(svn r13401) [NoAI] -Fix: note that Money in AIs is always represented in Pounds (requested by Finaldeath)
--- a/src/ai/api/ai_types.hpp Sat Jun 07 16:05:03 2008 +0000
+++ b/src/ai/api/ai_types.hpp Sat Jun 07 21:50:12 2008 +0000
@@ -14,7 +14,7 @@
class CommandCost; //!< The cost of a command.
typedef uint16 EngineID; //!< The ID of an engine.
typedef uint16 IndustryID; //!< The ID of an industry.
-typedef OverflowSafeInt64 Money; //!< Money, stored in a 32bit/64bit safe way.
+typedef OverflowSafeInt64 Money; //!< Money, stored in a 32bit/64bit safe way. For AIs money is always in pounds.
typedef uint16 SignID; //!< The ID of a sign.
typedef uint16 StationID; //!< The ID of a station.
typedef uint16 StringID; //!< The ID of a string.