equal
deleted
inserted
replaced
214 bool CheckIfAuthorityAllows(TileIndex tile); |
214 bool CheckIfAuthorityAllows(TileIndex tile); |
215 Town *ClosestTownFromTile(TileIndex tile, uint threshold); |
215 Town *ClosestTownFromTile(TileIndex tile, uint threshold); |
216 void ChangeTownRating(Town *t, int add, int max); |
216 void ChangeTownRating(Town *t, int add, int max); |
217 |
217 |
218 uint GetRoadBitsByTile(TileIndex tile); |
218 uint GetRoadBitsByTile(TileIndex tile); |
219 void DrawRoadBits(TileInfo *ti, byte road, byte ground_type, bool snow, bool flat); |
|
220 int GetTownRadiusGroup(const Town *t, TileIndex tile); |
219 int GetTownRadiusGroup(const Town *t, TileIndex tile); |
221 void ShowNetworkChatQueryWindow(byte desttype, byte dest); |
220 void ShowNetworkChatQueryWindow(byte desttype, byte dest); |
222 void ShowNetworkGiveMoneyWindow(byte player); |
221 void ShowNetworkGiveMoneyWindow(byte player); |
223 void ShowNetworkNeedGamePassword(void); |
222 void ShowNetworkNeedGamePassword(void); |
224 void ShowNetworkNeedCompanyPassword(void); |
223 void ShowNetworkNeedCompanyPassword(void); |