equal
deleted
inserted
replaced
93 byte station_spread; // amount a station may spread |
93 byte station_spread; // amount a station may spread |
94 bool inflation; // disable inflation |
94 bool inflation; // disable inflation |
95 bool selectgoods; // only send the goods to station if a train has been there |
95 bool selectgoods; // only send the goods to station if a train has been there |
96 bool longbridges; // allow 100 tile long bridges |
96 bool longbridges; // allow 100 tile long bridges |
97 bool gotodepot; // allow goto depot in orders |
97 bool gotodepot; // allow goto depot in orders |
98 bool build_rawmaterial_ind; // allow building raw material industries |
98 uint8 raw_industry_construction; ///< Type of (raw) industry construction (none, "normal", prospecting) |
99 bool multiple_industry_per_town; // allow many industries of the same type per town |
99 bool multiple_industry_per_town; // allow many industries of the same type per town |
100 bool same_industry_close; // allow same type industries to be built close to each other |
100 bool same_industry_close; // allow same type industries to be built close to each other |
101 bool lost_train_warn; // if a train can't find its destination, show a warning |
101 bool lost_train_warn; // if a train can't find its destination, show a warning |
102 uint8 order_review_system; |
102 uint8 order_review_system; |
103 bool train_income_warn; // if train is generating little income, show a warning |
103 bool train_income_warn; // if train is generating little income, show a warning |