns deleting random tiles around houses
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198 |
- Feature: can now have more than 128 towns
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199 |
- Fix: incorrect road vehicle list caption for competitors
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200 |
- Fix: vehicle menu graying after a bankrupty
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201 |
- Feature: always allow building small airports patch
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202 |
- Feature: colorful newspaper after a certain date
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203 |
- Feature: build while paused patch
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204 |
- Feature: polish town names
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205 |
- Fix: selective road removal
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206 |
- Feature: clear area now works in scenario editor
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207 |
- Feature: drag&drop stations
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208 |
- Fix: make houses available in 1920 to prevent hang
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209 |
- Fix: duration of breakdown smoke
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210 |
- Fix: slope bug under bridges
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211 |
- Feature: more realistic train starting and stopping
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212 |
- Fix: don't play invalid sounds (fixes road reconstruction crash)
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213 |
- Fix: display correct train power with multihead engines
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214 |
- Fix: buffer overflow caused by too long string in english.lng
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215 |
- Fix: destroying things with no money
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216 |
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217 |
0.3.0 (2004-04-14)
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218 |
- Change: don't slow down trains as much on hills
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219 |
- Fix: aircraft terminal wasn't properly freed if aircraft crashed
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220 |
- Fix: fixed station acceptance bug
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221 |
- Change: limit amount of radiotowers.
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222 |
- Feature: cost estimation with Shift
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223 |
- Change: changed speedkey from Shift to Tab.
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224 |
- Feature: added patch for starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd.
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225 |
- Feature: support for multiheaded trains
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226 |
- Feature: sell whole train by dragging loco to special trashcan
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227 |
- Feature: drag the whole train with ctrl in depot
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228 |
- Fix: fixed buy shares in company
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229 |
- Feature: added convert rail tool
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230 |
- Change: enhanced patches window with pages.
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231 |
- Feature: patch to select what vehicle types the ai will build
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232 |
- Feature: better slope graphics
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233 |
- Fix: only deliver goods to stations that have a rating != 0
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234 |
- Feature: new pathfinding algorithm for trains (enable with new_pathfinding)
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235 |
- Change: changed intro graphics
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236 |
- Change: all player stuff is deleted when you load a scenario.
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237 |
- Fix: added F hotkeys in scenario editor
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238 |
- Feature: Added patch to use timidity for BeOS
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239 |
- Feature: mousewheel can now be used to scroll in windows
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240 |
- Feature: added coordinate display to landinfo window
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241 |
- Feature: change default servicing interval for vehicles
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242 |
- Feature: change max # of vehicles per player
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243 |
- Fix: unable to raise land next to signal
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244 |
- Feature: nonuniform stations patch
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245 |
- Feature: moved error message box out of the way
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246 |
- Fix: aircraft was shown instead of ships in player overview window
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247 |
- Feature: canals/shiplifts
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248 |
- Feature: build tree of random type
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249 |
- Feature: build trees on area
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250 |
- Feature: added color coded vehicle profits
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251 |
- Feature: ability to close error messages with space.
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252 |
- Fix: updated installer to take care of savegames more carefully
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253 |
- Fix: don't make a new subsidy if there already exists one that is currently active by a company
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254 |
- Fix: town directory sometimes showed huge numbers
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255 |
- Fix: fixed bugs when changing owners of items (pieces of rail were not always deleted),
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256 |
- Feature: network games (currently unsupported)
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257 |
- Fix: fixed bug with large stations in train pathfinder
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258 |
- Change: use save/ as save folder on win32
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259 |
- Feature: bigger demolish tool
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260 |
- Change: moved date in news window
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261 |
- Feature: two more bridges
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262 |
- Feature: improved depot finding
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263 |
- Feature: bribe the town authority
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264 |
- Feature: allow building many trees on a single tile.
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265 |
- Feature: added snow_line_height setting, only affects new games.
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266 |
- Change: don't check if tiles around the clicked station is a station in order gui
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267 |
- Fix: deleting docks doesn't produce land
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268 |
- Fix: deleting ship depot doesn't produce land
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269 |
- Fix: buoy is now treated as water when flooding
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270 |
- Feature: errmsg_duration controls how long error messages are displayed
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271 |
- Fix: combo presignals bug fix
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272 |
- Fix: prevent going to 0,0 if airport/docks is deleted
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273 |
- Feature: fullscreen_bpp setting in [win32] sets the bpp to use in fullscreen mode
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274 |
- Fix: french town names had bad letters in them
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275 |
- Feature: euro symbol
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276 |
- Feature: high bridges
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277 |
- Fix: order list when replacing train didn't work properly
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278 |
- Change: keep checkpoint button down after placing
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279 |
- Fix: start in the middle of the map
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280 |
- Change: moved disk devices to bottom of list on win32
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281 |
- Fix: more error tolerant saveload code
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282 |
- Feature: ZLIB savegames (smaller than before)
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283 |
- Feature: PNG,PCX screenshot support
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284 |
- Feature: indicate with gray in vehicle popup menus if company has no vehicles of that type
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285 |
- Feature: clicking on the money brings up finances
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286 |
- Fix: (OSX build) now runs even if sdl is not present on the system
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287 |
- Fix: (OSX build) now runs on systems older than 10.3
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288 |
- Fix: (OSX build) altered compiler settings to make a completely stable app
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289 |
- Feature: (OSX build) distribution now uses Apples package system for easier updates
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290 |
- Feature: (OSX build) Application is now a proper bundle application
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291 |
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292 |
0.2.1 (2004-04-04)
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293 |
- Fix: copy orders crashed if you clicked on a wagon
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294 |
- Feature: 'A' hotkey now always opens autorail
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295 |
- Change: Moved autorail button
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296 |
- Feature: X can be used to toggle transparent buildings
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297 |
- Fix: don't show transparent buildings in intro
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298 |
- Fix: installer doesn't delete savegames
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299 |
- Feature: Hotkeys 1-9 can be used to build a bridge in the bridge window
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300 |
- Feature: Added more hotkeys in the road build window
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301 |
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302 |
0.2 (2004-04-03)
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303 |
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304 |
- Feature: autoscroll (only works to left/right)
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305 |
- Feature: train checkpoints, instead of ttdpatch's nonstop handling
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306 |
- Feature: ttdpatch compatible nonstop handling
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307 |
- Fix: news window was moved strangely when resizing
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308 |
- Fix: fixed sign drawing bug in max zoom out mode
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309 |
- Feature: refresh rate configuration setting
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310 |
- Feature: town directory sorting options
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311 |
- Feature: pre-signals (ctrl-click on existing signals to change signal type)
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312 |
- Feature: show semaphores on the right side if right-sided traffic
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313 |
- Improvement: increased number of windows on screen to 20
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314 |
- Feature: patch options configuration window
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315 |
- Fix: road vehicles sometimes getting stuck
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316 |
- Feature: autorail build tool
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317 |
- Feature: "show yearly finances window" option
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318 |
- Feature: "signals on drive side" patch (by Michael Polnick)
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319 |
- Fix: connecting tracks behind depot causing incorrect signal behavior
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320 |
- Fix: save/load diskspace bug
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321 |
- Feature: "show full date in statusbar" option
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322 |
- Feature: italian translation (by duepixel)
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323 |
- Feature: road and rail removal by dragging a selection
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324 |
- Feature: news item for "train is unprofitable"
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325 |
- Feature: news item for "train is lost"
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326 |
- Feature: (win32 build) double size mode (ctrl-d to toggle)
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327 |
- Fix: incorrect bridge cost for long bridges
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328 |
- Feature: "multiple similar industries in close proximity" option
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329 |
- Feature: "multiple industries per down" option
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330 |
- Feature: "crossing tunnels" option
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331 |
- Feature: order sharing and copying ("goto" on other vehicle to copy, ctrl+"goto" to share)
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332 |
- Feature: remember last built rail type
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333 |
- Feature: "debtmax" faster loan management with ctrl key
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334 |
- Fix: disallow buoy in north corner
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335 |
- Feature: "go to depot" orders option
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336 |
- Feature: "long bridges" option
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337 |
- Feature: "select goods" option
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338 |
- Feature: "no train service" option
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339 |
- Feature: "no inflation" option
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340 |
- Improvement: (OSX build) now starts when doubleclicked
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341 |
- Improvement: (OSX build) significant performance increase
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342 |
- Improvement: optimized startup time
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343 |
- Feature: automatically detect available resolutions
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344 |
- Feature: "full load any" option, as in ttdpatch
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345 |
- Feature: automatic detection of available language files
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346 |
- Feature: German translation (by truesatan and wuntvor)
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347 |
- Improvement: sorted savegame list
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348 |
- Feature: finnish town names (by Jpl)
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349 |
- Feature: remember custom difficulty settings
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350 |
- Fix: shift key now increases game speed only when game window is active
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351 |
- Fix: ctrl button now works with SDL driver
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352 |
- Feature: configuration file system
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353 |
- Feature: show vehicle speed in vehicle view windows
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354 |
- Fix: incorrect weight displayed in "new trains" window
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|
355 |
- Feature: train depot window now has horizontal scrollbar
|
|
356 |
- Feature: mammoth trains
|
|
357 |
- Fix: incorrect train running cost in newspaper
|
|
358 |
- Feature: on-the-fly language selection
|
|
359 |
- Feature: load old premade ttd maps (must be renamed to .sv1 extension)
|
|
360 |
|
|
361 |
0.1.4
|
|
362 |
|
|
363 |
- Feature: crash submit system on win32
|
|
364 |
- Fix: train smoke clouds
|
|
365 |
- Fix: train engine sounds
|
|
366 |
- Fix: play all sounds at 11025 hz (fixes certain sounds)
|
|
367 |
- Feature: autosave
|
|
368 |
- Fix: scenario editor desert button now makes desert instead of lighthouse
|
|
369 |
- Fix: creating random town in scenario editor crash
|
|
370 |
- Fix: candy bubbles sometimes caused crash
|
|
371 |
- Fix: wrong speed was shown in news window for some vehicles
|
|
372 |
- Fix: graph color bleeding
|
|
373 |
- Feature: build on coasts
|
|
374 |
- Feature: Allow building transmitters, lighthouses and company headquarters on slopes
|
|
375 |
- Feature: now builds on MacOSX
|
|
376 |
- Fix: arrow keys with SDL driver
|
|
377 |
- Change: new savegame format
|
|
378 |
- Change: new format for english.lng
|
|
379 |
- Fix: don't allow trains to road depots
|
|
380 |
- Fix: road vehicle was sometimes shown inside depot
|
|
381 |
- Fix: arrow keys in sdl driver were wrong
|
|
382 |
- Fix: endianness bugs in save/load
|
|
383 |
- Fix: now builds on FreeBSD
|
|
384 |
- Fix: screenshot feature now works
|
|
385 |
- Fix: rail foundations sometimes displayed unnecessarily
|
|
386 |
- Fix: minor AI bugs
|
|
387 |
- Fix: fixed industry sounds
|
|
388 |
- Feature: in-game resolution selection via settings window
|
|
389 |
- Feature: Dutch town names
|
|
390 |
- Feature: Added load game menu item
|
|
391 |
- Fix: bug where ship depots were very expensive
|
|
392 |
- Fix: BeOS build (by MYOB)
|
|
393 |
- Fix: yearly expenses data being the same for the past two game years
|
|
394 |
- Fix: adding songs to playlists other than custom1 and custom2
|
|
395 |
- Fix: first and last tracks playing the wrong music
|
|
396 |
- Fix: Palette animation for SDL video (rob)
|
|
397 |
- Fix: Get remaining disk space on most Unix-en (rob)
|
|
398 |
- Fix: screen went black when resizing
|
|
399 |
|
|
400 |
0.1.3
|
|
401 |
|
|
402 |
- Fixed message options window
|
|
403 |
- Fixed company takeover/purchase
|
|
404 |
- Feature: Improved mouse scroll zooming
|
|
405 |
- Fixed station code so it's not possible to steal another player's temporarily deleted station
|
|
406 |
- Fixed subsidy owner bug when deleting station
|
|
407 |
- Fixed crash when deleting a bridge with a train on it
|
|
408 |
- Feature: Larger stations and possibility to join stations
|
|
409 |
- Fixed missing candy initial cargo payment values
|
|
410 |
- Fixed Goods and Food/FizzyDrinks subsidies
|
|
411 |
- Fixed graphical glitch in subsidies window
|
|
412 |
- Take over company dialog was not shown properly
|
|
413 |
- Fixed crash if player windows were open while the company went bankrupt
|
|
414 |
- Fixed train slowness on hills
|
|
415 |
- Feature: swedish town names (patch by glottis)
|
|
416 |
- Feature: more currencies
|
|
417 |
- Better window resizing/zooming
|
|
418 |
- Added goto road vehicle depot for road vehicle orders
|
|
419 |
- Possibility to use either semaphores or signals (Ctrl key)
|
|
420 |
- Limited the scrolling rate for year selector in scenario editor
|
|
421 |
|
|
422 |
0.1.2
|
|
423 |
|
|
424 |
- Mouse wheel can be used to zoom in out on win32 (ludde)
|
|
425 |
- Implemented some support for resizing the window dynamically in win32 (ludde)
|
|
426 |
- Fixed tunnel mouse icon for maglev and monorail
|
|
427 |
|
|
428 |
0.1.1
|
|
429 |
|
|
430 |
- Preliminary presignal support
|
|
431 |
- Added external MIDI driver for unix version (by robertnorris)
|
|
432 |
- Added DirectMusic driver for Win32 version
|
|
433 |
- Fixed problem where directories weren't displayed under Linux (by Markus)
|
|
434 |
- Center windows properly in higher resolutions
|
|
435 |
- Added "build tracks on slopes" feature
|
|
436 |
- Fixed colors in map window for routes
|
|
437 |
- Command line -g flag now optionally takes a game to load
|
|
438 |
- Fixed road drive side
|
|
439 |
- Fixed "Fund road construction" not clickable when unavailable
|