1094 #ifdef ENABLE_NETWORK |
1094 #ifdef ENABLE_NETWORK |
1095 static const SettingDescGlobVarList _network_settings[] = { |
1095 static const SettingDescGlobVarList _network_settings[] = { |
1096 SDTG_VAR("sync_freq", SLE_UINT16,C|S,0, _network_sync_freq, 100, 0, 100,STR_NULL, NULL), |
1096 SDTG_VAR("sync_freq", SLE_UINT16,C|S,0, _network_sync_freq, 100, 0, 100,STR_NULL, NULL), |
1097 SDTG_VAR("frame_freq", SLE_UINT8,C|S,0, _network_frame_freq, 0, 0, 100,STR_NULL, NULL), |
1097 SDTG_VAR("frame_freq", SLE_UINT8,C|S,0, _network_frame_freq, 0, 0, 100,STR_NULL, NULL), |
1098 SDTG_VAR("max_join_time", SLE_UINT16, S, 0, _network_max_join_time, 500, 0,32000,STR_NULL, NULL), |
1098 SDTG_VAR("max_join_time", SLE_UINT16, S, 0, _network_max_join_time, 500, 0,32000,STR_NULL, NULL), |
1099 SDTG_BOOL("pause_on_join", S, 0, _network_pause_on_join, false, STR_NULL, NULL), |
1099 SDTG_BOOL("pause_on_join", S, 0, _network_pause_on_join, true, STR_NULL, NULL), |
1100 SDTG_STR("server_bind_ip", SLE_STRB, S, 0, _network_server_bind_ip_host, "0.0.0.0", STR_NULL, NULL), |
1100 SDTG_STR("server_bind_ip", SLE_STRB, S, 0, _network_server_bind_ip_host, "0.0.0.0", STR_NULL, NULL), |
1101 SDTG_VAR("server_port", SLE_UINT16, S, 0, _network_server_port, NETWORK_DEFAULT_PORT, 0, 65535,STR_NULL, NULL), |
1101 SDTG_VAR("server_port", SLE_UINT16, S, 0, _network_server_port, NETWORK_DEFAULT_PORT, 0, 65535,STR_NULL, NULL), |
1102 SDTG_BOOL("server_advertise", S, 0, _network_advertise, false, STR_NULL, NULL), |
1102 SDTG_BOOL("server_advertise", S, 0, _network_advertise, false, STR_NULL, NULL), |
1103 SDTG_BOOL("lan_internet", S, 0, _network_lan_internet, false, STR_NULL, NULL), |
1103 SDTG_BOOL("lan_internet", S, 0, _network_lan_internet, false, STR_NULL, NULL), |
1104 SDTG_STR("player_name", SLE_STRB, S, 0, _network_player_name, NULL, STR_NULL, NULL), |
1104 SDTG_STR("player_name", SLE_STRB, S, 0, _network_player_name, NULL, STR_NULL, NULL), |