equal
deleted
inserted
replaced
12 typedef uint BridgeType; //!< Internal name, not of any use for you. |
12 typedef uint BridgeType; //!< Internal name, not of any use for you. |
13 typedef byte CargoID; //!< The ID of a cargo. |
13 typedef byte CargoID; //!< The ID of a cargo. |
14 class CommandCost; //!< The cost of a command. |
14 class CommandCost; //!< The cost of a command. |
15 typedef uint16 EngineID; //!< The ID of an engine. |
15 typedef uint16 EngineID; //!< The ID of an engine. |
16 typedef uint16 IndustryID; //!< The ID of an industry. |
16 typedef uint16 IndustryID; //!< The ID of an industry. |
17 typedef OverflowSafeInt64 Money; //!< Money, stored in a 32bit/64bit safe way. |
17 typedef OverflowSafeInt64 Money; //!< Money, stored in a 32bit/64bit safe way. For AIs money is always in pounds. |
18 typedef uint16 SignID; //!< The ID of a sign. |
18 typedef uint16 SignID; //!< The ID of a sign. |
19 typedef uint16 StationID; //!< The ID of a station. |
19 typedef uint16 StationID; //!< The ID of a station. |
20 typedef uint16 StringID; //!< The ID of a string. |
20 typedef uint16 StringID; //!< The ID of a string. |
21 typedef uint32 TileIndex; //!< The ID of a tile (just named differently). |
21 typedef uint32 TileIndex; //!< The ID of a tile (just named differently). |
22 typedef uint16 TownID; //!< The ID of a town. |
22 typedef uint16 TownID; //!< The ID of a town. |