author | darkvater |
Sun, 12 Sep 2004 21:49:38 +0000 | |
changeset 222 | b88456001397 |
parent 0 | 29654efe3188 |
child 249 | c616db264dab |
permissions | -rw-r--r-- |
0 | 1 |
0.3.3 (2004-07-13) |
2 |
------------------------------------------------------------------------ |
|
3 |
||
4 |
- Feature: (MorphOS/AmigaOS) network support |
|
5 |
- Feature: improved german town name generator |
|
6 |
- Change: scenarios now have the file extension .scn |
|
7 |
- Fix: removing and upgrading tracks under a bridge when a train is on the bridge |
|
222
b88456001397
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents:
0
diff
changeset
|
8 |
- Change: default network port from 12345 (known trojan) to 3979 |
0 | 9 |
- Fix: pause button was not synched in network games |
10 |
- Fix: crash caused by invalid screen resolutions |
|
11 |
- Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players. |
|
12 |
- Feature: transparent station signs |
|
13 |
- Feature: show total cargo per wagon type in train details window |
|
14 |
- Fix: volume, liters, was x100, should be x1000 |
|
15 |
- Feature: bridges on slopes |
|
16 |
- Fix: bridge building by towns was screwed when executed without testing first |
|
17 |
- Feature: added Galician translation (by Condex) |
|
18 |
- Change: crossing tunnels is now considered a cheat |
|
19 |
- Fix: better AI route finding |
|
20 |
- Fix: AI builds less inner-city bus stations |
|
21 |
- Fix: Better industry spreading on random maps |
|
22 |
- Fix: Two industries that accept the same goods can never be very close to each other |
|
23 |
- Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty |
|
24 |
- Feature: magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges |
|
25 |
- Fix: destroying bridge (over water or 'higher bridge' with vehicle on it) |
|
26 |
- Fix Game crashes when you hit the build rail button |
|
27 |
- Fix: some scenarios had a max_railtype of 0 |
|
28 |
- Fix: Bribe Autorithy. A failed attempt to bribe is now also stored in savegame |
|
29 |
- Fix: 80% CPU load paused in fast-forward |
|
30 |
- Feature: Enabled 'remove' button for stations |
|
31 |
- Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat |
|
222
b88456001397
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents:
0
diff
changeset
|
32 |
- Fix: Some airport runways were treated |
0 | 33 |
- Fix: minor minimap glitch |
34 |
- Fix: station sorting scroll fails with not ennough stations |
|
35 |
- Fix: desert ground for depots in the desert |
|
36 |
- Feature: station sort implemented using qsort() |
|
37 |
- Feature: station list shows #of stations owned by player |
|
38 |
- Fix: trains could run on wrong track type under bridges |
|
39 |
- Fix: screenshot hangs |
|
40 |
- Feature: split canal/lock tool in two tools, one for building canals, one for locks. |
|
41 |
- Fix: wrong sound with ships |
|
42 |
- Fix: toy shop closes even though it has supply |
|
43 |
- Fix: nordic characters |
|
44 |
- Feature: make the HQ generate passengers and mail |
|
45 |
- Fix: slso restore Service Interval when rebuying vehicle |
|
46 |
- Fix: crash with map bits > 8 |
|
47 |
- Fix: ufo crash in busstop |
|
48 |
- Fix: town actions has empty row |
|
49 |
- Change: made helicopters able to land on small airports again |
|
50 |
- Feature: display number of houses in town overview window |
|
51 |
- Fix: train stuck with the head in one depot and tail in another |
|
52 |
- Fix: Optimized random radio tower spreading |
|
53 |
- Feature: Land info now shows type of signal |
|
54 |
- Fix: ground below trees is sometimes not covered by snow |
|
55 |
- Fix: fast forward button in scenario editor |
|
56 |
- Change: screenshots are saved to PERSONAL_DIR (unix) |
|
57 |
- Fix: screenshot hotkey does not function in scenario editor |
|
58 |
- Fix: allow deleting a bridge if a vehicle is below |
|
59 |
- Fix: crash loading a scenario |
|
60 |
- Fix: build tracks on water |
|
222
b88456001397
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents:
0
diff
changeset
|
61 |
- Fix: fast forward button pressed with tab |
0 | 62 |
- Fix: vehicles don't get old |
63 |
- Feature: realistic train reversing |
|
64 |
- Feature: added support for 64 bit CPUs |
|
65 |
- Fix: finance bug with some original scenarios |
|
66 |
- Feature: added water quantity level "very low", which is the default for easy mode now |
|
67 |
- Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked |
|
68 |
- Feature: realistic acceleration turned on, train must first slow down and stop before it can reverse |
|
69 |
- Feature: (MorphOS build) various small improvement to make the the game feel more native |
|
70 |
- Feature: alt + f now toggles full screen (alt + enter still works) |
|
71 |
- Feature: (OSX build) command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too) |
|
72 |
- Feature: pasky's autorenew, autorenews vehicles if enabled. |
|
73 |
- Feature: (incomplete) news history window |
|
74 |
- Feature: larger smallmap size |
|
75 |
- Feature: Austrian Citynames |
|
76 |
- Feature: repaying most possible debt |
|
77 |
- Feature: added Polish translation (by tomek) |
|
78 |
- Feature: added Danish translation (by Gof.dk) |
|
79 |
- Feature: pasky's grfspecial loader. You have to enable them in openttd.cfg using [newgrf] setting |
|
80 |
- Feature: smooth economy changes |
|
81 |
- Fix: 100% CPU bug |
|
82 |
- Fix: crash when AI builds airport |
|
83 |
- Fix: plays wrong music on main screen |
|
84 |
- Fix: inflation was way too high when intrest rate = 0 |
|
85 |
- Fix: can't sell anything if money is TOO negative |
|
86 |
- Fix: fast forward button resets |
|
87 |
- Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well. |
|
88 |
- Feature: ability to add "service if needed" orders (the "full load" button changes to "service" after selecting a depot order) |
|
89 |
- Feature: if a vehicle has depot orders in its schedule, automatic servicing is disabled |
|
90 |
- Change: autosaves are now placed in save/autosave |
|
91 |
- Feature: patch setting so that helicopters get serviced automatically on helipad |
|
92 |
- Fix: "refit train" button remains |
|
93 |
- Change: default savegame directory is /save in Linux |
|
94 |
- Fix: enable up/down scrolling with the mouse |
|
95 |
- Feature: center toolbar on screen |
|
96 |
- Feature: sort savelist by date |
|
97 |
- Feature: allow scrolling in both directions |
|
98 |
- Feature: darkvater's two new airports (metropolitan in 1980 and international in 1990) |
|
99 |
- Feature: Resizing the window in all SDL builds |
|
100 |
- Fix: 1920 all trains |
|
101 |
- Fix: wrong heli breakdownspeed |
|
102 |
- Feature: added MIDI flag to makefile to set custom path to midi player |
|
103 |
- Fix: station list cargo waiting display bug |
|
104 |
- Fix: bug that could allow rails on steep slopes |
|
105 |
- Fix: train depots and checkpoints not flooded by water |
|
106 |
- Fix: added command line option (-i) to deactivate the grf check |
|
107 |
- Fix: signal bug [ 949929 ] |
|
108 |
||
109 |
||
110 |
0.3.2.1 (2004-05-23) |
|
111 |
- Fix: use english.lng by default |
|
112 |
- Fix: No bridges available in 1920 |
|
113 |
- Fix: czech file was missing |
|
114 |
- Feature: now builds on FreeBSD |
|
115 |
- Feature: now builds on MorphOS |
|
116 |
||
117 |
||
118 |
0.3.2 (2004-05-22) |
|
119 |
- Feature: HP for trians limited to 16bit int |
|
120 |
- Feature: added Czech translation |
|
121 |
- Feature: train refitting |
|
122 |
- Feature: auto euro |
|
123 |
- Fix: don't allow building railroad stations on airports or bus stations |
|
124 |
- Feature: industry directory |
|
125 |
- Feature: added extend vehicle life/noexpire patch |
|
126 |
- Feature: show revision number in title bar |
|
127 |
- Fix: Enable mouse wheel scrolling and zooming in SDL |
|
128 |
- Fix: Construct industries producing raw materials |
|
129 |
- Fix: loading TTD saves gave incorrect reliability parameters for wagons |
|
130 |
- Feature: random network games |
|
131 |
- Fix: fixed order restore bug in network play |
|
132 |
- Fix: network sync fix for train goto depot |
|
133 |
- Feature: smallmap remembers size |
|
134 |
- Fix: Only one statue per player per town |
|
135 |
- Fix: enhanced patch configurator |
|
136 |
- Fix: if realistic acceleration was enabled, train didn't accelerate if they entered a tunnel right after a slope |
|
137 |
- Fix: remove sdl frameskip message |
|
138 |
- Fix: road vehicle on hills speedfix |
|
139 |
- Fix: CompanyValueGraph window too small for currency |
|
140 |
- Fix: mkdir() problem in unix.c |
|
141 |
- Fix: client kills server if it leaves a networkgame |
|
142 |
- Change: autosave go to autosave/ |
|
143 |
- Fix: Canal tool resets after 1 use |
|
144 |
- Feature: remember value of show town names in smallmap |
|
145 |
- Feature: norwegian translation |
|
146 |
- Feature: norwegian currency |
|
147 |
- Feature: slovak language |
|
148 |
- Fix: smoother mouse cursor |
|
149 |
- Fix: fixed a couple of overlapping memcpys |
|
150 |
- Feature: use SO_REUSEADDR on listen socket |
|
151 |
- Feature: unix sigabort handling |
|
152 |
- Feature: hungarian translation |
|
153 |
- Fix: quit to beos |
|
154 |
- Fix: dragging to build canals sometimes crashed |
|
155 |
- Fix: cactus plants died on desert |
|
156 |
- Feature: added norwegian translation |
|
157 |
- Feature: added more default resolutions |
|
158 |
- Feature: return error message if DOS grf files are used |
|
159 |
- Feature: bemidi support |
|
160 |
- Fix: invalid letters in spanish town names |
|
161 |
- Fix: rail upgrade button |
|
162 |
- Fix: makefile reorganization |
|
163 |
- Fix: Zoom out button not grayed out |
|
164 |
- Fix: no space between some values and units |
|
165 |
- Change: Plant area of trees now allowed for 20x20 area |
|
166 |
- Change: "kmh^-1" to "km/h" |
|
167 |
- Fix: Station catchment outline-tiles weren't shown properly on slopes |
|
168 |
- Fix: oil rig station wasn't properly deleted |
|
169 |
- Fix: fixed making screenshots in scenario editor |
|
170 |
- Feature: added icelandic currency |
|
171 |
- Change: show original savegame names for oldstyle savegames |
|
172 |
- Fix: mac patches by bjarni |
|
173 |
- Fix: fixed alignment issue in station drawing |
|
174 |
||
175 |
||
176 |
0.3.1 (2004-04-26) |
|
177 |
- Fix: shift+arrows keys scrolls faster (by pasky) |
|
178 |
- Feature: bridge pillars for higher bridges |
|
179 |
- Fix: [ 941880 ] "monorail in 1985" which allowed you to build monorail/maglev at any year |
|
180 |
- Feature: remember cargo payment rates selection, default to all |
|
181 |
- Fix: town ratings when companies are deleted/merged |
|
182 |
- Fix: vehicle reliability calculation in third phase |
|
183 |
- Change: new directory structure (*.grf+sample.cat in data subdir, *.lng in lang subdir) |
|
184 |
- Feature: fast forward button |
|
185 |
- Fix: random world button in scenario editor doesn't build cities, industries, trees |
|
186 |
- Fix: loading worlds with no towns now fails |
|
187 |
- Fix: outdated sort order after station renaming |
|
188 |
- Feature: copy/share orders from trains in depot |
|
189 |
- Fix: better train detection for copy orders |
|
190 |
- Fix: [ 938481 ] Euro currency bug |
|
191 |
- Fix: [ 938170 ] Go to xxx road depot selection bug (2) |
|
192 |
- Fix: [ 934520 ] scrolling and newspaper in title screen |
|
193 |
- Feature: swedish translation (by poLiSen) |
|
194 |
- Fix: incorrect cargo_days for trains |
|
195 |
- Feature: dragging to construct canals |
|
196 |
- Fix array bounds error with train breakdown speeds |
|
197 |
- Fix: towns deleting random tiles around houses |
|
198 |
- Feature: can now have more than 128 towns |
|
199 |
- Fix: incorrect road vehicle list caption for competitors |
|
200 |
- Fix: vehicle menu graying after a bankrupty |
|
201 |
- Feature: always allow building small airports patch |
|
202 |
- Feature: colorful newspaper after a certain date |
|
203 |
- Feature: build while paused patch |
|
204 |
- Feature: polish town names |
|
205 |
- Fix: selective road removal |
|
206 |
- Feature: clear area now works in scenario editor |
|
207 |
- Feature: drag&drop stations |
|
208 |
- Fix: make houses available in 1920 to prevent hang |
|
209 |
- Fix: duration of breakdown smoke |
|
210 |
- Fix: slope bug under bridges |
|
211 |
- Feature: more realistic train starting and stopping |
|
212 |
- Fix: don't play invalid sounds (fixes road reconstruction crash) |
|
213 |
- Fix: display correct train power with multihead engines |
|
214 |
- Fix: buffer overflow caused by too long string in english.lng |
|
215 |
- Fix: destroying things with no money |
|
216 |
||
217 |
0.3.0 (2004-04-14) |
|
218 |
- Change: don't slow down trains as much on hills |
|
219 |
- Fix: aircraft terminal wasn't properly freed if aircraft crashed |
|
220 |
- Fix: fixed station acceptance bug |
|
221 |
- Change: limit amount of radiotowers. |
|
222 |
- Feature: cost estimation with Shift |
|
223 |
- Change: changed speedkey from Shift to Tab. |
|
224 |
- Feature: added patch for starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd. |
|
225 |
- Feature: support for multiheaded trains |
|
226 |
- Feature: sell whole train by dragging loco to special trashcan |
|
227 |
- Feature: drag the whole train with ctrl in depot |
|
228 |
- Fix: fixed buy shares in company |
|
229 |
- Feature: added convert rail tool |
|
230 |
- Change: enhanced patches window with pages. |
|
231 |
- Feature: patch to select what vehicle types the ai will build |
|
232 |
- Feature: better slope graphics |
|
233 |
- Fix: only deliver goods to stations that have a rating != 0 |
|
234 |
- Feature: new pathfinding algorithm for trains (enable with new_pathfinding) |
|
235 |
- Change: changed intro graphics |
|
236 |
- Change: all player stuff is deleted when you load a scenario. |
|
237 |
- Fix: added F hotkeys in scenario editor |
|
238 |
- Feature: Added patch to use timidity for BeOS |
|
239 |
- Feature: mousewheel can now be used to scroll in windows |
|
240 |
- Feature: added coordinate display to landinfo window |
|
241 |
- Feature: change default servicing interval for vehicles |
|
242 |
- Feature: change max # of vehicles per player |
|
243 |
- Fix: unable to raise land next to signal |
|
244 |
- Feature: nonuniform stations patch |
|
245 |
- Feature: moved error message box out of the way |
|
246 |
- Fix: aircraft was shown instead of ships in player overview window |
|
247 |
- Feature: canals/shiplifts |
|
248 |
- Feature: build tree of random type |
|
249 |
- Feature: build trees on area |
|
250 |
- Feature: added color coded vehicle profits |
|
251 |
- Feature: ability to close error messages with space. |
|
252 |
- Fix: updated installer to take care of savegames more carefully |
|
253 |
- Fix: don't make a new subsidy if there already exists one that is currently active by a company |
|
254 |
- Fix: town directory sometimes showed huge numbers |
|
255 |
- Fix: fixed bugs when changing owners of items (pieces of rail were not always deleted), |
|
256 |
- Feature: network games (currently unsupported) |
|
257 |
- Fix: fixed bug with large stations in train pathfinder |
|
258 |
- Change: use save/ as save folder on win32 |
|
259 |
- Feature: bigger demolish tool |
|
260 |
- Change: moved date in news window |
|
261 |
- Feature: two more bridges |
|
262 |
- Feature: improved depot finding |
|
263 |
- Feature: bribe the town authority |
|
264 |
- Feature: allow building many trees on a single tile. |
|
265 |
- Feature: added snow_line_height setting, only affects new games. |
|
266 |
- Change: don't check if tiles around the clicked station is a station in order gui |
|
267 |
- Fix: deleting docks doesn't produce land |
|
268 |
- Fix: deleting ship depot doesn't produce land |
|
269 |
- Fix: buoy is now treated as water when flooding |
|
270 |
- Feature: errmsg_duration controls how long error messages are displayed |
|
271 |
- Fix: combo presignals bug fix |
|
272 |
- Fix: prevent going to 0,0 if airport/docks is deleted |
|
273 |
- Feature: fullscreen_bpp setting in [win32] sets the bpp to use in fullscreen mode |
|
274 |
- Fix: french town names had bad letters in them |
|
275 |
- Feature: euro symbol |
|
276 |
- Feature: high bridges |
|
277 |
- Fix: order list when replacing train didn't work properly |
|
278 |
- Change: keep checkpoint button down after placing |
|
279 |
- Fix: start in the middle of the map |
|
280 |
- Change: moved disk devices to bottom of list on win32 |
|
281 |
- Fix: more error tolerant saveload code |
|
282 |
- Feature: ZLIB savegames (smaller than before) |
|
283 |
- Feature: PNG,PCX screenshot support |
|
284 |
- Feature: indicate with gray in vehicle popup menus if company has no vehicles of that type |
|
285 |
- Feature: clicking on the money brings up finances |
|
286 |
- Fix: (OSX build) now runs even if sdl is not present on the system |
|
287 |
- Fix: (OSX build) now runs on systems older than 10.3 |
|
288 |
- Fix: (OSX build) altered compiler settings to make a completely stable app |
|
289 |
- Feature: (OSX build) distribution now uses Apples package system for easier updates |
|
290 |
- Feature: (OSX build) Application is now a proper bundle application |
|
291 |
||
292 |
0.2.1 (2004-04-04) |
|
293 |
- Fix: copy orders crashed if you clicked on a wagon |
|
294 |
- Feature: 'A' hotkey now always opens autorail |
|
295 |
- Change: Moved autorail button |
|
296 |
- Feature: X can be used to toggle transparent buildings |
|
297 |
- Fix: don't show transparent buildings in intro |
|
298 |
- Fix: installer doesn't delete savegames |
|
299 |
- Feature: Hotkeys 1-9 can be used to build a bridge in the bridge window |
|
300 |
- Feature: Added more hotkeys in the road build window |
|
301 |
||
302 |
0.2 (2004-04-03) |
|
303 |
||
304 |
- Feature: autoscroll (only works to left/right) |
|
305 |
- Feature: train checkpoints, instead of ttdpatch's nonstop handling |
|
306 |
- Feature: ttdpatch compatible nonstop handling |
|
307 |
- Fix: news window was moved strangely when resizing |
|
308 |
- Fix: fixed sign drawing bug in max zoom out mode |
|
309 |
- Feature: refresh rate configuration setting |
|
310 |
- Feature: town directory sorting options |
|
311 |
- Feature: pre-signals (ctrl-click on existing signals to change signal type) |
|
312 |
- Feature: show semaphores on the right side if right-sided traffic |
|
313 |
- Improvement: increased number of windows on screen to 20 |
|
314 |
- Feature: patch options configuration window |
|
315 |
- Fix: road vehicles sometimes getting stuck |
|
316 |
- Feature: autorail build tool |
|
317 |
- Feature: "show yearly finances window" option |
|
318 |
- Feature: "signals on drive side" patch (by Michael Polnick) |
|
319 |
- Fix: connecting tracks behind depot causing incorrect signal behavior |
|
320 |
- Fix: save/load diskspace bug |
|
321 |
- Feature: "show full date in statusbar" option |
|
322 |
- Feature: italian translation (by duepixel) |
|
323 |
- Feature: road and rail removal by dragging a selection |
|
324 |
- Feature: news item for "train is unprofitable" |
|
325 |
- Feature: news item for "train is lost" |
|
326 |
- Feature: (win32 build) double size mode (ctrl-d to toggle) |
|
327 |
- Fix: incorrect bridge cost for long bridges |
|
328 |
- Feature: "multiple similar industries in close proximity" option |
|
329 |
- Feature: "multiple industries per down" option |
|
330 |
- Feature: "crossing tunnels" option |
|
331 |
- Feature: order sharing and copying ("goto" on other vehicle to copy, ctrl+"goto" to share) |
|
332 |
- Feature: remember last built rail type |
|
333 |
- Feature: "debtmax" faster loan management with ctrl key |
|
334 |
- Fix: disallow buoy in north corner |
|
335 |
- Feature: "go to depot" orders option |
|
336 |
- Feature: "long bridges" option |
|
337 |
- Feature: "select goods" option |
|
338 |
- Feature: "no train service" option |
|
339 |
- Feature: "no inflation" option |
|
340 |
- Improvement: (OSX build) now starts when doubleclicked |
|
341 |
- Improvement: (OSX build) significant performance increase |
|
342 |
- Improvement: optimized startup time |
|
343 |
- Feature: automatically detect available resolutions |
|
344 |
- Feature: "full load any" option, as in ttdpatch |
|
345 |
- Feature: automatic detection of available language files |
|
346 |
- Feature: German translation (by truesatan and wuntvor) |
|
347 |
- Improvement: sorted savegame list |
|
348 |
- Feature: finnish town names (by Jpl) |
|
349 |
- Feature: remember custom difficulty settings |
|
350 |
- Fix: shift key now increases game speed only when game window is active |
|
351 |
- Fix: ctrl button now works with SDL driver |
|
352 |
- Feature: configuration file system |
|
353 |
- Feature: show vehicle speed in vehicle view windows |
|
354 |
- Fix: incorrect weight displayed in "new trains" window |
|
355 |
- Feature: train depot window now has horizontal scrollbar |
|
356 |
- Feature: mammoth trains |
|
357 |
- Fix: incorrect train running cost in newspaper |
|
358 |
- Feature: on-the-fly language selection |
|
359 |
- Feature: load old premade ttd maps (must be renamed to .sv1 extension) |
|
360 |
||
361 |
0.1.4 |
|
362 |
||
363 |
- Feature: crash submit system on win32 |
|
364 |
- Fix: train smoke clouds |
|
365 |
- Fix: train engine sounds |
|
366 |
- Fix: play all sounds at 11025 hz (fixes certain sounds) |
|
367 |
- Feature: autosave |
|
368 |
- Fix: scenario editor desert button now makes desert instead of lighthouse |
|
369 |
- Fix: creating random town in scenario editor crash |
|
370 |
- Fix: candy bubbles sometimes caused crash |
|
371 |
- Fix: wrong speed was shown in news window for some vehicles |
|
372 |
- Fix: graph color bleeding |
|
373 |
- Feature: build on coasts |
|
374 |
- Feature: Allow building transmitters, lighthouses and company headquarters on slopes |
|
375 |
- Feature: now builds on MacOSX |
|
376 |
- Fix: arrow keys with SDL driver |
|
377 |
- Change: new savegame format |
|
378 |
- Change: new format for english.lng |
|
379 |
- Fix: don't allow trains to road depots |
|
380 |
- Fix: road vehicle was sometimes shown inside depot |
|
381 |
- Fix: arrow keys in sdl driver were wrong |
|
382 |
- Fix: endianness bugs in save/load |
|
383 |
- Fix: now builds on FreeBSD |
|
384 |
- Fix: screenshot feature now works |
|
385 |
- Fix: rail foundations sometimes displayed unnecessarily |
|
386 |
- Fix: minor AI bugs |
|
387 |
- Fix: fixed industry sounds |
|
388 |
- Feature: in-game resolution selection via settings window |
|
389 |
- Feature: Dutch town names |
|
390 |
- Feature: Added load game menu item |
|
391 |
- Fix: bug where ship depots were very expensive |
|
392 |
- Fix: BeOS build (by MYOB) |
|
393 |
- Fix: yearly expenses data being the same for the past two game years |
|
394 |
- Fix: adding songs to playlists other than custom1 and custom2 |
|
395 |
- Fix: first and last tracks playing the wrong music |
|
396 |
- Fix: Palette animation for SDL video (rob) |
|
397 |
- Fix: Get remaining disk space on most Unix-en (rob) |
|
398 |
- Fix: screen went black when resizing |
|
399 |
||
400 |
0.1.3 |
|
401 |
||
402 |
- Fixed message options window |
|
403 |
- Fixed company takeover/purchase |
|
404 |
- Feature: Improved mouse scroll zooming |
|
405 |
- Fixed station code so it's not possible to steal another player's temporarily deleted station |
|
406 |
- Fixed subsidy owner bug when deleting station |
|
407 |
- Fixed crash when deleting a bridge with a train on it |
|
408 |
- Feature: Larger stations and possibility to join stations |
|
409 |
- Fixed missing candy initial cargo payment values |
|
410 |
- Fixed Goods and Food/FizzyDrinks subsidies |
|
411 |
- Fixed graphical glitch in subsidies window |
|
412 |
- Take over company dialog was not shown properly |
|
413 |
- Fixed crash if player windows were open while the company went bankrupt |
|
414 |
- Fixed train slowness on hills |
|
415 |
- Feature: swedish town names (patch by glottis) |
|
416 |
- Feature: more currencies |
|
417 |
- Better window resizing/zooming |
|
418 |
- Added goto road vehicle depot for road vehicle orders |
|
419 |
- Possibility to use either semaphores or signals (Ctrl key) |
|
420 |
- Limited the scrolling rate for year selector in scenario editor |
|
421 |
||
422 |
0.1.2 |
|
423 |
||
424 |
- Mouse wheel can be used to zoom in out on win32 (ludde) |
|
425 |
- Implemented some support for resizing the window dynamically in win32 (ludde) |
|
426 |
- Fixed tunnel mouse icon for maglev and monorail |
|
427 |
||
428 |
0.1.1 |
|
429 |
||
430 |
- Preliminary presignal support |
|
431 |
- Added external MIDI driver for unix version (by robertnorris) |
|
432 |
- Added DirectMusic driver for Win32 version |
|
433 |
- Fixed problem where directories weren't displayed under Linux (by Markus) |
|
434 |
- Center windows properly in higher resolutions |
|
435 |
- Added "build tracks on slopes" feature |
|
436 |
- Fixed colors in map window for routes |
|
437 |
- Command line -g flag now optionally takes a game to load |
|
438 |
- Fixed road drive side |
|
439 |
- Fixed "Fund road construction" not clickable when unavailable |